- DPS
- 16.2M
- Life
- 5.25K
- Level
- 95
- Min budget
Overview
Max doom rate Impending Doom concept is a Path of Exile Occultist build by kfijatass, made for the Ultimatum league (3.14). It is centered on Despair and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 16.2M DPS with 5.25K life, 568 energy shield. Key uniques include Cane of Kulemak, Rumi's Concoction, Bottled Faith, The Felbog Fang.
kfijatass's Notes
I'm interested in a Cane of Kulemak build and I was considering an Impending Doom build.
The problem is you need doom to tick to maximum and afterward, your curse needs to expire.
I was thinking of running the Kulemak Chaos staff with +3 supported and 14% Qual of support gems to get a high level Enhance and Empower on a skill and immediately thought of Impending Doom.
The Doom tick rate with this setup would be:
Anomalous Enfeeble(there's also Punishment but that's not as useful) which has 40% doom increased rate at 20%, with Enhance it becomes 142% increased doom rate.
150% doom rate form tree.
20% from Fated End ring.
That increases the doom rate to 312%. That's 41.2 doom rate/sec. As I run Malicious Intent and Fated End and 40 max doom, the hex explodes in [(40-4)/ 41.2]+0.5 second = 1.37 second.
Realized stacking Max doom is superior.
Is there a way I could improve this concept?
Find experimental tree. Yes, I know it looks like it's made of paper, this is just a concept. https://pastebin.com/QVX4bFqX
Thanks in advance for your input!
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 16.2M
- Hit DPS
- 16.2M
- With Poison DPS
- 16.2M
- With Ignite DPS
- 16.2M
- With Bleed DPS
- 16.2M
- Damage over Time
- 0
- Average Hit
- 10.13M
- Average Damage
- 10.13M
Attack & Crit
- Attack/Cast Rate
- 1.6/s
- Cooldown
- 0.17s
- Hit Chance
- 100%
- Crit Chance
- 69%
- Crit Multiplier
- 577%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 5.25K
- Energy Shield
- 568
- Mana
- 65
- Armour
- 236
- Evasion
- 1.49K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 6%
- Evade (Melee)
- 5%
- Evade (Projectile)
- 5%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+46%)
- Cold Resistance
- 75% (+11%)
- Lightning Resistance
- 75%
- Chaos Resistance
- 20%
Recovery
- Life Regen
- 26.27/s
- ES Regen
- 0/s
- Mana Regen
- 58.1/s
- Life Leech
- 0/s
- ES Leech
- 56.8/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 148
- Intelligence
- 352
- Dexterity
- 118
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0