- DPS
- 414.5K
- Effective HP
- 9.86K
- Life
- 3.45K
- Level
- 90
- Min budget
Overview
Galvanic Conduit Slinger is a Path of Exile Elementalist build by ME24saken, made for the Sentinel league (3.18). It is centered on Arc and plays as a intelligence, spell, chaining, lightning archetype. In Path of Building it reaches 414.5K DPS with 9.86K effective HP, 3.45K life, 432 energy shield. Key uniques include Mark of the Shaper, Call of the Void.
ME24saken's Notes
The two new shock based skill look awesome. Only thing is that they are combo reliant and I hate pressing buttons. However, in the same patch Spell Slinger is buffed. :thonker:
PoB: https://pastebin.com/TvAR4V1b
So, how will this build work. We play Elementalist and take Shaper of Storms. This means that all our hits can shock no matter how much damage they deal. Thus we can shock with our wand attacks. We take Kinetic Bolt because it has inherent pierce and AoE. We then need to scale ailment effect, but luckily there is a lot of that on the tree and available from bench crafting. This means we reach 60% shock even while dealing basically no damage with hits. And we can link Elemental Focus with the two spells we're slinging.
But if we reserve all our mana to sling spells, how do we get defences? Well, since were scaling ailment effect we can take Shaper of Winter and apply 40% chills. Which then converts to enemies dealing 20% less damage from Call of the Void. And since we're using Eldritch Battery we can still use a Divine Blessing. For this I've chosen Wrath, which we can enhance with Sublime Vision (Spell Slinger is not an aura) and then apply a maxed out sap, again 20% less damage.
This basically all works from the moment you get your first ascendancy, so if the damage is there (don't know lvl 20 gems yet), this could be a league starter.
Gear
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Skills
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Ring 2
- Summon Volatile Anomaly20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 0
- Combined DPS
- 414.5K
- Hit DPS
- 414.5K
- With Poison DPS
- 414.5K
- With Ignite DPS
- 414.5K
- With Bleed DPS
- 414.5K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 202.9K
Attack & Crit
- Attack/Cast Rate
- 2.04/s
- Cooldown
- 0.46s
- Crit Chance
- 10%
- Crit Multiplier
- 100%
- Mana Cost
- 37
- Life Cost
- 0
Defence
- Effective Hit Pool
- 9.86K
- Life
- 3.45K
- Energy Shield
- 432
- Mana
- 62
- Ward
- 0
- Armour
- 252
- Evasion
- 311
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -33%
- Cold Resistance
- 7%
- Lightning Resistance
- -18%
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 3.52K
- Fire
- 2.5K
- Cold
- 3.52K
- Lightning
- 2.8K
- Chaos
- 2.27K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 432/s
- Mana Regen
- 27.5/s
- Life Leech
- 620.64/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 104
- Intelligence
- 342
- Dexterity
- 64
- Movement Speed
- 28%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0