
【3.29 Day 1】RF Inquisitor T11
1311.2K
DPS
27.95K
EHP
3.46K
Life
~1.9![]()
Min Budget

PoE 3.29 Luminary leaguestarter the backup plan.
65609.19
DPS
3.99K
EHP
3.32K
Life
~15![]()
Min Budget

[PoE 3.29] Glacial Cascade of the Fissure Miner Elementalist Changes
70338.1K
DPS
1.43K
EHP
1.45K
Life
~27![]()
Min Budget

PoE Righteous Fire Life Stack - Uber Eater
112.51M
DPS
329.95K
EHP
19.81K
Life
~259![]()
Min Budget

Poe 3 27 Elementalist RF leaguestart A10 run
1992.17M
DPS
48.54K
EHP
4.57K
Life
~7.1![]()
Min Budget

3.26 Righteous Fire + Scorching Ray Elementalist POE1 League Start Guide (POB included)
72481.29K
DPS
5.16K
EHP
2.89K
Life
~159![]()
Min Budget

Vaal Righteous Fire | Disciple of the Trialmaster || Path of Exile 3.25.5: Legacy of Phrecia 3.25.5
4611.22M
DPS
61.97K
EHP
8.42K
ES
~36![]()
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RF Guardian Zero To Hero Day 2 Progress
298868.69K
DPS
64.61K
EHP
12.72K
ES
~2![]()
Min Budget

Lvl 31 Scorching Ray Build Cortex Duo Gameplay | POE 3.25 Settlers of Kalguur
811.04M
DPS
65.91K
EHP
4.82K
ES
~224![]()
Min Budget

[POE 3.24] Righteous Fire Pathfinder
782.72K
DPS
45.83K
EHP
7.22K
Life
~54![]()
Min Budget

[PoE] Scorching Ray Totem Chieftain and a lot of ranting
9314.78K
DPS
123.93K
EHP
4.76K
Life
~5.6![]()
Min Budget
Crusader plate gives me 40k armour unique plate gives me 48k Whats better no crit damage or 6% reduction? hrm I had attached images. Reattached Here is the POB with both chests They seem very close. I wonder if the never take criticals is better than the 6% reduction and loss of other stats.

Scorching Ray Totems Hierophant - Uber DoT Cap on a 30-40 div investment.
5435.85M
DPS
55.88K
EHP
4.01K
Life
~23![]()
Min Budget

Scorching Ray Totems Hierophant vs. Uber Sirus [PoE 3.23 Affliction League]
4235.85M
DPS
72.34K
EHP
4.01K
Life
~23![]()
Min Budget
The Build The endgame setup should look like this: You max out on your Scorching Ray totems and then add as much Searing bond bois as you can alongside them without replacing the Scorching ray totems. The reason for this is because every additional totem active adds 5% mroe damage to everything and since searing bond comes with +3 to additional totems and we can add multiple totems on top of it they are the perfect choice in a build that relies on DoT damage which simultaneously buffs them. You need to hit an enemy with Flame dash or cast it twice to apply Arcane Surge. Additionall
3.23 Scorching Ray + Searing Bond - 11 Totem Hierophant build guide - 25M+ DPS
430.19M
DPS
133.54K
EHP
2.58K
Life
~21![]()
Min Budget

Getting advantage of Chieftan rework - Scorching Ray / Bodyswap tech
17.53M
DPS
1.07M
EHP
4.13K
Life
~64![]()
Min Budget

PoE 3.22 - RF Scorching Ray / Bodyswap Chieftan [Lv. 94]
22.04M
DPS
114.21K
EHP
3.96K
Life
~7.8![]()
Min Budget

PoE 3.22 - RF Scorching Ray-CwC-Bodyswap Chieftan [Lv. 74]
8277.96K
DPS
15.85K
EHP
3.08K
Life
~1.6![]()
Min Budget

PoE 3.22 - RF Scorching Ray-CwC-Bodyswap Chieftan [Lv. 44]
714.21K
DPS
4.82K
EHP
1.52K
Life
~107![]()
Min Budget

