
Original Sin Build #11 Poison & Ignite Explosive Arrow
1212.61M
DPS
22.88K
EHP
4.26K
Life
~867![]()
Min Budget
Hey all, Archmage has been stomped into the ground by GGG for a long time now, so here's a new twist/variant to it that I'm considering league-starting. Abyss Jewel Stacking Trinity Archmage. This is heavily based off of Jungroans Raider variant however with the nerfs to arcane surge it feels like you're almost obligated to take hierophant. What this build does differently from previous versions of archmage: Chill effect, frostbolt and ice nova with high cold damage scaling gives a strong defensive layer previously not had Recoup: with new recoup nodes added to the tree, it lets us ge
New Variant of Archmage, League start Friendly hopefully!
66.44M
DPS
36.88K
EHP
3.55K
Life
~1.8![]()
Min Budget
Thought it would be nice to theorycraft a bit with hiero. Turns out between kugals gaze, new bubonic trail and the hiero ascendancy and a mana mastery, you gain 100% (150 if 1k mana spend recently) arcane surge efficiency which equals 40% more damage with new hiero. On top of that, you gain 25% RMR from hiero, 24% from bubonic and 12% from new mana mastery. If you take souvereignity on top, you're at 83% global RMR that applies to every aura. This build runs 2 heralds and 3 50% auras. This uses reworked tulfall as a (possibly) chea
Playing Around with new hierophant and some new uniques
114.31M
DPS
85.08K
EHP
4.25K
Life
~5![]()
Min Budget
POB:
Proud of my Sanctum RF build (thanks Phox). As a casual I don't normally get this far. POB in comments
121.11M
DPS
200.56K
EHP
6.3K
Life
~77![]()
Min Budget
Fixed the build! Warning: Inextricable Fate is not a global debuff. It would only make the AG poison. Reconfiged build to get 100% chance to posion on skelly and zombie. ~~A few days ago I posted a phys imaple minion build. It did 21m dps. I've since interated on that build and added in conditional poison in the form of inexorable fate on my AG. if it stands next to the boss then it will apply 3 stacks of grasping vines. At which point ALL damage inflicts poison on enemies.~~ The build isn't min maxed, its just a mid league goal. Ideally by week 2 o
If you can't beat them join them. Phys impale minions, but made 10x better with poison -_-
2532.01M
DPS
5.93M
EHP
2.22K
Life
~39![]()
Min Budget

[Poe 3.21] Did we make it? (Yes). Self-Chill Explosive Trap Trickster Patch Notes!
6125.34M
DPS
53.7K
EHP
3.2K
Life
~4.5![]()
Min Budget
One of my all-time favorite builds is back baby! At face value SR totems seem like an absolute meme, but I've been playing the build every other league or so since 3.15, and have a mildly successful build series about it on my YT channel from 3.16. It caught a solid nerf in subsequent leagues due to various changes, but with the latest change to Hierophant's Arcane Blessing ascendancy notable, and the curse changes from last league, it's absolutely back. The general idea is to get 4 Scorching Ray totems and 9 Searing Bond totems through the use of Phantasmal Searing Bond, which grants an ad
Scorching Ray totems are back with a vengeance!
6315.93M
DPS
63.05K
EHP
4.55K
Life
~21![]()
Min Budget

Ignite Ethereal Knives Elementalist - League Starter Guide for 3.21 | Path of Exile - Crucible
4241.08K
DPS
2.96K
EHP
1.72K
Life
~18![]()
Min Budget
Helmet - Wilma's provides Ancestral Bond which is a massive bonus. Nothing going to compete for DPS here. Good enchants would be anything with reservation or AP gives more attack speed (expensive). Cost is around 1-5 chaos currently without enchants. Weapon - I bought this, but getting a fractured hybrid phys, using physical damage essence (contempt) and shooting for T1 attack speed and an open prefix for the phys/poison craft would get you this weapon. I am not sure on craft cost but I paid 3D for this sword. Seems reasonable. Shield - Ideally you want +1 max totems, suppress, life, and a
New Pathfinder is good - Preliminary 3.21 Poison Siege Ballista Theorycraft PoB
2136.21M
DPS
48.8K
EHP
4.56K
Life
~5.6![]()
Min Budget
Here's POB, the ideia is a sabo spellslinger with the two new nodes i'm trying to know if the DPS calcs are right. It says i have a cooldown of 0.363 on spellslinger, since i make two attacks with frenzy and have two triggerbots, does it mean it triggers 4 times (basically two times the damage displayed) ?

