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PoE 3.25.alternate·Phrecia·Scavenger

Reverse Chill Self Ignite Explosion Scavenger capable of non-boss T-17s w/ all map mods, Deli, all Eater alters, for 4d

by Disufnok1 year ago36

DPS
1.81K
Effective HP
97.68K
Life
4.56K
Level
92
Min budget

Overview

Reverse Chill Self Ignite Explosion Scavenger capable of non-boss T-17s w/ all map mods, Deli, all Eater alters, for 4d is a Path of Exile Scavenger build by Disufnok, made for the Phrecia league (3.25.alternate). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 1.81K DPS with 97.68K effective HP, 4.56K life, 412 energy shield. Suited for: Simulacrum, Mapping, Delirium, Breach. Key uniques include Obliteration, Cinderswallow Urn, The Gull, Rashkaldor's Patience, Dawnbreaker.

Build Video

Disufnok's Notes

This exclusively a mapping build capable of every map mod (including T-17s), every eater altar, delirium, beyond, and other difficulty map scaling options. Note: It is not a boss killing character, but can kill some bosses in T-16s, especially with the aid of Vaal Breach.

The Scavenger Blunderbore node allows us to forgo life and AoE in the tree. The permanent Massive shrine it grants is a 20% maximum life buff, which can be scaled via shrine effect. We use shrine effect idols and The Gull helmet to try to maximize this interaction.

Similar to the self-ignite chieftain build of past, Scavenger lets us forgo the required staff it uses. The scavenger Fulcrum node allows our ailments to be self reflected. Ignite is made 'unaffected by' via the Forbidden Flesh/Flame scion jewels. Shock is negated by Tempest Shield. Chill is reversed by Winterweave ring. Freeze is negated by Arctic Armor. Since there will be a reflected ignite on us (that deals no damage to our character b/c of Chieftain jewels) we can now proliferate ailments from our character as it moves.

The Scavenger Zerphies Heart node is selected to make the Obliteration wand explosions (25% corpse life as chaos) apply ailments. Rashkaldor's Patience amulet makes it so that no investment is needed to apply all elemental ailments. The ailments are then proliferated via Fan the Flames cluster node and Shock Proliferation influence implicit on gloves. The damage of the explosion is also scaled from idol effect and the Brutal Shrine buff interaction, making the explosion do of 100%+ of monster life as damage.

Defenses are 75/78 block, 60% phys taken as fire w/ 90% fire res, endurance charges, adrenaline, and immortal call during mapping. The PoB life number is not accurate compared to the video (you can see how much the idol stacking adds to life) There are no other config settings in the PoB except for a custom mod to represent the shrine effect.

Lots of room to take the build better and spend more currency.

Total cost of build at time of video posting: 3c Amulet 5c Ring 2c Wand 15c Shield 25c Helm 10c Chest 20c Large cluster 25c Medium cluster 20c Gem 10c Flask 320c Forbidden Flames 60c Boots 50c Gloves 15c Eldrich Ichors 20c Belt 15c Idols 15c Oils

Total: Approx. 650c

PoB: https://pobb.in/GMGJMftUl5Q5

PS: Sorry I'm bad at wisps! Not shown - Scarabs are x5 Cartography Scarabs of Risk to showcase difficulty. There is also a missing jewel I did not show, which is in the PoB. Oh and x1 softcore Dad death.

EDIT: Spelling

Gear

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Obliteration
The Gull
Cloak of Flame
Rashkaldor's Patience
Winterweave
Death Rush
Hate Paw
Hypnotic Locket
Dire Slippers
Dawnbreaker

Skills

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Body Armour

  • HexblastHexblast20/7WMain
  • Burning DamageBurning Damage11W
  • Deadly AilmentsDeadly Ailments12W
  • LifetapLifetap14W

Helmet

  • Flame DashFlame Dash16W
  • Shield ChargeShield Charge17W
  • Faster AttacksFaster Attacks14W
  • LifetapLifetap14W

Boots

  • Phase RunPhase Run8W
  • Void SphereVoid Sphere10W
  • Cast when Damage TakenCast when Damage Taken9W

Weapon 1

  • Immortal CallImmortal Call10W
  • AutomationAutomation11W
  • LifetapLifetap14W

Gloves

  • FlammabilityFlammability19W
  • BlasphemyBlasphemy20W

Weapon 2

  • VitalityVitality1W
  • ArroganceArrogance11W

Boots

  • Vaal BreachVaal Breach1W

Gloves

  • Tempest ShieldTempest Shield20W

Gloves

  • MalevolenceMalevolence16W

Weapon 2

  • Arctic ArmourArctic Armour16W

Helmet

  • Create Lesser Shrine1W

Passive Tree

Passive tree 3.25
scroll to zoom
Ascendant
Ascendant
Bandits
Help Kraityn
Pantheons
Soul of Lunaris, Soul of Yugul

Character Stats

Level
92

Damage

Full DPS
0
Hit DPS
1.81K
Damage over Time
35.81K
Ignite DPS
35.81K
Culling DPS
0
Reservation DPS
0
Average Hit
1.81K
Burst Damage
1.81K

Attack & Crit

Attack/Cast Rate
1/s
Hit Chance
100%
Crit Chance
4%
Crit Multiplier
150%
AoE Radius
4.2 m
Mana Cost
0
Life Cost
163

Defence

Effective Hit Pool
97.68K
Life
4.56K
Energy Shield
412
Mana
35
Ward
0
Armour
4.41K
Evasion
385
Phys Damage Reduction
49%

Mitigation & Avoidance

Block
75%
Spell Block
78%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+20%)
Cold Resistance
81% (+4%)
Lightning Resistance
81% (+29%)
Chaos Resistance
75% (+2%)

Max Hit Taken

Physical
11.24K
Fire
27.62K
Cold
23.24K
Lightning
23.19K
Chaos
18.24K

Recovery

Life Regen
67.9/s
ES Regen
0/s
ES Recharge
412/s
Mana Regen
22.9/s

Attributes & Utility

Strength
250
Intelligence
230
Dexterity
120
Movement Speed
75%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0