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PoE 3.20·Sanctum·Inquisitor

Review my potential Bow cwc VD league starter

by MintyPen3 years ago9

DPS
1.02M
Effective HP
16.17K
Life
5.35K
Level
90
Min budget

Overview

Review my potential Bow cwc VD league starter is a Path of Exile Inquisitor build by MintyPen, made for the Sanctum league (3.20). It is centered on Volatile Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 1.02M DPS with 16.17K effective HP, 5.35K life. Suited for: Heist. Key uniques include Asenath's Mark, Astramentis.

MintyPen's Notes

After seeing Mathil's VD build, I threw together a scuffed Cyclone CWC VD build using corpsewalker on an elementalist I already had leveled just to try it out and I loved it. How the skill looks and the general mechanic interactions was really fun.

So I decided to attempt to put together a league starter version. I've tried different ascendancies and different setups like spell slinger, poet's pen, cyclone, etc but couldn't really make it work until I came upon Asenath!

I tried out the skill interaction and it felt very similar to spellslinger using scourge arrow cwc VD with desecrate inside of Asenath without all the heavy downsides of spellslinger itself.

Figured Inquis with battlemage would be able to take the most advantage so this is my attempt. I've never played an inquisitor before and am much more familiar with the right side of the tree so my tree is probably an unoptimized mess. I make use of the nifty dissolution of the flesh and petrified blood interaction to go low-life pain attunement early for a nice power boost without gear.

I generally make my league starter builds using worst case scenario gearing so hopefully the PoB reflects that aside from a couple of cheap uniques and a 6L short bow that I could obtain fairly easily with early heisting.

Currently the only thing im apprehensive about is the relatively low EHP, but that is without flasks or a cwdt set up, bad gear, no implicits, etc. I am used to that low of an EHP playing ranger builds, and this is technically still a bow build so it should be fine but let me know if you think otherwise.

Appreciate any feedback!

https://pastebin.com/buFMxsQh

Edit:

I did a 1-70 run while keeping your critiques in mind and while it went relatively smoothly, the amount of off-coloring needed was a bit much and though mobility was fine, the damage was a bit too delayed for my liking if things didn't die in the first couple of volleys. I didn't realize crit was so easy to cap with inquis so ill look into CoC too. Thanks for the help!

Gear

Tap an item to open trade or craft it.

New Item
Asenath's Mark
Armour Chest
Astramentis
Ring
Ring
Armour Gloves
Belt
Armour Boots
New Item
Dissolution of the Flesh

Skills

Tap a skill to open trade.

Weapon 1

  • Scourge ArrowScourge Arrow1W
  • Volatile DeadVolatile Dead20WMain
  • Cast while ChannellingCast while Channelling20W
  • Spell CascadeSpell Cascade20W
  • Increased Critical StrikesIncreased Critical Strikes20W
  • Increased Critical DamageIncreased Critical Damage20W

Body Armour

  • Petrified BloodPetrified Blood20W
  • DeterminationDetermination20W
  • PrecisionPrecision20W
  • Herald of AshHerald of Ash20W

Boots

  • Assassin's MarkAssassin's Mark20W
  • Flame DashFlame Dash20W
  • Mark On HitMark On Hit20W
  • LifetapLifetap20W

Helmet

  • DesecrateDesecrate20W
  • Spell CascadeSpell Cascade20W
  • Arcane SurgeArcane Surge9W

Body Armour

  • ClarityClarity21W
  • ArroganceArrogance21W

Passive Tree

Passive tree 3.20
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Yugul

Character Stats

Level
90

Damage

Full DPS
1.02M
Hit DPS
112.1K
Damage over Time
2.71K
Ignite DPS
2.71K
Culling DPS
0
Average Hit
39.23K
Burst Damage
39.23K

Attack & Crit

Attack/Cast Rate
2.86/s
Trigger Rate
2.86/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
497%
Mana Cost
39
Life Cost
0

Defence

Effective Hit Pool
16.17K
Life
5.35K
Energy Shield
0
Mana
184
Ward
0
Armour
12.73K
Evasion
21
Phys Damage Reduction
52%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+15%)
Lightning Resistance
75% (+15%)
Chaos Resistance
-52%

Max Hit Taken

Physical
6.8K
Fire
17.92K
Cold
17.92K
Lightning
17.92K
Chaos
3.25K

Recovery

Life Regen
146.9/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
189.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
452
Intelligence
472
Dexterity
193
Movement Speed
25%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0