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PoE 3.15 - Int Stacking Wander Showcase [A9] - (PoB, Gearing, etc in DESCRIPTION)

5 years ago139

by MacdriSubscribe

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9.91M

DPS

1

Life

7.49K

Energy Shield

Overview

PoE 3.15 - Int Stacking Wander Showcase [A9] - (PoB, Gearing, etc in DESCRIPTION) is a Path of Exile Occultist build by Macdri, made for the Expedition league (3.15). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 9.91M DPS with 1 life, 7.49K energy shield. Suited for: Delve, Legion, Mapping, Expedition. Key uniques include Thunderfist, Auxium, Dying Sun, The Overflowing Chalice, Atziri's Reflection.

Build Video

Macdri's Notes

PoB: https://pastebin.com/J8Neu2J0 Build Summary: Fast clear speed with decent single target and tankiness. My personal favorite build.

Gearing: Weapon Main Hand: Rare Wand: +lightning dmg to attacks per 10 int, attack speed, crit chance, ele pen - first mod is necessary; AS gives more attacks = more leech and dps, crit if you cannot get elsewhere, and pen for more dmg.

Shield: Atziri's Reflection: Very strong unique for this build (every stat has significant usage for the build)

Helmet: Rare Helm or Crown of Eyes (note: if you run CoE, you will have a slightly different setup for tree+clusters): +1 max power charges, % increased int - two stats on rare give us a lot of damage; enchant if possible for extra projectiles for power siphon

Body Armour: Rare BA: % increased int and flat int; ES, res - if you can spare the res, you can get % increased attributes for more dmg

Gloves: Thunderfist: corrupt implicit for ele weakness pairs with sniper's mark to make use of occultist ascendency

Boots: Rare Boots or Sin Trek: Movespeed, tailwind, elusive, elevated onslaught - tailwind and elevated onslaught give more AS = more dmg. Enchant for 1-160 lightning dmg if you haven't killed recently (about 8% dps for bosses)

Amulet: Rare Amulet or Atramentis: Flat int+attributes, fractured increased %int implicit, Crit multi/ele damage, flat lightning dmg to attacks - annoint Command of the Elements or Tranquility; near BiS is in the build; astramentis is cheap alternative and can give you wiggle room for dex/str requirements

Rings: Rare Rings: this is the place to make up more flat dmg, accuracy, resistances, etc. You can also opted for dmg/power charge, dmg against shocked enemies, which are both crusader influenced.

Belt: Auxium (or rare fractured if you run crown of eyes): auxium is our main source of mana leech and a big part of our damage.

Flasks: Overflowing Chalice or bottled Faith / quicksilver flask (speed) / silver flask (w/attack speed) / quartz flask or diamond flask (freeze) / dying sun

Unique Jewels: Transcendent flesh for easy crit multi, thread of hope to grab 4 efficient nodes, and watcher's eye w/ +ES on hit with discipline and a wrath mod (I went for crit since other gear did not have).

Cluster Jewels: 1 large (8-node AD w/shield w/3 notables: DtD, MP, VD), 2 medium (crit chance - PP, QG & projectile damage - EtE, Repeater)

Jewels: Attributes/res (if needed), Int, Attack speed, spell damage

Playstyle: We clear with Kinetic Blast and use Power Siphon for single target. Our primary defensive layer is ES leech, which we can maintain in most situations. I run just a freeze flask and deal with degen using Vaal Discipline. Shield charging into packs is actually good because we get fortify. We want to be near the boss when we use power siphon due to the clunky projectile stream of barrage support and also our cluster notable "Eye to Eye". Setup is simple: arcanist brand procs exposure via wave of conviction, snipers mark, and we just blast with power siphon. Overflowing chalice allows us to maintain a decent flow of flasks during mapping and also provides most of our damage flask charges from bosses if need be.

Feel free to post any question! ~flicker strike build is next : ^ )

0:00 Intro 0:11 Mapping 1:35 Delve 2:13 Expedition 2:39 Map + Legion 3:53 Shaper Guardians 4:32 Conquerors 5:20 Sirus 5:57 Gear Walkthrough

Loadouts

Gear

Carrion Cry
Atziri's Reflection
Behemoth Visage
Cataclysm Shelter
Mind Locket
Agony Spiral
Horror Finger
Thunderfist
Auxium
Damnation March

Skills

Body Armour

  • Power SiphonPower Siphon21/20WMain
  • Awakened Added Lightning DamageAwakened Added Lightning Damage6/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/21W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • BarrageBarrage20/22W

Gloves

  • Kinetic BlastKinetic Blast20/20W
  • Increased Critical DamageIncreased Critical Damage20/23W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Helmet

  • PrecisionPrecision21W
  • EnlightenEnlighten3W
  • Vaal DisciplineVaal Discipline20W
  • WrathWrath21W

Weapon 2

  • Shield ChargeShield Charge19/20W
  • FortifyFortify20/10W
  • Faster AttacksFaster Attacks20/20W

Boots

  • Arcanist BrandArcanist Brand20/20W
  • Wave of ConvictionWave of Conviction20/20W
  • Sniper's MarkSniper's Mark20/20W

Weapon 1

  • Immortal CallImmortal Call3/20W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • PortalPortal1/20W

Weapon 1

  • Flame DashFlame Dash20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Occultist
Occultist

Character Stats

Defence

Life
1
Energy Shield
7.49K
Mana
904
Armour
257
Evasion
2.78K
Block | Spell Block
25% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
100%

Offence

Total DPS
9.91M
Crit Chance
100%
Crit Multiplier
658%

Attributes & Utility

Strength
153
Intelligence
1.24K
Dexterity
167
Movement Speed
173%
Item Rarity
20%