
Wilma's Kinetic Bolt BREAKS The Game | PoE 3.20
1.08K13.33M
DPS
15.47K
EHP
4.36K
Life
~152![]()
Min Budget

[POE 3.20] CheapBunny's 6 Curses Elemental Hit Elementalist (DPS/-200ResSupport) |Anathema|T16 Baran
114.5M
DPS
22.93K
EHP
3.96K
Life
~24![]()
Min Budget

[3.20] Arakaali's Fang Necromancer [Formerly Occultist] Build - Part 3 for Path of Exile
670
DPS
∞
EHP
3.33K
Life
~12![]()
Min Budget

[3.19] Spellslinger Elementalist - Firestorm + Vaal Flameblast - Conclusion
7828.3K
DPS
39.44K
EHP
6.01K
Life
~14![]()
Min Budget

Works in 3.20 - Starter Build Guide - Occultist Bane - updated 3.21 PoB
74672.76K
DPS
43.01K
EHP
10.52K
ES
~2.9![]()
Min Budget

[3.19] Spellslinger Elementalist - Firestorm & Wave of Conviction + Vaal Flame Blast - Boss Showcase
19691.65K
DPS
29.58K
EHP
2.6K
Life
~12![]()
Min Budget

[3.19] Spellslinger Elementalist - Firestorm & Wave of Conviction + Vaal Flameblast
23535.47K
DPS
19.72K
EHP
2.45K
Life
~5.4![]()
Min Budget
The two new shock based skill look awesome. Only thing is that they are combo reliant and I hate pressing buttons. However, in the same patch Spell Slinger is buffed. :thonker: PoB: So, how will this build work. We play Elementalist and take Shaper of Storms. This means that all our hits can shock no matter how much damage they deal. Thus we can shock with our wand attacks. We take Kinetic Bolt because it has inherent pierce and AoE. We then need to scale ailment effect, but luckily there is a lot of that on the tree and available from bench crafting. This means

[3.18] 12L Firestorm Elementalist Spellslinger - Boss Showcase
83.15M
DPS
35.99K
EHP
6.44K
ES
~275![]()
Min Budget

[3.18] 12L Firestorm Elementalist Spellslinger - Fun? Yes - Cost Efficient? No
43.01M
DPS
35.99K
EHP
6.17K
ES
~275![]()
Min Budget

[3.18] Triple Spellslinger - Elementalist Volatile Dead - "The Formed" Showcase
6370.34K
DPS
40.41K
EHP
4.72K
ES
~278![]()
Min Budget
This is my first build from ground up that doesn't suck at first sight. It's an affordable, simple Blight occultist. Blight is chaos which can't be reflected, resisted less and it being DoT means we are dealing damage even when dodging. Scaling its damage synergizes somewhat with scaling Profane Bloom damage for better clear. As for the items: 1. The crown with this corrupt is ~30c currently, it was around 10c a month or two ago. 1. When searching for rares, I had a 10c max filter. Most are much less. 1. Our most expensive item is the Atziri shield but the buil

[3.18] Quadruple Spellslinger - Elementalist Volatile Dead - Mapping Set-up
48224.8K
DPS
40.41K
EHP
4.6K
ES
~247![]()
Min Budget

[POE 3.18] Akimbo grenade launcher build - 172% quant conq map
255.32M
DPS
62.81K
EHP
3.58K
Life
~239![]()
Min Budget

Juiced Currency Farming Strategy | Preparation and Profit | Path of Exile Sentinel 3.18 Poe | How to
89426.39K
DPS
32.51K
EHP
4.04K
Life
~72![]()
Min Budget

[POE 3.18] Big huge boom build ft. Marvin Gaye
423.41M
DPS
83.33K
EHP
2.4K
ES
~233![]()
Min Budget

Works in 3.20 PoE - Starter Build Guide - Occultist Bane - CI ES build - updated PoB
80460.43K
DPS
41.87K
EHP
10.44K
ES
~2.9![]()
Min Budget

3.18 Path of Exile - Cold Wander - Occultist - T16
234.21M
DPS
34.24K
EHP
4.34K
Life
~5.7![]()
Min Budget

Is Volatile/Detonate Dead Spellslinger still a good build? - Path of Exile 3.17 Archnemesis League
128194.95K
DPS
61.63K
EHP
7.41K
ES
~5![]()
Min Budget
Let me preface this masterpiece of a build by saying that I grinded super hard early league, and now that it's died down a bit and I'm a bit burnt out atm I decided to "min-max" the ultimate meme build: Cast on Death. I wanted to take this silly support gem and make something other than just a portal for squishy MFers, so I did some thinking about what I could possibly do to maximize damage, and only one gem came even close: DISCHARGE. I hereby present the ultimate 1-shot boss killer: 1 shotting Drox before he can go invuln w/ 2man hp:
Highest Single Hit in the game - 416,805,603 dmg Cast on Death Discharge
2976.95K
DPS
5.19K
EHP
1.83K
Life
~34![]()
Min Budget

Path of Exile 3.17 - The Infinite Hunger Boss Fight - Starter build Occultist Bane CI
31336.07K
DPS
18.49K
EHP
9.82K
ES
~2.7![]()
Min Budget

[PoE 3.16] Early League Low Investment 5l Int Stack Wander Occultist Test (Not as bad you'd think)
1044.18M
DPS
-
EHP
5.29K
ES
~4.4![]()
Min Budget

NUKE EVERYTHING! Volatile/Detonate Dead Spellslinger - Path of Exile 3.16 Scourge League - Update 2
86249.56K
DPS
-
EHP
6.22K
ES
~4.4![]()
Min Budget

