BPL 5 Day 4 - Team Knights - Looking at the Results - Bane Occultist - [Path of Exile 3.15]
Bane·Occultist·Expedition
357KDPS4.13KLife~3.7
Budget
BPL 5 Day 3 - Team Knights - Quant Farming Red Maps - Bane Occultist - [Path of Exile 3.15]
Bane·Occultist·Legion·Expedition
322KDPS3.68KLife~3.8
Budget
BPL 5 Day 2 - Team Knights - Cruising Into Red Maps - Bane Occultist - [Path of Exile 3.15]
Bane·Occultist·Expedition·Mapping
245KDPS4.61KLife~1.5
Budget
BPL 5 Day 1 - Team Knights - Leveling Bane Occultist - [Path of Exile 3.15]
Bane·Occultist·Expedition
25.7KDPS1.81KLife~1.1
Budget
“The essence of an empire must be shared equally amongst all of its citizens.”
Scaling Firestorm into the STRATOSPHERE with Quality + Crit Multi
Flammability·Elementalist·Heist
4.09KLife~20
Budget
Hexblast/Doom Blast utilizing a self-cast Despair (which is twice as effective with clusters) and 100% chance to poison (can be achieved thru several methods, I used Divergent HoA). Also, I didnt realize until lvl 90 that Impending Doom could be supported by support gems, so this PoB shows it now in a 5L. I'm using Punishment, Enfeeble, Temporal Chains in Vixen's Entrapment. This is my biggest defense. Even if any enemy rushes you and winds up an attack. If you cast despair, it will slow the attack, they barely move and you can cast Hexblast to kill the entire screen. Also once any enemy is
5.42MDPS3.1KES~7.7
Budget
18.3MDPS6.23KES~6.5
Budget
3.15 chieftain battlemage's cry static strike lvl70 T7map
Elemental Weakness·Chieftain
5.19KLife~5
Budget
154c Righteous Fire Maven Kill 3.15
Flammability·Inquisitor·Expedition·Mapping
8KLife~4
Budget
1st slot in gloves = overwritten by TC 50+50+50 + 40 anomalous TC + 18% fated = x3.08 multi on 10 doom/s = 45/30.8 = 1.46s to max doom doom base max = 30; +10 from tree +5 from essenced ring; 450% more multi for decay fill out res from clusters
Has anyone pushed decay-based Impending Doom to 10m+ sdps?
Temporal Chains·Occultist
4.65MDPS5.42KLife~48
Budget
Crashed my NASA PC with this【BLUE SCREEN Build】! (Meme AOE Stacking - Firestorm) Battlemage Oro 3.14
Flammability·Inquisitor·Mapping·Bossing
4.32KLife~67
Budget
2.09MDPS7.47KLife~39
Budget
POE 3.14 Bane & ED - High Risk High Reward!
Bane·Occultist·Lab Runner·Ultimatum
2.14MDPS7.41KLife~39
Budget
1.43MDPS7.26KLife~23
Budget
I'm interested in a Cane of Kulemak build and I was considering an Impending Doom build. The problem is you need doom to tick to maximum and afterward, your curse needs to expire. I was thinking of running the Kulemak Chaos staff with +3 supported and 14% Qual of support gems to get a high level Enhance and Empower on a skill and immediately thought of Impending Doom. ~~The Doom tick rate with this setup would be: Anomalous Enfeeble(there's also Punishment but that's not as useful) which has 40% doom increased rate at 20%, with Enhance it becomes 142% increased doom rate. 150% doom rat
1.28MDPS7.02KLife~23
Budget
“They say that two out of three isn't bad. They couldn't be more wrong.”
PoE 3.14 - Bane/Blight PF - Simulacrum Wave 19+20 feat. Kosis
Bane·Pathfinder·Simulacrum·Blight
420KDPS3.38KLife~43
Budget
987KDPS6.24KLife~21
Budget
Path of Exile 3.14 - Bane/Blight Pathfinder - Gift of the Goddess Run
Bane·Pathfinder·Lab Runner·Blight
338KDPS3.31KLife~28
Budget


























