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PoE 3.20·Sanctum·Deadeye

Path of Exile 3.21 League Start Preparation - How to level Venom Gyre

by Alkyen3 years ago757Subscribe

DPS
48.68K
Effective HP
4.18K
Life
1.66K
Level
56
Min budget

Overview

Path of Exile 3.21 League Start Preparation - How to level Venom Gyre is a Path of Exile Deadeye build by Alkyen, made for the Sanctum league (3.20). It is centered on Venom Gyre and plays as a dexterity, attack, projectile, chaos archetype. In Path of Building it reaches 48.68K DPS with 4.18K effective HP, 1.66K life, 101 energy shield. Suited for: Mapping, Essence.

Build Video

Alkyen's Notes

PoB in maps (level 56) https://pobb.in/NMLdKGdx1Dk1

Edit: Act 1-3 have been nerfed with patch notes! I recorded another video showcasing how to level it now! https://www.youtube.com/watch?v=DrI1CWI6aDY Also consider following KobeBlackMamba, he'll release a guide soon probably.

DO NOT try this first time in league start DO NOT play in league start unless you've practiced and have confirmed it feels good for you. Build is hard to execute and even if you are experienced in venom gyre and fast levelling it might still feel bad.

Ever since Spectral Helix nerf I've been looking at ways to level up Venom Gyre. Tried Helix, tried bows, tried Poison Concoction. Turns out the answer was much simpler: Just use Venom Gyre to level!

Levelling setups: lvl 1-12 - bows lvl 12-20 - poison concoction lvl 20-maps - venom gyre

Bows: Caustic Arrow + Mirage Archer + Pierce (if you got g-g-g) Shrapnel Ballista + Pierce (if not in caustic)

Poison Concoction: Poison Concoction - LMP - Onslaught (can swap in volley instead for more dmg on bosses if u want)

Level 20 Venom Gyre: (Also see 'When to swap' section below!) Venom Gyre - LMP - Onslaught - Trinity Replace onslaught with added cold or Fork or WED when you get Silver flask or Graceful Assault node Replace LMP with Fork or added cold when you get 3rd lab (Endless Munitions, +2 proj)

When to swap:

  • Don't actualy swap at level 20 if you are not ready, you'll do zero damage and poison concoction is still OP at that point.
  • You need to have at least Ambidexterity Node + %60 Increased damage while wielding two different weapon types
  • You ALSO need 2 different weapons, a claw and a dagger. At the minimum one of those should have some actual good elemental damage rolls.
  • DO NOT SWAP if you don't have proper weapons. Just stay with Poison Concoction until you find alchs/essences/weapons.

Important notes:

  • To get good damage it's best to have at least 4 flat damage lightning crafts. You should get those on rings, amulet and gloves. Craft can be found after killing Piety in Act3 Lunaris Temple 2. (This is A LOT of transmutes, don't waste them on other stuff and sell items unidentified when possible!)
  • To get at least some resists it's very useful to have resist suffix on quicksilver flask. Use your level 4 flask, put a transmute around a5-6 and then spam alterations until you get +resist on it. It's very very common if you use your lvl4 flask!

Important notes on weapons:

  • You need 1 claw & 1dagger for the levelling build to function at all! (you can swap to 2x claws in maps). Put claws & daggers in your filter and make sure you're constantly looking for upgrades.
  • Save most alch/essences to try to craft good weapons if you don't find them on the ground.

There are 2 important breakpoints for crafting elemental damage weapons:

  • level 19 - Don't craft any weapons below item level 19 (need for good flat ele damage roll, tier8).
  • level 43 - If you get good weapons in act2 - save your alchs/essences for level43 when you can get very good weapons (this is The Chamber of Innocence zone, you can get tier 5 roll but also you get better chances for tier6 and tier7).
  • I suggest you don't craft flat damage on your weapons early on because it's very expensive (4 transmutes each) and transmutes are very precious early on! You can maybe craft attack speed (6 alts) when you get the recipe (act4)

How to progress after this ? Watch KobeBlackMamba's videos from 3 months ago, he has many videos & PoBs for maps and endgame. You can wait until level 80 or 85 to swap to crit, or you can swap earlier (75 is the earliest I'll suggest but most importantly you need claw with crit + all crit nodes on tree)

If you watch the video you'll see that I'm actually super underlevelled. In an actual league start don't do that. Also don't leave alchs behind, they are precious!

Gear

Tap an item to open trade.

Mind Song
Oblivion Visage
Honour Shroud
Armageddon Collar
Maelstrom Nail
Morbid Loop
Rune Paw
Havoc Locket
Rune Slippers
Beast Needle

Skills

Tap a skill to open trade.

Body Armour

  • Venom GyreVenom Gyre13WMain
  • Added Cold DamageAdded Cold Damage15W
  • ForkFork10W
  • TrinityTrinity12W

Helmet

  • TornadoTornado1W
  • Molten ShellMolten Shell9W
  • Onslaught14W
  • Cast when Damage TakenCast when Damage Taken1W

Gloves

  • Ancestral ProtectorAncestral Protector7W
  • Herald of IceHerald of Ice13W
  • Sniper's MarkSniper's Mark12W

Boots

  • Whirling BladesWhirling Blades14W
  • Faster AttacksFaster Attacks12W

Weapon 1

  • AngerAnger12W

Weapon 1

  • Flame DashFlame Dash7W

Boots

  • Blood RageBlood Rage13W

Weapon 2

  • TornadoTornado11W

Weapon 2

  • PrecisionPrecision6W

Weapon 2

  • HydrosphereHydrosphere2W

Passive Tree

Passive tree 3.20
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
56

Damage

Full DPS
48.68K
Combined DPS
48.61K
Hit DPS
42.62K
With Poison DPS
43.07K
With Ignite DPS
43.3K
With Bleed DPS
42.62K
Damage over Time
1.13K
Poison DPS
59.62
Ignite DPS
677.22
Culling DPS
4.86K
Average Damage
6.74K
Burst Damage
7.9K

Attack & Crit

Attack/Cast Rate
6.32/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
13
Life Cost
0

Defence

Effective Hit Pool
4.18K
Life
1.66K
Energy Shield
101
Mana
83
Ward
0
Armour
533
Evasion
650
Phys Damage Reduction
27%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
14%
Evade (Projectile)
14%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
33%
Cold Resistance
70%
Lightning Resistance
75% (+12%)
Chaos Resistance
-60%

Max Hit Taken

Physical
1.97K
Fire
2.79K
Cold
6.24K
Lightning
7.48K
Chaos
1.11K

Recovery

Life Regen
0/s
Net Life Regen
-70.56/s
ES Regen
0/s
ES Recharge
101/s
Mana Regen
12.7/s
Life Leech
634.45/s
ES Leech
0/s
Mana Leech
152.41/s
Total Degen
70.56/s

Attributes & Utility

Strength
135
Intelligence
83
Dexterity
269
Movement Speed
52%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0