EXPLODE EVERYTHING! Volatile/Detonate Dead Spellslinger - Path of Exile 3.16 Scourge League Update 1
158376.3K
DPS
-
EHP
6.92K
ES
~5.2![]()
Min Budget

Volitile Dead Spellslinger Endless Delve Build Path of Exile 3.16 Scourge league
164178.49K
DPS
-
EHP
4.68K
Life
~1.6![]()
Min Budget

Poet's Pen + Volatile Dead + Squire. It is overrated - Path of Exile (3.16 Scourge)
333197.45K
DPS
-
EHP
5.28K
Life
~6.4![]()
Min Budget

Path of Exile : Necromancer Volatile/Detonate Dead vs T16 Clear
1589.9K
DPS
-
EHP
5.35K
Life
~3.1![]()
Min Budget

[3.16] My scourge league pre-league build plans (vddd slinger & totem BEEFtain)
4434.89K
DPS
-
EHP
6.6K
Life
~118![]()
Min Budget

Works in Path of Exile 3.19 - Starter Build Guide - Occultist Bane +ED CI Build
217465.22K
DPS
46.55K
EHP
10.44K
ES
~2.7![]()
Min Budget
Just got done making my first build for 3.16, figured I'd share. This is NOT a league starter, you will have to do a starter build (probably necro DD) to get the gear to play it. Flasks and stats on rares, excluding required (or really good) rolls, are left blank to be filled as you wish. Rare stats will be maximizing energy shield, capping resists, capping stat reqs, getting minion life rolls, and getting chaos gem levels or chaos damage. NOTE: It is not known how rare or expensive the shield will be, the build can be played without it at approximately ~80% dps
Anyone wanna try to optimize this bad boy. The arctic armor and + 25 spell block in config is to simulate the new tempest shield. Not too sure about mana, it might be a bit tight so getting mana or -mana cost on gear could be useful The wand is pretty good but not that hard to craft with ilvl2 wand and an essence of anger. It's also pretty easy to switch things around and go glancing blows EDIT: Also this is hybrid life ES to eventually use Doryani Glorious vanity and swap ascendancy to essence glutton, not too sure about th
Hello guys! I 've already started theorycrafting for 3.16, I know that things are going to be vastly different but I can't help but mess around with PoB and create various builds. I 've been messing with CoC ever since I started messing with pob and one thing I don't like with CoC builds is that your trigger skill doesn't do damage. This build solves this issue and divides the damage between the trigger skill and the spell, so both your main skills do equally substantial damage. In this build, I'm taking advantage of certain key passive and ascendancy nodes, as well as certain skill gems and
CoC Power Siphon + Glacial Cascade Triple Herald Elementalist
939.03K
DPS
-
EHP
3.94K
Life
~5.9![]()
Min Budget

PoE 3.15 - Int Stacking Wander Showcase [A9] - (PoB, Gearing, etc in DESCRIPTION)
1399.91M
DPS
-
EHP
7.49K
ES
~40![]()
Min Budget
Hey, I was thinking about going Exsanguinate Elemancer spellslinger as my started since the DoT numbers seem pretty nice, worst case scenario I'll switch to BA ignite. This is the passive tree that I came up with so far: I'm trying to get some spell damage in the witch area and then get the both phys dot nodes, life, and some wand stuff. I would be grateful if someone could look over it and maybe point out any stupid mistakes.

5-way Legion Kinetic Blast Self-cursed Occultist Path of Exile 3.13
389.75K
DPS
-
EHP
3.79K
Life
~126![]()
Min Budget

Currency Making Strategy + Game play Showcase - Cemetery Map + Nemesis Elevated Sextant
10667.23K
DPS
-
EHP
3.44K
Life
~104![]()
Min Budget

Occultist is better than Assassin (for this build) and here's why
1.09K0
DPS
-
EHP
8.39K
ES
~26![]()
Min Budget
Pob fork: Disclaimer: I only play solo/with IRL friends, so this is technically SSF. I don't give a fuck about meta, I play to have fun. I league started with this build in mind and created it as I went. So, this is honestly my very first self-made build. So far so good, both the clear and single target feel good. I stumbled upon the combination of Sniper's Mark (spellslinger) + Pierce. You never have to think about what target is marked due to the fact that Marks are no longer a namelock skill. It also works beautifully because of how Subprojectiles work now:
[WIP, looking for feedback] Tri Ele Hit Wander Golementalist (def not Meta, but fun)
3501.3K
DPS
-
EHP
5.65K
Life
~6![]()
Min Budget

Kinetic Blast Self Curse Occultist Full End Game Build for 3.13 Ritual League - Fastest Clear Speed!
52767.23K
DPS
-
EHP
3.44K
Life
~104![]()
Min Budget

Path of Exile - Maven first attempt on Int stack wander
723.88M
DPS
-
EHP
12.02K
ES
~38![]()
Min Budget

The feared. int stacking power siphon occultist
3634.77M
DPS
-
EHP
10.62K
ES
~29![]()
Min Budget
Concept is to use spellslinger setups to get corpse pact stacks for free 200 attack speed (build does actually reach 100 stacks on bosses.) Sadly VD is the most efficient spell for this, so I have no idea what's happening on the screen half the time. Build is unfinished so the strong points of a Necro wander aren't as visible yet, but when it's done, it should have more survivability than your usual life based wander (block, life gain on block, almost 7k life, 3k ES) with similar clear. I have no jewels, bad jewellery, need to get ES on gear (hoping to reach 3k), resist on gear to swap comman
My unfinished Necro KB wander with Corpse Pact, showcase of clear in a t15
99293.43K
DPS
-
EHP
5.99K
Life
~34![]()
Min Budget



