[3.19] Spellslinger Elementalist - Firestorm + Vaal Flameblast - Conclusion
4 years ago7
by Path of Chigurh4 years ago7Subscribe
828.3K
DPS
39.44K
Effective HP
6.01K
Life
Overview
[3.19] Spellslinger Elementalist - Firestorm + Vaal Flameblast - Conclusion is a Path of Exile Elementalist build by Path of Chigurh, made for the Kalandra league (3.19). It is centered on Firestorm and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 828.3K DPS with 39.44K effective HP, 6.01K life. Suited for: Mapping, Bossing.
Build Video
Path of Chigurh's Notes
In this video, I showcase my Spellslinger Elementalist build. This is the 3rd update to this build after I made some gear upgrades and transitioned away from low-life to get a bigger max hit HP pool in an attempt to do uber bosses. My current gear cost me around 40 divines total with the Endurance Charge Grand Spectrum and Wand making up roughly half that cost.
From my previous video, I dropped my double spellslinger setup because I needed more HP to attempt uber bosses, so I could not afford to reserve my mana with a 2nd spellslinger. Due to this change, mapping is less smooth since we lost the instant damage Wave of Conviction provided plus our application of exposure is delayed since we are now relying on Awakened Fire Penetration. Overall, this change away from low-life gives us roughly 50% more tankiness at the cost of 40% damage.
With these changes, I was able to survive uber bosses, but damage and mobility was lacking too much for me to suggest it for Ubers unless you have a Mageblood, which will solve mobility and tankiness problems so you could invest into more damage.
Stats: *3.6 Million Firestorm Boss DPS (Assuming 7/10 Firestorm hits) *4.2 Million Damage Per Vaal Flameblast
*1,100+ Net Life Regen *1,200+ Life Leech *50k Armour *24% Additional Physical Damage Reduction *20% Less Elemental Damage from Permanent Flasks *6% Less Damage Taken from Dots *40% Chill to Enemies *Immune to Ailments *Immune to Stuns *Immune to Corrupted Blood *75% Chaos Resistance *50% Curse Reduction *30% Less Damage from Critical Hits
Non Low-Life POB: https://pastebin.com/0CnsqhdV
Low-Life POB: https://pastebin.com/h8WxHhaC
Gear
















Skills
Passive Tree


Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 828.3K
- Hit DPS
- 791.05K
- With Poison DPS
- 791.05K
- With Ignite DPS
- 828.3K
- With Bleed DPS
- 791.05K
- Damage over Time
- 37.25K
- Ignite DPS
- 37.25K
- Culling DPS
- 0
- Average Hit
- 474.63K
Attack & Crit
- Attack/Cast Rate
- 1.67/s
- Cooldown
- 0.43s
- Crit Chance
- 71%
- Crit Multiplier
- 375%
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 39.44K
- Life
- 6.01K
- Energy Shield
- 0
- Mana
- 72
- Ward
- 0
- Armour
- 51.4K
- Evasion
- 15
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+9%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+12%)
- Chaos Resistance
- 75% (+4%)
Max Hit Taken
- Physical
- 60.08K
- Fire
- 25.03K
- Cold
- 25.03K
- Lightning
- 25.03K
- Chaos
- 24.03K
Recovery
- Life Regen
- 2.17K/s
- Net Life Regen
- 1.15K/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 102.6/s
- Life Leech
- 1.22K/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.02K/s
Attributes & Utility
- Strength
- 221
- Intelligence
- 272
- Dexterity
- 127
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0