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PoE 3.25.alternate·Phrecia·Scavenger

Self Ignite Scavenger

by Disufnok1 year ago6

DPS
3.16K
Effective HP
80.04K
Life
3.18K
Level
96
Min budget

Overview

Self Ignite Scavenger is a Path of Exile Scavenger build by Disufnok, made for the Phrecia league (3.25.alternate). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 3.16K DPS with 80.04K effective HP, 3.18K life, 253 energy shield. Suited for: Simulacrum, Mapping, Delirium, Breach. Key uniques include Obliteration, Cinderswallow Urn, The Gull, Rashkaldor's Patience, Dawnbreaker.

Build Video

Disufnok's Notes

Explosion proliferate self ignite scavenger for the Phrecia league.

This exclusively a mapping build capable of every map mod, every alter, delirium, beyond, and other difficulty map scaling options. It is not a boss killing character.

Blunderbore node allows us to forgo life and aoe (for proliferation) in the tree. The Massive shrine it grants a 20% maximum life buff, which can be scaled. We use shrine effect idols and The Gull helmet to scale much further

Similar to the self-ignite chieftain build of past, Scavenger lets us forgo the required staff. The scavenger Fulcrum node allows our ailments to be self reflected. Ignite is made 'unaffected by' via the forbidden flesh/flame scion jewels. Shock is negated by Tempest Shield. Chill is reversed by Winterweave ring. Freeze is negated by arctic armor (or pantheon). Since there will be a reflected ignite on us (that deals no damage to our character via Chieftain jewels) we can now proliferate ailments from our origin point.

Zerphies heart node is selected to make the Obliteration wand explosions (25% corpse life as chaos) apply ailments. Rashkaldor's Patience makes it so that no investment is needed to those apply ailments. The ailments are proliferated via Fan the Flames cluster node and shock proliferation influence implicit on gloves.

Defenses are 75/78 block, 60% phys taken as fire w/ 90% fire res, and endurance charges, adrenaline, immortal uptime during mapping. The PoB life number is not accurate as you can see by the buffs blunderbore/shrine idols provide in the video.

Lots of room for PoB and Idol tweaking and tailoring. I am no PoB master. Currently set up for lazy shield charge mapping.

PoB: https://pobb.in/aEO9iZYrumDt

https://youtu.be/HL5OMb5y_X8 T16 8 mod deli map with beyond and breaches. Sorry if potato quality.

Loadouts

Gear

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Obliteration
The Gull
Cloak of Flame
Rashkaldor's Patience
Death Rush
Winterweave
Oblivion Fingers
Hypnotic Leash
Hate Urge
Dawnbreaker
The Red Dream
Entropy Bloom
Loath Creed
Chimeric Bliss
Forbidden Flesh
Armageddon Shard

Skills

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Body Armour

  • HexblastHexblast21WMain
  • LifetapLifetap20/19W
  • Awakened Burning DamageAwakened Burning Damage2W
  • Awakened Deadly AilmentsAwakened Deadly Ailments2W
  • Awakened Unbound AilmentsAwakened Unbound Ailments2W
  • CombustionCombustion20/20W

Boots

  • Flame DashFlame Dash20/20W
  • Void SphereVoid Sphere19W
  • LifetapLifetap20W
  • Cast when Damage TakenCast when Damage Taken19W

Helmet

  • FlammabilityFlammability21/20W
  • Elemental WeaknessElemental Weakness21/20W
  • Tempest ShieldTempest Shield20/6W
  • Awakened BlasphemyAwakened Blasphemy2W

Weapon 2

  • Shield ChargeShield Charge20/19W
  • LifetapLifetap20W
  • Faster AttacksFaster Attacks17/20W

Gloves

  • Arctic ArmourArctic Armour20W
  • MalevolenceMalevolence21W

Gloves

  • VitalityVitality1W
  • ArroganceArrogance20W

Helmet

  • Create Lesser Shrine1W

Passive Tree

Passive tree 3.25
scroll to zoom
Ascendant
Ascendant
Bandits
Help Alira

Character Stats

Level
96

Damage

Full DPS
0
Hit DPS
3.16K
Damage over Time
186.54K
Ignite DPS
186.54K
Culling DPS
0
Reservation DPS
0
Average Hit
2.54K
Burst Damage
2.54K

Attack & Crit

Attack/Cast Rate
1.25/s
Hit Chance
100%
Crit Chance
4%
Crit Multiplier
150%
AoE Radius
3.5 m
Mana Cost
0
Life Cost
264

Defence

Effective Hit Pool
80.04K
Life
3.18K
Energy Shield
253
Mana
12
Ward
0
Armour
10.34K
Evasion
392
Phys Damage Reduction
69%

Mitigation & Avoidance

Block
75%
Spell Block
78%
Spell Suppression
10%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+41%)
Cold Resistance
81% (+57%)
Lightning Resistance
81% (+57%)
Chaos Resistance
75% (+5%)

Max Hit Taken

Physical
10.04K
Fire
26.43K
Cold
16.64K
Lightning
16.57K
Chaos
12.73K

Recovery

Life Regen
178/s
ES Regen
0/s
ES Recharge
253/s
Mana Regen
20.2/s

Attributes & Utility

Strength
301
Intelligence
211
Dexterity
107
Movement Speed
118%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0