Yet another Soulwrest Reliquarian: 200M dps, 300% ms self-cast hexblast of contradiction with Enmity
Hexblast of Contradiction·Reliquarian·Simulacrum·Mapping
222MDPS189KEHP3.88KLife~364
Budget
PoE 3.29 Eruptor/Flamehand Potential as Supportive Mercs (Enmity's Sample Case)
Flammability·Scion·Mapping
4.77KEHP1.27KLife~64
Budget
[POE 3.29] Soulwrest Hexblast of Contradiction Reliquarian | T17 Uber Sirus | Path of Exile 3.29
Hexblast of Contradiction·Reliquarian·T17
84MDPS116KEHP4.2KLife~123
Budget
PoE 3.29 – AFK Simulacrum - Cast on ward break
Hexblast of Contradiction·Reliquarian·Simulacrum
14.4MDPS424KEHP3.94KLife~94
Budget
PoE 1 | My Best PoE Build Ever Is Back: Impending Doom - 3.28 Life Stacking Reliquarian Build Guide
Temporal Chains·Ascendant·Heist
78.5MDPS348KEHP33.2KES~264
Budget
poe - 3.26 - twink leveling item loadouts - minimal respeccing for every endgame build (eventually)
Vulnerability·Scion·Abyss
958EHP830Life~1.2
Budget
EVERYTHING You Need To Know About Mercenary Gear in 3.26 | Path of Exile Secrets of The Atlas
Flammability·Scion
403EHP250Life~98
Budget
RF Scavanger leveling - BPL - Path of Exile
Flammability·Scavenger
2.74MDPS55.7KEHP6.07KLife~3.1
Budget
Reverse Chill Self Ignite Explosion Scavenger capable of non-boss T-17s w/ all map mods, Deli, all Eater alters, for 4d
Hexblast·Scavenger·Simulacrum·Mapping
1.81KDPS97.7KEHP4.56KLife~1.8
Budget
Self Ignite Scavenger
Hexblast·Scavenger·Simulacrum·Mapping
3.16KDPS80KEHP3.18KLife~5.4
Budget
28.3MDPS15KEHP1.82KES~227
Budget
Hexblast Sanctum runner - showcase | Path of Exile Phrecia | Settlers
Hexblast of Contradiction·Scavenger·Sanctum
5.27MDPS9.73KEHP3.58KES~4
Budget
PoE Phrecia Energy Blade Hex blast Scavenger Day 3 gear Maven
Hexblast of Contradiction·Scavenger
18.9MDPS27KEHP4.03KES~4
Budget
POE 3.24 Necropolis Casual's Experience
Vulnerability·Ascendant
126KDPS22.6KEHP3.65KLife~1.7
Budget
Wanted to share new Lifestack Hexblast Miner archetype that uses the least played wildwood ascendency, the Warlock. I did not think of this build, a player by the IGN: HexblastmemommyUwU inspired this, I simply wanted to share it. Scaling from mid budget gear to high budget gear I was able to go from 10M - 30M damage, clear sanctums is 12 minutes (one phase lycia) and with enough investment I was also able to one phase Uber Bosses. This build is also a good mapper with high hexblast AOE, good defense and is quick due to shield charge. [
Hexblast Mines on a LOW BUDGET My League Starter Affliction | Path of Exile | 3.23
Hexblast·Ascendant
92.9KDPS7.76KEHP2.38KLife~165
Budget
Energy Blade Ascendant - 1 Div challenge! PoE 3.22 Ancestor
Conductivity·Ascendant·Simulacrum·Delirium
1.07MDPS23.3KEHP6.53KES~1.9
Budget
[3.22] Sacrifice Hexblast Build | Ascendant | Trial of the Ancestors | Path of Exile 3.22
Hexblast·Ascendant
22.2MDPS154KEHP18.2KLife~6.8
Budget
How to Craft Spell Blade Gear
Conductivity·Ascendant
34.4KEHP16.6KES~30
Budget
5.57MDPS22.9KEHP5.19KLife~8.3
Budget
Poe 3.22 budget uber sirus mana miner!
Hexblast·Ascendant
3.39MDPS55KEHP1.94KLife~9.3
Budget
5.2MDPS47.2KEHP2.07KLife~6.7
Budget
Path of Exile 3.22 uber shaper mana miner hexblast deathless run
Hexblast·Ascendant
1.35MDPS8.85KEHP2.24KLife~6.3
Budget
POE 3.22, 3.23 Ascendant Hexblast Mines Build, 168M DPS, S-Tier Mapper/Bosser
Hexblast·Ascendant·Simulacrum·Legion
168MDPS29.8KEHP5.54KLife~28
Budget
Hello :) This is my third league so far. Every League i try and make Scion viable with non-meta skills (managed a Poison Storm Rain Bosser, with your help!) I am still working on a Hexblast-Ignite build (Elementalist would have been the "better" option), however I always prefer tanky builds. This is a pure Mapper, currently at 1.65m "map boss" dps. Guard skill and Endurance charges have been disabled (though when up, I am nearly immortal! 2.08s cd and 2.59s uptime on immortal call) - I couldnt find a good enough dps boost for a second 6-link... Would be happy to hear your thoughts :) [htt
Hi, im trying to craft a build using the Tainted Pact Colar Amulet ("Chaos damage over time taken heals you instead while leeching life") and self poisons via The Golden Rule unique jewel ("poisons you inflict are reflected back to you if you have fewer than 100 poisons"), i have already managed to make a build that is able to tank most bosses without taking damage, the problem was that as soon we werent leeching or getting poisons, we would die very easily. So now im trying to think of ways to always have Tainted Pact active, regardless of monsters being hit or not. I've come up with a few id
Tainted Pact Perma Sustain for poisons and leech? Theory Discussion
Temporal Chains·Ascendant
3.18MDPS150KEHP1.67KES~44
Budget
Ive seen lots of builds talking about how the new Tainted Pact amulet, which gives "chaos dot heals you while leeching life" is not working properly, or how its inconsistent and people keep dying when their leech ends. Im currently playing a Impending Doom Scion, which seems to be working decently with it; it doesnt die to lack of leech and has decently sized poisons, its nothing fancy or expensive but it feels very resilient while taking damage from packs of mobs, or tanking boss mechanics while attacking, and i havent even invested much in defenses. This build does T16 rare maps with ease a
Working-ish Tainted Pact build
Temporal Chains·Ascendant·Mapping
8.29MDPS417KEHP3.29KLife~38
Budget
MOM Agnostic Hexblast Miner Scion (Strong + Tanky =🔥)
Hexblast·Ascendant
2.79MDPS41.8KEHP2.35KLife~4.9
Budget
[SHC Uber Maven] Impending Doom Ascendant
Despair·Ascendant
21.9MDPS175KEHP5.95KLife~7.2
Budget













































