- DPS
- 25.95M
- Effective HP
- 85.51K
- Life
- 2.65K
- Level
- 95
- Min budget
Overview
aer0's Scorching Ray Totems Hierophant is a Path of Exile Hierophant build by aer0_reddit, made for the Crucible league (3.21). It is centered on Scorching Ray and plays as a intelligence, spell, fire, duration archetype. In Path of Building it reaches 25.95M DPS with 85.51K effective HP, 2.65K life, 1.28K energy shield. Suited for: Mapping. Key uniques include Viridi's Veil, Ashes of the Stars, Progenesis, Soul Mantle.
Build Video
aer0_reddit's Notes
I know I know, I'm still making builds. This one is special though! Scorching Ray Totems was something I didn't think was possible, but I PoB'd and PoB'd until my eyes were red and the sun came up. As it turns out, this build absolutely slaps. Insane cast speed on the totems allows for super quick damage ramp and wildly fast turn speed for the beam, which means the totems can sweep across packs and kill them in a smooth slapping motion.
Many tried to convince me that Scorching Ray can only have 1 applied to an enemy at a time, but this build is living proof that thats not true. Beyond 6 Scorching Ray totems, we use some fun Phantasmal Searing bond tech from my Holy Flame Totem build that allows us to get 15 totems (which is an absurd multiplier for life regen, mana regen and MORE damage for Hierophant). The build trivially keeps up perma RF for big damage.
Defensively, the build runs on 5k life, 1300 ES, 2300 life/ES recovery, a chunk of armour and molten shell, petrified blood/progenesis, and 47%/68% block and spell block. It tanks some serious hits and can recover with the best of em, provided your totems are down.
I had so much fun with this build killing bosses, Ubers, delving, and just blasting maps. The great news here is I'd say there is almost no chance of a nerf (progenesis could be on the chopping block but the build is plenty tanky without it). Hell, in most boss fights I forget to hit my flasks more than once anyway.
I hope you enjoy and if you're still playing 3.21, try this out. Thanks, and cheers!
Gear
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Skills
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Weapon 1
Tempest Shield20/20W
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 95
Damage
- Full DPS
- 25.95M
- Combined DPS
- 4.09M
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 4.09M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 6.16/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 195%
- Totem Limit
- 6
- Mana Cost
- 37.1
- Life Cost
- 18
Defence
- Effective Hit Pool
- 85.51K
- Life
- 2.65K
- Energy Shield
- 1.28K
- Mana
- 51
- Ward
- 0
- Armour
- 17.5K
- Evasion
- 221
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 47%
- Spell Block
- 68%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+180%)
- Cold Resistance
- 75% (+57%)
- Lightning Resistance
- 75% (+41%)
- Chaos Resistance
- 75% (+7%)
Max Hit Taken
- Physical
- 13.52K
- Fire
- 46.6K
- Cold
- 30.62K
- Lightning
- 30.62K
- Chaos
- 29.19K
Recovery
- Life Regen
- 2.32K/s
- Net Life Regen
- 2.32K/s
- ES Regen
- 2.32K/s
- ES Recharge
- 1.28K/s
- Mana Regen
- 431.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 861.98/s
Attributes & Utility
- Strength
- 260
- Intelligence
- 255
- Dexterity
- 97
- Movement Speed
- 111%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 110
- Item Rarity
- 10%