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https://pastebin.com/dHc95E8U

Just got done making my first build for 3.16, figured I'd share. This is NOT a league starter, you will have to do a starter build (probably necro DD) to get the gear to play it. Flasks and stats on rares, excluding required (or really good) rolls, are left blank to be filled as you wish. Rare stats will be maximizing energy shield, capping resists, capping stat reqs, getting minion life rolls, and getting chaos gem levels or chaos damage. NOTE: It is not known how rare or expensive the shield will be, the build can be played without it at approximately ~80% dps loss, but you gain the stats of a rare shield.

This is my take on updating a build Mathil did quite a few leagues ago. Here are some key points to the build:

  • 5m+ DPS baseline
  • Stun Immune
  • Elemental Ailment Immune
  • Chaos Immune
  • 1100+ ES/sec on hit
  • Temp Chains

Onslaught is checked in assumption that I will get it somewhere(flask/abyssjew)

May need to remove the +1 gems chaos mastery, depending on how it interacts with triggers

DPS calculations: 6.66(pen proc rate) x 6(1hit+5 chains) x 130000(dp when cast on a skele)

Let me know if you like the build, or see any glaring flaws. <3

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Life

1

Mana

28

Energy Shield

3954

DPS

130K

Effective Hit Pool

Chaos Res

-60

Fire Res

-28

Cold Res

-28

Lightning Res

-28

Armour

494

Evasion

392

Block

27 | 0

Crit Chance

1%

Crit Multi

150%

Rage

0

Strength

58

Intelligence

332

Dexterity

68

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

44%