aer0's Scorching Ray Totems Hierophant
125.95M
DPS
85.51K
EHP
2.65K
Life
~182![]()
Min Budget
Hi I absolutely love this skill and the Elementalist version of it with the golems and poured my heart and soul to push it and would love to make it so I eventually am able to clear and beat all the game's content including the pinnacle bosses(at least the non-ubers). After asking around a bit in the community it became very apparent to me from hearing a lot of doom-saying from others regarding this type of build for endgame content -- I have never gotten to pinnacle bosses before and so I have no clue what is expected from a character in terms of stats to acomplish going through them; In
Can my Scorching ray char clear pinnacle bosses?
21.22M
DPS
∞
EHP
4.96K
ES
~38![]()
Min Budget
One of my all-time favorite builds is back baby! At face value SR totems seem like an absolute meme, but I've been playing the build every other league or so since 3.15, and have a mildly successful build series about it on my YT channel from 3.16. It caught a solid nerf in subsequent leagues due to various changes, but with the latest change to Hierophant's Arcane Blessing ascendancy notable, and the curse changes from last league, it's absolutely back. The general idea is to get 4 Scorching Ray totems and 9 Searing Bond totems through the use of Phantasmal Searing Bond, which grants an ad
Scorching Ray totems are back with a vengeance!
6315.93M
DPS
63.05K
EHP
4.55K
Life
~21![]()
Min Budget
This guide has been a long time in coming. Some may remember my previous post, roughly outlining the mathematics behind sustaining Indigon's mana cost. I went back and formalized the mathematics behind it; if anyone is interested, I wrote it out in LaTeX and uploaded it here. But for those who didn't read over that post or are unaware of what "sustained Indigon" refers to, I'll do a quick overview. \---
Guide to the Sustained Indigon Build Archetype - Explanations of Mechanics, Proofs attached, and Scorching Ray Indigon 2mil to 8mil DPS Examples
5072.34M
DPS
19.21K
EHP
3.16K
Life
~3.6![]()
Min Budget

Ghost Writhe Righteous Fire Experimentation
291368.03K
DPS
∞
EHP
8.91K
ES
~6.2![]()
Min Budget

Self Curse ES RF Trickster Switch Feeling Clean so Far
465224K
DPS
∞
EHP
5.94K
ES
~5.6![]()
Min Budget

Unlocking Tricksters True Potential Self Curse RF Update Day 2/3
1.31K244.78K
DPS
∞
EHP
5.25K
Life
~3.9![]()
Min Budget

Optimizing for the Lake of Kalandra Reflecting Mist
284165.09K
DPS
∞
EHP
5.35K
Life
~2.7![]()
Min Budget

Righteous Fire Trickster DAY 1 UPDATE
43237.38K
DPS
∞
EHP
3.76K
Life
~2.3![]()
Min Budget

New Trickster Righteous Fire League Start Gameplan
8891.02M
DPS
48.1K
EHP
4.93K
Life
~1.4![]()
Min Budget

Path of Exile - Searing Exarch Ball Phase Lifehack (SSF Sentinel HC)
4295.89K
DPS
140.88K
EHP
8.24K
Life
~1.4![]()
Min Budget

Scorching Ray was buffed again, which is great news for SR totems builds!
526.63M
DPS
157.76K
EHP
4.82K
Life
~48![]()
Min Budget

Mageblood RF Elementalist Tanking Sirus Update
557167.28K
DPS
-
EHP
4.8K
Life
~278![]()
Min Budget

Scorching Ray Totems Hierophant (Update #3, new tech and pushing 40M+ DPS) [PoE 3.16]
5111.22M
DPS
-
EHP
4.79K
Life
~10![]()
Min Budget

Scorching Ray Totems Hierophant vs. Sirus A8 [PoE 3.16]
135.75M
DPS
-
EHP
4.96K
Life
~13![]()
Min Budget

Scorching Ray/Searing Bond Totems Hierophant vs Sirus A9
513.13M
DPS
-
EHP
2.81K
Life
~5![]()
Min Budget
Something im probably gonna start unless i find good energy blade build rare items with life > str > resist > regen incursion staff with fire multi, and burning dmg has good scaling options if you would wanna push it further than start with it
Scorching ray + Righteous fire, League start, tanky without gear, 600k sdps with 5c items per slot
3481.47K
DPS
-
EHP
6.43K
Life
~182![]()
Min Budget

Path of Exile 3.15 Expedition: Scorching Ray + Searing Bond Totems Hierophant vs A9 Baran and Sirus
501.19M
DPS
-
EHP
6.65K
Life
~16![]()
Min Budget

Getting Started with Inquisitor Righteous Fire ~ Guide Information Below
25365.03K
DPS
-
EHP
7.42K
Life
~6.2![]()
Min Budget

[3.14] RF/Scorching Ray LL Elementalist Witch | Path of Exile
215.15M
DPS
-
EHP
8.01K
ES
~41![]()
Min Budget

{PATH OF EXILE 3.14} | *Chieftan RF | Starter build Update #1 *
128.31K
DPS
-
EHP
4.2K
Life
~187![]()
Min Budget

{PATH OF EXILE 3.14} | *Chieftan RF | League Starter build *
628.31K
DPS
-
EHP
4.2K
Life
~187![]()
Min Budget







