[3.25] Shield Crush BUFFED, and we're playing it!
Shield Crush·Slayer
84.2MDPS83.6KEHP5.03KLife~11
Budget
MELEE BUILD ON STANDARD FOR POE 3.20 . Ideas and discussion.
Molten Strike·Berserker
1.4MDPS59.2KEHP4.99KLife~41
Budget
&x200B; Edit: The POB's should have had "Is the enemy a boss" setting to no to reflect the maximum mapping damage. I updated these since some were stuck on uber boss settings. I also added "Area" under AOE radius to better illustrate the magnitude of RF's coverage since the radius is squared when calculating area. I couldn't find the exact radius of Consecrated Ground but some of the values for enemy c ground is between 12-18. Based of the poe wiki image
Minmaxing a Righteous Fire Juggernaut….and I finally broke through 20 mil dps (in standard)
Righteous Fire·Juggernaut·Blight·Mapping
447KDPS67.8KEHP5.53KLife~37
Budget
Dual nebuloch volcanic fissure. let me know what you think
Tectonic Slam·Juggernaut
873KDPS237KEHP7.17KLife~40
Budget
Hi All, Inspired by Phreak's spreadsheet breakdown today, I decided to look into a Shield Crush Glad. I looked at POB Ninja's first week of gladiator builds and put a few ideas together and optimized the tree a bit to get the following result: I'll probably be league starting this until I know what the best build is for Sanctum farming. This is a fairly standard Crit Glad build that should crush maps and have enough dps to get through t16s and the first set of bosses comfortably. Why Glad over Slayer? Glad has QOL(10% less damag
Shield Crush Gladiator League Starter (Crit Variant)
Shield Crush·Gladiator·Abyss·Sanctum
1.8MDPS93KEHP5.06KLife~3.8
Budget
Fazer duelista, split steel e bleed warbanner, onslaught, ancestral totem NM
I've made a volcanic fissure self slammer
Tectonic Slam·Juggernaut
2.2MDPS39.4KEHP4.49KLife~10
Budget
Path of Exile Pre 3.20 - Ballista Totem Elemental Hit (Hierophant) - All 10 Acts
Elemental Hit·Hierophant
1.69MDPS67.9KEHP5.18KLife~25
Budget
“Shine boldly so that all might find you when the night falls.”
❰Path of Exile 3.20 Forbidden Sanctum❱ Righteous Fire JUGG League Starter! Safe from Patch Notes
Vaal Righteous Fire·Juggernaut·Sanctum
5.06MDPS148KEHP5.55KLife~26
Budget
No need to use the expensive Elder helm with this build. If the new fracture items are more common(lets hope) then should be much easier to craft a really nice staff. Not sure how it will feel with leap slam instead of shield charge will have to test this out. You can remove the awakened gems and stuff like that if you want or have hard time getting currency. Can craft a better staff later or even use the searing touch staff to hold u over for a long time. p.s No one really ever takes the mastery for "cover enemies in ash when they hit you" not sure if it doesnt work as I read it or jus
My new RF Jugg Staff/Leap Slam no expensive elder helm needed.
Righteous Fire·Juggernaut
7.06MDPS158KEHP6.07KLife~17
Budget
A build that you would only want to replicate if you're a true masochist. PoB's : Current Level 76 : Endgame 100 : [
"Quasi-Infinite" Vaal Molten Shell Inquisitor - Do Not Replicate (3.19 Kalandra League)
Vaal Molten Shell·Inquisitor·Abyss·Simulacrum
29.6KEHP3.81KLife~16
Budget
The idea is to play it similar to the Diablo 2 Necromancer, just let the bodies hit the floor, I mean explode. I think it will have a good clearspeed, but will have problems to kill bosses, something I would be fine with. It would look along the lines of following PoB: Create the first corpses with desecrate totem (to also use the Maurauder Ascendency), the scorch them with scroching ray while let them explode even more with infernal cry.
Is a non-ignite Detonate Dead build viable?
