476.35K
DPS
12.64K
Effective HP
4.66K
Life
Overview
Vaal Flicker Strike Impaler is a Path of Exile Champion build by PrimSchooler, made for the Kalandra league (3.19). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 476.35K DPS with 12.64K effective HP, 4.66K life. Key uniques include Terminus Est, Bronn's Lithe, Doedre's Damning.
PrimSchooler's Notes
I think that Impaler Vaal Flicker Strike will be nutty. I fully expect them to change it to 70% less damage with ailments and impale, but even then it'll be pretty good. Included league-start ish PoB (some 5-10 divines mostly due to Pride Watcher's Eye and uncertainty on +1 curse ring, but I believe the build will be strong enough to make that currency without those items).
If they straight up make it unable to impale then RIP, otherwise I'm leaguestarting this, and if for some reason they forge to nerf it before launch it'll be omega busted.
Poacher's Mark (IF focus targeting on it sucks) -> Focus -> (potentially Phase Run if the trigger immediately removes it) -> Vaal Flicker Strike
Make sure you're low enough on chaos res that forbidden rite deals 51% of life damage to proc Adrenaline.
Not sure how it will interact with Phase Run, if only one wound will get phase run bonus or all wounds within the duration, or all wounds total.
Edit: pob is not calculating impaler correctly, the additional hits on impales gives us total damage from vfs, but it should not count towards champion's phys per impale node as the number of impales will still be 5 and with how l fast we attack it might just run out immediately, so I should have set the PoB out to 0 impales on enemy to be more realistic.
Gear











Skills
Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 476.35K
- Combined DPS
- 476.35K
- Hit DPS
- 195.96K
- With Poison DPS
- 195.96K
- With Ignite DPS
- 195.96K
- With Bleed DPS
- 208.28K
- With Impale DPS
- 464.03K
- Damage over Time
- 12.32K
- Bleed DPS
- 12.32K
- Impale DPS
- 268.07K
- Culling DPS
- 0
- Average Damage
- 43.2K
Attack & Crit
- Attack/Cast Rate
- 4.54/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 71%
- Crit Multiplier
- 484%
- Mana Cost
- 42
- Life Cost
- 0
Defence
- Effective Hit Pool
- 12.64K
- Life
- 4.66K
- Energy Shield
- 0
- Mana
- 96
- Ward
- 0
- Armour
- 18.35K
- Evasion
- 6.71K
- Phys Damage Reduction
- 61%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 47%
- Evade (Melee)
- 44%
- Evade (Projectile)
- 44%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -36%
- Cold Resistance
- -44%
- Lightning Resistance
- -44%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 26.7K
- Fire
- 7.39K
- Cold
- 6.99K
- Lightning
- 6.99K
- Chaos
- 6.51K
Recovery
- Life Regen
- 121.19/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 13.1/s
- Life Leech
- 1.18K/s
- ES Leech
- 0/s
- Mana Leech
- 272.47/s
Attributes & Utility
- Strength
- 213
- Intelligence
- 135
- Dexterity
- 193
- Movement Speed
- 40%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0