[Poe 3.21] Did we make it? (Yes). Self-Chill Explosive Trap Trickster Patch Notes!
by FearlessDumb03 years ago61Subscribe
- DPS
- 25.34M
- Effective HP
- 53.7K
- Life
- 3.2K
- Level
- 100
- Min budget
Overview
[Poe 3.21] Did we make it? (Yes). Self-Chill Explosive Trap Trickster Patch Notes! is a Path of Exile Trickster build by FearlessDumb0, made for the Sanctum league (3.20). It is centered on Explosive Trap and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 25.34M DPS with 53.7K effective HP, 3.2K life, 745 energy shield. Key uniques include Sunblast, Perepiteia, The Screaming Eagle, Winterweave, Skin of the Lords.
Build Video
FearlessDumb0's Notes
Happy patch notes day! I'm stoked for the new weapon trees and crafting options that will open up in 3.21. I'm LESS stoked that leveling through Acts is now going to be slower, but all in all I'm happy the build made it through patch notes mostly ok.
The TL;DW is this:
We lost Perfect Crime, some mana RMR, some ailment effect/crit chance, and Arcane Surge. Ouch.
We gained a slightly better RMR situation with the new mana wheel reservation node, some really interesting looking masteries - one of which grants us non-dmg ailment immunity, a flat 8% more damage in a new Trap mastery, and an opportunity to switch over to a very strong forbidden flame/flesh in Ambush and Assassinate which gives us massive crit, dps, and culling. Nice.
Overall I think the build will be stronger in 3.21 than 3.20 because of the availability of weapon passives which look absolutely busted. I can't wait to try it out.
Oh, and leveling is going to be a bit slower without vendor wands and Arcane Surge. Damn it.
Here's the PoB for the build in the video. I've made some changes to accommodate the Mastery removals and added a couple relevant calculations in the Config section with notes. Note that I'm using Increased Critical Strikes in my trap setup -- this gives the build 5L dmg output of roughly 25m guardian dps when Zealotry is up. Once you swap into Ambush+Assassinate FF gems you can link another damage support and the dps roughly doubles. https://pastebin.com/WsGaeKXU
League start video with some information on how to level coming in the next few days, lots of things changed with patch notes so it is taking me a bit longer than I originally expected!
0:00 DID WE MAKE IT?!? 0:44 3.21 League Start build 2:42 Nerfs 4:34 Buffs 6:30 Leveling Nerfs. Damn it. 8:40 Invitation with League Start build
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Abberath
Character Stats
- Level
- 100
Damage
- Full DPS
- 25.34M
- Combined DPS
- 1.06M
- Hit DPS
- 1.06M
- With Poison DPS
- 1.06M
- With Ignite DPS
- 1.06M
- With Bleed DPS
- 1.06M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 341.46K
- Burst Damage
- 341.46K
Attack & Crit
- Attack/Cast Rate
- 3.1/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 448%
- Mana Cost
- 0
- Life Cost
- 167
Defence
- Effective Hit Pool
- 53.7K
- Life
- 3.2K
- Energy Shield
- 745
- Mana
- 175
- Ward
- 0
- Armour
- 7.18K
- Evasion
- 31.97K
- Phys Damage Reduction
- 51%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 79%
- Evade (Projectile)
- 79%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+49%)
- Cold Resistance
- 76% (+37%)
- Lightning Resistance
- 75% (+11%)
- Chaos Resistance
- 76% (+25%)
Max Hit Taken
- Physical
- 12.06K
- Fire
- 32.46K
- Cold
- 33.58K
- Lightning
- 32.46K
- Chaos
- 32.86K
Recovery
- Life Regen
- 632.4/s
- ES Regen
- 8.9/s
- ES Recharge
- 745/s
- Mana Regen
- 25.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 167
- Intelligence
- 178
- Dexterity
- 176
- Movement Speed
- 196%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0