Detonate Dead·Chieftain
52.2KDPS18.1KEHP5.32KLife~3.4
Budget
HCSSF Volcanic Fissure Chieftain - PoE 3.20 Forbidden Sanctum
Molten Strike·Chieftain·Legion·Sanctum
4.41MDPS69.2KEHP5.65KLife~2.8
Budget
PoB: Wave 30 Sim (both bosses): My favourite build in PoE at the moment, I see no reason why it wouldn't be good for next league, so thought I'd share. This build has carried my potato ass all the way to a no-carry 40/40 4/7 ubers. Should be good for 3.20, even better actually with some of the mastery changes. Pros 4/7 Uber viable (can farm Sirus, Maven, Eater, Venarius) Wave 30 Sim viable (double wave 30 boss pretty trivial) Farms witnessed conq/feared
3.19 Kalandra - Str/Acc Jugg - Final Form
Molten Strike·Juggernaut
33.2MDPS175KEHP2.98KLife~69
Budget
VOLCANIC FISSURE TOTEMS CHIEFTAIN (League Start at your own Risk) - 3.20 League - Path of Exile
Consecrated Path·Chieftain·Heist·Sanctum
17MDPS29.6KEHP5.67KLife~8.2
Budget
With all the flak 3.19 got, i wanted to share my experience of it, from a casual, 5-15 hours per week point of view. Builds i played were quite meta, but with probably less effort put on them than average player. The gear does reflect it, but there are couple items i got very lucky, and happy with. Probably pretty average result you might get given the same amount of time played. Gearing was quite tough early on, as before the soft nerf on arch-nem crafting was almost non-existant with my starter RF. Essences were scarce, harvest was gutted and drops were low. After buffs things got better, w
My casual builds 3.19, possibly for 3.20 reference
Righteous Fire·Inquisitor·Delve·Mapping
349KDPS∞EHP4.76KLife~1.5
Budget
Frozen Legion Leaguestarter Build Theory Craft
Herald of Ash·Inquisitor·Legion·Sanctum
5.18KEHP1.01KLife~180
Budget
[3.19] Magic Find Righteous Fire - 496% Rarity - Abyss & Breach
Vaal Righteous Fire·Ascendant·Mapping·Abyss
3.05MDPS41.4KEHP5.12KLife~270
Budget
Hey guys just wanted to post a tree I made for DD for endless delve, for the record I do NOT normally play DD unless its VD/DD CoC. I'm typically a duelist or shadow andy so this was kind of fun to get out side of my wheel house. However, as such with my low knowledge of the skill I was hoping someone could tell me if I'm even in the correct ball park at all and possibly help me finish fleshing it out or make any suggestions. Thank you! Edited link for refined version. Edit2: I made it to 80 in one sitting last night with rela
My Endless Delve DD Tree
Detonate Dead·Juggernaut·Delve
46.3KDPS149KEHP5.46KLife~1.8
Budget
> > Mana Reservation Efficiency Implicit (Helmet) + Defiance Banner + Unset Ring (to socket in the Defiance Banner) vs. > > 6% Physical Damage taken as Fire Damage Implicit (Helmet) + Vermillion Ring First off, i understand that i have a lot of max fire res so the phys taken as fire mod brings in a lot of value, but i would still expect Defiance Banner to be better (at least for mapping). On paper the second option shows higher EHP, but i don't think it takes the critical strike chance reduction from Defiance Banne
Which PoB for my RF Inquisitor is better?
Righteous Fire·Inquisitor·Mapping
504KDPS59.2KEHP5.39KLife~19
Budget
Hi! I'm a first-time player in PoE, and joined this league. Found out about RF and thought I'd have a go, and really enjoying it so far, but having a bit of trouble deciding what to go for next in building my Righteous Fire Inquisitor. Following Pohxs guide, and at level 91 currently. I have about 5 divines and 300 chaos. What should be my next step? Better gems or gear? Can currently clear most maps, including most 16, but struggling a bit on vaaled red high-tier maps - avoiding those that have no regen, less max resistance, or lower regen. Thankful for any tips. [
How to improve RF build
Righteous Fire·Inquisitor·Mapping
638KDPS41.4KEHP4.27KLife~3.8
Budget
Path of Exile 3.19 Lake of Kalandra - Ballista Totem Elemental Hit (Hierophant) - Budget Version
Elemental Hit·Hierophant
1.69MDPS67.9KEHP5.13KLife~25
Budget
3.19 Oni-Goroshi Final Update in Kalandra
Tectonic Slam·Chieftain·Heist
335KDPS19.7KEHP3.27KLife~12
Budget
How to Farm Oni-Goroshi Sword
Tectonic Slam·Chieftain·Heist
214KDPS19.7KEHP4.62KLife~11
Budget
“The Goddess is watching.”
POE Rage Vortex + Carcass Jack + Divergent AOE = AOE STORM BUILD
Consecrated Path·Inquisitor
2.17MDPS30.7KEHP5.2KLife~22
Budget
Artillery Ballista Scion – Uber viable, attainable, fast and fun. Clickbait title best overall totem build in the game under 30D.