Doryani's prototype golems PoE 3.21 / Прототип Дориани ПоЕ
2215.75M
DPS
44.95K
EHP
4.16K
Life
~355![]()
Min Budget
This was my build for Sanctum, but reading through the patch notes I see no HUGE reason why this build shouldn't work well in 3.21 (RIP arcane surge, as well as regain mana after every 5th cast and 3% of mana as es masteries). This build focuses on a very spicy interaction that I'm almost certain has been used before, but I can't seem to find any builds using it on PoE ninja. In short, we get our mana costs as high as possible using archmage, and then we take 400% of that mana cost as physical damage with scold's bridle. The hit damage for this is going to be pretty high (6-8k) so we mitigate
Something stupid to try out for 3.21: Scold's Bridle Archmage Recoup Elementalist
613.31M
DPS
97.6K
EHP
3.86K
Life
~91![]()
Min Budget

Armageddon Brand Recaller League Start - 6:57 Eater → Exarch Speedrun [Patch 3.20 SSFHC]
9500
DPS
24.15K
EHP
3.23K
Life
~1![]()
Min Budget

Path of Exile [PoE] 3.21 - Crucible Live Reaction
21.54M
DPS
10.66K
EHP
1.79K
Life
~277![]()
Min Budget
Right before patch notes, I figure I'd share another build I've been working on. One unlikely to get bonked, because it's so off-meta. Note that this isn't the final PoB, and more optimizations are in the works. The question of "how many blades" can I generate per-second has always been a fun to explore with Venom Gyre. But recently, I realized I was asking the wrong question: Just how many of the returning projectiles can I get to hit? This build can hit a single solo enemies with approximately 84 Returning Blades per second. Pob here: Explanation below.

[3.21] Pre-Patch Scuffed Holy Flame Totem Ascendant Build for Path of Exile Crucible League Start
3464.14K
DPS
48.31K
EHP
4.42K
Life
~1.6![]()
Min Budget
As you know, I am going to start with a Raider pConc with lots of Onslaught effect and then planned to respec into PF. And then I started to _think_ you know Wilma's allow us to double dip into Onslaught but then we can only deal damage with totems and ... attack speed ... totems... why, that's Ancestral Protector, of course! Do you know what else has tons of Attack Speed? Hollow Palm. At least I don't need to pick weapons and gloves. Belt is needed to make my Silver Flask uptime 100%, amulet is Astramentis, Rings will be needed for life/res/despair on hit so we have chest and boots to pick. B
Pathfinder super fast attack Ancestral Protector build
16.59M
DPS
26.95K
EHP
4.16K
Life
~4.2![]()
Min Budget
Hi Exiles! I've been planning a build lately trying to make use of self cast Ice Nova. The build uses a combination of Demon Stitcher, Eternal Youth, Coruscating Elixir and Blightwell to get good life recharge and energy shield sustain. I'm aware that I've gone a bit PoB gremlin with the gear but I'd like to see what you think and if you can point out any glaring flaws before patch notes comes in and gives me way too many new ideas to choose from. &x200B;

Holy Relic Ascendant Leaguestarter Leveling Guide ~ Path of Exile
7670
DPS
49.56K
EHP
2.19K
Life
~185![]()
Min Budget

Original Sin Build #10 Lightning Strike Raider
63.09M
DPS
54.43K
EHP
4.82K
Life
~993![]()
Min Budget

[PoE 3.20] Hollow Palm Ground Slam Champion vs Uber Bosses
836.94M
DPS
47.3K
EHP
6.35K
Life
~11![]()
Min Budget

Atziri's Disfavour Shattering Steel Champion - The Maven - Path of Exile 3.20 - Sanctum
10.71M
DPS
101.83K
EHP
3.04K
Life
~6.7![]()
Min Budget

Spark League Start Hierophant → Exarch 7:27 (Self-Cast) [SSFHC Patch 3.20]
842141.81K
DPS
19.84K
EHP
2.87K
Life
~1.5![]()
Min Budget

Bow CoC Impale Reap Champion vs The Feared
477.71M
DPS
111.21K
EHP
4.03K
Life
~37![]()
Min Budget
So I was thinking about what spells would benefit from the Brand Recall tech that was brought forth by a random redditor. Overall, with \~1s brand recall and 7 brands, it's equivalent of casting a spell an additional 7 times a second, but spells are triggered on top of you, have less aoe, proj range and fire in random directions(tested this briefly, not sure). Most spells would be very clunky to use, we need specific proprieties: Triggerable by Arcanist Brand. Benefit from pseudo cast speed/burst. Good coverage despite drawbacks. Something like Eye of Winter, Arc or Forbidden Rite woul

[ POE 3.20 ] Spark Trickster VS Simulacrum 30
174.49M
DPS
115.98K
EHP
8.1K
ES
~342![]()
Min Budget

3.20 HCSSF Kaom's Spirit Consecrated Path Totem Chieftan Showcase
44.47M
DPS
127.48K
EHP
5.11K
Life
~7.2![]()
Min Budget
Hi, I've been playing PoE a few seasons now. Started during beta but gave up and came back a year back. I've mostly followed guides and did 38/40 and level 100 this season with Pohx RF Jugg. I like tanky builds and don't mind sacrificing some DPS for defence. Late this season also tried a Occultist Storm burst build just to see how it work and started play around in PoB for a Inquisator build. I do not now what will change in 3.21 but this is my planed build for next season: I'm not the best when it comes to crafting, I've mostly
My first build, need critique. Storm Burst Inquisitor.
713.49M
DPS
∞
EHP
6.1K
ES
~17![]()
Min Budget

