
PoE 1 | My Best PoE Build Ever Is Back: Impending Doom - 3.28 Life Stacking Reliquarian Build Guide
75778.54M
DPS
348.08K
EHP
33.16K
ES
~264![]()
Min Budget

Path of Exile Witch leveling for Impending Doom build
148.14M
DPS
61.85K
EHP
4.14K
Life
~35![]()
Min Budget

Penance is Still Busted - Best No Hit Sanctum Skill [PoE 3.24]
136383.78M
DPS
6.1K
EHP
1.48K
Life
~471![]()
Min Budget

Energy Blade Ascendant - 1 Div challenge! PoE 3.22 Ancestor
1401.07M
DPS
23.29K
EHP
6.53K
ES
~1.9![]()
Min Budget

POE 3.22 Occultist Impending Doom Build, New Version - 76% cdr, Mapper/Ubers
312100.99M
DPS
50.04K
EHP
3.37K
Life
~64![]()
Min Budget

Path of Exile 3.22 Impeding doom full sanctum run.
174.26M
DPS
21.4K
EHP
2.93K
Life
~60![]()
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POE 3.22 Impending Doom Occultist Charge stacking
2225.64M
DPS
34.3K
EHP
3.02K
Life
~46![]()
Min Budget

[POE 3.22] Impending Doom Crit Occultist - Low budget
308.83M
DPS
61.89K
EHP
4.17K
Life
~6.9![]()
Min Budget
Path of Building: 6 Power Charges, 6 Curses, 99% reduced duration Impending Doom Using several uniques and the Window of Opportunity wheel, this buid achieves 99% reduced duration of temporal chains to allow for very rapid proccing of Doom Blast. This build uses power charge stacking to achieve a curse limit of 6 while maintaining a high critical strike chance. This allows the use of powerful offensive and defensive curses to scale the damage along with the Occultist Ascendancy. Sanctum uniques are used to scale cooldown recovery rate and get elemental damage re
The 6699 Build: Crit Impending Doom + Hexblast Occultist forum build guide
18.46M
DPS
33.55K
EHP
4.77K
Life
~40![]()
Min Budget

POE Occultist Impending Doom Build, 95M DPS, Mapper/Ubers
49245.31M
DPS
56.8K
EHP
3.64K
Life
~51![]()
Min Budget

[3.21] Path of Exile Occultist Low Life Impending Doom [Build Guide]
4121.37M
DPS
52.42K
EHP
5.47K
ES
~241![]()
Min Budget
Hi, im trying to craft a build using the Tainted Pact Colar Amulet ("Chaos damage over time taken heals you instead while leeching life") and self poisons via The Golden Rule unique jewel ("poisons you inflict are reflected back to you if you have fewer than 100 poisons"), i have already managed to make a build that is able to tank most bosses without taking damage, the problem was that as soon we werent leeching or getting poisons, we would die very easily. So now im trying to think of ways to always have Tainted Pact active, regardless of monsters being hit or not. I've come up with a few id
Tainted Pact Perma Sustain for poisons and leech? Theory Discussion
33.18M
DPS
150.47K
EHP
1.67K
ES
~44![]()
Min Budget
Ive seen lots of builds talking about how the new Tainted Pact amulet, which gives "chaos dot heals you while leeching life" is not working properly, or how its inconsistent and people keep dying when their leech ends. Im currently playing a Impending Doom Scion, which seems to be working decently with it; it doesnt die to lack of leech and has decently sized poisons, its nothing fancy or expensive but it feels very resilient while taking damage from packs of mobs, or tanking boss mechanics while attacking, and i havent even invested much in defenses. This build does T16 rare maps with ease a
Working-ish Tainted Pact build
28.29M
DPS
417.47K
EHP
3.29K
Life
~38![]()
Min Budget

Path of Exile The Forgotten 33M DPS Impending Doom Occultist
133.99M
DPS
44.38K
EHP
3.28K
Life
~15![]()
Min Budget
6 power charges, 6 curses, 99% reduced impending doom curse duration The impending doom rework this league is extremely fun, but most variants of the build are using curse-overwriting with Vixen's Entrapment and Cursed Ground / Spell Cascade for application. Impending doom is supposed to be triggered on curse expiration, but it also works on curse overwrite. This feels... unintended to me so I wanted to make an "ethical" version of the build. Long story short, I use a very specific Cane of Kulemak and the "Window of Opportunity" passive tree wheel to get 99% reduced duration of my Anomalou
Ethical Crit Impending Doom + Hexblast Occultist: The 6699 Build
543.84M
DPS
34.17K
EHP
4.95K
Life
~40![]()
Min Budget

Impending Doom Crit verison showcase (conqs, endgame bosses, 5 deli orb map)
1175.72M
DPS
69.68K
EHP
3.32K
Life
~22![]()
Min Budget

Echoforge Doomblaster Inq, Great All Rounder For <10 Div
28.52M
DPS
72.97K
EHP
2.71K
Life
~11![]()
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POE 3.20 Fated End Impending Doom Occultist_Hunter
1187.49M
DPS
42.42K
EHP
2.25K
ES
~33![]()
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Impending Doom - Curse Stripping vs Reduced Duration Stacking Testing/Findings
26012.5M
DPS
72.75K
EHP
3.5K
Life
~283![]()
Min Budget

poe 3.20 | crit impending doom vs sanctum final boss
127.23M
DPS
27.16K
EHP
3.35K
Life
~6.9![]()
Min Budget

Showcase of league start impending doom + cascade + cursed ground
58317.51K
DPS
22.07K
EHP
3.85K
Life
~2.5![]()
Min Budget
Since I´ve seen more and more people wanting to play CoC I want to provide you guys with my own CoC I´m currently playing.I created this because my league start with SRS Necro was so unbelievably bad that only CoC was able to give me some redemption. Since i played the Occu version of this build the past 2 leagues i wanted to test out something new. The budget for this version should be no more than 20-25 div. Currently I´m just farming 8mod t16 ´s, done all the regular bosses relatively easy and have done 60% Deli farming for a while. Uber bosses i have not tried yet. I think i need maybe 20
My take on a budget CoC Ice Nova (Life based Scion)
13.5M
DPS
76.69K
EHP
4.48K
Life
~8.6![]()
Min Budget

Path of Exile 3.14 Guardian summon skeletons - gameplay
10-
EHP
10.08K
ES
~28![]()
Min Budget