Artillery Ballista·Ascendant·Mapping·Simulacrum
1.01MDPS69KEHP5.89KLife~8.2
Budget
Artillery Ballista Scion 100% Deli Beyond
Artillery Ballista·Ascendant·Simulacrum·Delirium
878KDPS59.2KEHP5.78KLife~4.8
Budget
Shield Crush Juggernaut - doing all the High-End Content, incl. Ubers, on a Budget
Shield Crush·Juggernaut·Bossing·Simulacrum
17MDPS552KEHP3.57KLife~12
Budget
3.19 Maruader Only PL - Oni-Goroshi Chieftain TecSlam
Tectonic Slam·Chieftain·Heist
214KDPS19.7KEHP4.62KLife~11
Budget
[3.19] Crit Shield Crush Slayer Build
Shield Crush·Slayer
194MDPS85.7KEHP4.3KLife~28
Budget
Path of Exile 3.19 Elementalist Flameblast Similacrum 29 Pushing the Limits
Vaal Flameblast·Elementalist
1.21MDPS78.9KEHP3.88KLife~201
Budget
Path of Exile 3.19 - Righteous Fire Inquisitor [ MEGA TANK ]
Righteous Fire·Inquisitor
15.6MDPS72.5KEHP4.15KLife~57
Budget
Path of Exile 3.19 Lake of Kalandra - Ballista Totem Elemental Hit (Hierophant) - Uber Cortex
Elemental Hit·Hierophant
4.01MDPS21.3KEHP5.43KLife~412
Budget
Following Pohx RF, got 81lvl, done full labs, bought aegis and few other items from guide, but still on red maps (t12-13) feel like not enough dmg, bosses die very very slow. Pls look at my build and give some advise. maybe i play this build not how it should be. In plans: buy better gloves; change not corrupted ring on another; change amulet. p.s. i know that there would be no mana for Infernal cry, will do that later today POB:
Advise for RF beginner
Vaal Righteous Fire·Inquisitor·Mapping
139KDPS∞EHP2.58KLife~1.7
Budget
POE 3.19 JUGGERNAUT RF / VAAL FLAMEBLAST BUILD REVIEW
Vaal Flameblast·Juggernaut
15.3MDPS163KEHP4.96KLife~38
Budget
Holy Flame Totem actually works! - HFT Inquisitor Build Guide [PoE 3.19]
Holy Flame Totem·Inquisitor·Mapping
8.55MDPS69KEHP2.41KES~34
Budget
&x200B; Really trying to learn how to piece things together build wise just overall. Open to ALL criticism and any info on making this better. Thank you for your time and feedback as it's my second time going from scratch on something!
Chieftain Shield Crush 3.19 League Starter/SSF Viable
Flammability·Chieftain
2.17MDPS∞EHP5.24KLife~1.5
Budget
[3.19] Shield Crush Impale - Bosses
Shield Crush·Slayer
32.3MDPS72.7KEHP4.91KLife~6.5
Budget
POB: Goal is to be a good support for a team, a decent number of auras: Purity of Fire, Vitality, Determination, Purity of Elements, and Tempest Shield. (Items used are actual items I found off the trade site, with some minor-ish exceptions.) For the uniques, I pulled them in via the pob option and maxed their rolls, and for the chestpiece I swapped the implicits for a set of implicits that are theoretically possible to make, as far as I can tell, just will take lots of high tier eldritch orbs. I'm probably missing something as
Going for a hopefully super tanky guardian aurabot thing, what are people's thoughts?
Vaal Righteous Fire·Guardian·Aurabot
1.65MDPS∞EHP5.44KLife~652
Budget
“You must navigate your empire through troubled waters.”
[3.19] Marohi Erqi + Purifying Flame | Solo Self Found
Purifying Flame·Inquisitor·Mapping
2.05MDPS39.4KEHP6.08KLife~19
Budget
[3.19] Shield Crush Impale - BETTER VERSION(no crit)
Shield Crush·Slayer
35.4MDPS39.4KEHP5.17KLife~6.2
Budget
[Path of Exile 3.19] Angry Koishi Shield Crush / General's Cry Build + Mapping
Shield Crush·Berserker·Mapping
10.8MDPS82.8KEHP4.46KLife~11
Budget
STR/ACC Jugg vs Elderslayers all at once
Molten Strike·Juggernaut
28MDPS298KEHP2.58KLife~45
Budget
Hello all, I decided to go with RF Inquisitor this time, and so far have been having a blast with it. I even managed to beat Eater of Worlds once. Even so it feels it a bit squishy. I am looking to see if there are any little tweaks I can make to not be so squishy. Any advice you can offer would be great! POB: Edit: I can't seem to progress past level 91. Some of those maps just wreck me, and I lose all gained exp.
RF Inquisitor (Standard)
Righteous Fire·Inquisitor·Mapping
1.84MDPS∞EHP3.79KLife~6.3
Budget
Elementalist 3.19 Flameblast Lighting Warp Bomber
Vaal Flameblast·Elementalist
811KDPS158KEHP4.27KLife~188
Budget
❰Path of Exile 3.19 Lake of Kalandra❱ RF Jugg League Starter FInal Update
Vaal Righteous Fire·Juggernaut·Mapping
5.06MDPS155KEHP5.55KLife~26
Budget
Another self curse soulthirst sparker - but as thicc boy JUGG
Molten Shell·Juggernaut·Expedition
22.2MDPS248KEHP3.2KLife~16
Budget
I just switched out to a melding + aegis setup on my RF INQ. Trying to cap out max resistances at 90. Im currently at 87. Next step is: Eldritch Conflict on chest piece for potential extra +1% and a lvl23 purity for another +1% will get me to 89 max ele res. Where can I get the last 1%? POB: I know the last 1% is probably not that crucial but still. 90 looks nicer than 89....
Best way to cap out resistances on RF Inq
Vaal Righteous Fire·Inquisitor
662KDPS72.5KEHP3.82KLife~20
Budget
Path of Exile 3.19 Lake of Kalandra - Ballista Totem Elemental Hit (Hierophant) - The Twisted
Elemental Hit·Hierophant
1.28MDPS32.9KEHP4.66KLife~38
Budget
