[3.20]Progenesis + Petrified Blood Pathfinder Transcendence version
4950.21M
DPS
1.44M
EHP
2.15K
Life
~457![]()
Min Budget

Original Sin Build #9 CWC Detonate Dead Juggernaut
121.9M
DPS
25.4K
EHP
4.72K
Life
~859![]()
Min Budget

[jungroan snitching time] QUADRUPLE your Armageddon Brand DPS... for real
2636.48M
DPS
37.58K
EHP
4.43K
Life
~3.4![]()
Min Budget
First of all Configuration Tab not completed but based on red map items ( We should have a lot more damage but defense wise this should be fine) i have severeal passive skill trees and items for leveling please use in combination. items start from map starting ( where you should be ok with nearly anything that has correct stats and sockets and res) general setting is what i expect to have when doing uberlab Lvling i would level (until vortex 4 link - see "start" gems) active damage skill Etheral Knives or fre

POE Sanctum - Wave of Conviction Ignite Elementalist - Eater of Worlds
216.72M
DPS
25.78K
EHP
3.77K
Life
~22![]()
Min Budget
After seeing Mathil's VD build, I threw together a scuffed Cyclone CWC VD build using corpsewalker on an elementalist I already had leveled just to try it out and I loved it. How the skill looks and the general mechanic interactions was really fun. So I decided to attempt to put together a league starter version. I've tried different ascendancies and different setups like spell slinger, poet's pen, cyclone, etc but couldn't really make it work until I came upon Asenath! I tried out the skill interaction and it felt very similar to spellslinger using scourge arrow cwc VD with desecrate inside
Review my potential Bow cwc VD league starter
91.02M
DPS
16.17K
EHP
5.35K
Life
~1.9![]()
Min Budget

Consecrated Path Berserker vs The Feared
5343.19M
DPS
133.68K
EHP
6.2K
Life
~7.8![]()
Min Budget

Path of Exile 3.21 League Start Preparation - How to level Venom Gyre
76448.68K
DPS
4.18K
EHP
1.66K
Life
~96![]()
Min Budget

Getting Original Sin in SSF | Sanctum 3.20
31.56M
DPS
5.66K
EHP
1.59K
ES
~20![]()
Min Budget

Path of Exile 3.20 (Standard) - Vaal Storm Call Scion - Crimson Temple
228.34M
DPS
62.59K
EHP
2.71K
ES
~77![]()
Min Budget

POE 3.21 Crucible: My League Start Build (Spark Totems Heirophant)
4411.18K
DPS
4.7K
EHP
2.22K
Life
~148![]()
Min Budget

Best League Starter I've Ever Played Please Don't Nerf In 3.21
1.31K5.2M
DPS
8.09K
EHP
4.13K
Life
~1.3![]()
Min Budget

Original Sin Build #8 Frost Blades Pathfinder
86.46M
DPS
76.03K
EHP
2.58K
Life
~920![]()
Min Budget
So this has been a fun build to put together and I've spent most of my currency this league on it, but I don't feel like the DPS is where I want to be. I'm sitting on 40% CDR and 146% cast speed on my temp chains. If I add the 990% cast speed to bring the PoB cast speed up to the CD value, I'm sitting at 1.8 mill dps. This seems fine for normal mapping, but about 10m short of what I would like to have for bosses.. &x200B; Are there any straight forward upgrades to this build dps? More CDR from boots, or possibly belt? I'm farming sanctum for more relics, but they are just such tras
Impending doom pathfinder looking for more damage in Sanctum
51.83M
DPS
80.42K
EHP
3.87K
Life
~23![]()
Min Budget

PoE 3.20 Sanctum Mirror Storm Brand vs Ubers
15277.56M
DPS
133.77K
EHP
3.31K
Life
~1003![]()
Min Budget

Cold DoT... Chieftain? Best Krangled Build Solo (i think)
20929.83K
DPS
4.78K
EHP
1.82K
Life
~51![]()
Min Budget

The BEST Build I've EVER Played! Poison SRS Necromancer Build Guide [PoE 3.20]
42651.38M
DPS
350.34K
EHP
4.67K
Life
~79![]()
Min Budget
After some amount of math, the current "less" damage needed to see the unatatched damage is ~28%. This is meant to counteract the "more" damage multiplier from attatched hits that arma brand has. That being said, the extra 2 hits in single target that we get in due to our cast speed -will- have that damage. So, when calculating DPS, get the damage of the 2 attatched brands by disabling the configuration. Call this "A" Then, get the damage of the 7 unattatched brands by enabling it. Call this "B" Then, divide 1 by the brand recall cooldown time to get our effective cast rate. Call this "R"



