
POE 3.19 LUMINARY CONTAGION AND A MEAN MERC
403.07M
DPS
30.69K
EHP
3.64K
Life
~8![]()
Min Budget

Did Storm Burst Totems Survive? + Thoughts On 3.29
10444.32M
DPS
94.96K
EHP
5.32K
Life
~34![]()
Min Budget

POE1 - Spellslinger Occultist.... but It's built wrong!
212.29M
DPS
28.92K
EHP
3.6K
Life
~3.7![]()
Min Budget

[PoE 1] Legacy of Phrecia Puppeteer Caustic Ground Zob-ombies Detonate Dead Putrid Conscription
287.65K
EHP
2.17K
Life
~23![]()
Min Budget

TELEPORTING RETALIATE UNKILLABLE TOTEMS - Flamewood Bodyswap Totems 3.25 Hierophant
286.03M
DPS
17.12K
EHP
3.19K
Life
~25![]()
Min Budget

Falling Zombie...TOTEMS?!? IT'S RAINING MEN tomorrow!!! 3.23 Path of Exile League Start Build Proof
8956.62K
DPS
32.13K
EHP
2.91K
Life
~12![]()
Min Budget
Pob, Profile The build is literally zdps. Utilizes max block, max evade, max dodge, double blasphemy curses with hinder, high mobility, skellie totem for distraction. All the gear is crafted by Rog and with essenses. The most crucial piece would be the shield with extra chance to block both spell and attack damage. At start you just rush towards enemy totems and dance around. Very fun. I lost like 2 final matches and even then to titanic shells The build has quite some of minmaxing pot
Very fun and very cheap build for TOTA (currently top 2 SSFHC)
1305.03K
EHP
6.2K
Life
~3.5![]()
Min Budget

Gauntlet RaizQT SRS Guardian Leveling 1 to 50 [3.20 PoE]
5676.11K
DPS
2.52K
EHP
1.55K
Life
~121![]()
Min Budget

[ POE 3.20 FORBIDDEN SANCTUM ] GAUNTLET - DAY 2 - LET'S REROLL
144.53K
EHP
3.93K
Life
~1.6![]()
Min Budget
Hey folks, I'm having an absolute BLAST playing and just finished killing Maven and non-Maven Ubers with this so I thought I would share. Occultist gives us the curse effect and pops, using glancing blows and life on block for defences. You can start this build with only United in Dream and ~~4W Triad Grip~~ Darkness Enthroned with Chance to Poison Jewels to hit 100% chance to poison. A 4W Triad Grip is a nice boost to damage, but not essential. I crafted mine using Betrayal. Took 3 Catarina runs, so just a couple of hours specc'd fully into Betrayal on the tree. I have two trees here, one w
30+m DPS on a (relative) Budget: Poison Animate Weapon Occultist
832.12M
DPS
48.1K
EHP
5.42K
Life
~6.5![]()
Min Budget

POE 3.20 -- POISON SPECTRE+PHANTASM -- LEAGUE STARTER
211.02M
DPS
45.48K
EHP
3.69K
Life
~2.1![]()
Min Budget

Poison Carrion Golem Elementalist. The first build I've done on my own that's worth sharing.
6110.09M
DPS
51.74K
EHP
4.64K
Life
~4.6![]()
Min Budget

Path Of Exile Poison Chaos Golems 13.6 MDPS Mid to High Investment Build Overview, Kalandra
513.67M
DPS
∞
EHP
3.23K
ES
~29![]()
Min Budget

PoE 3.19 POISON SRS Necromancer is Actually Viable - Build Update Progress - Kalandra League
973.26M
DPS
39.44K
EHP
4.43K
Life
~5.8![]()
Min Budget

Path of Exile Chaos Golem Build Update L76 Lake Of Kalandra
51.22M
DPS
46.7K
EHP
2.25K
Life
~1.7![]()
Min Budget

POE 3.19 -- Poison Minion [Final Update]
810.61M
DPS
78.88K
EHP
5.4K
Life
~7.3![]()
Min Budget
Hey all, Taking a look into the new unique reworks and I saw the new Alberon's. They claim it makes the skeletons "Permanent Minions," but what does this actually mean? Do you think convocation works on these permanent minions? I am digging into PoB and found a long forgotten gem called The Iron Mass. Permanent Minions might give The Iron Mass the QoL it needs to make it be able to be ran without being a total pain in the ass to actually play, but the skellies need to be able to be convocated or else its just dead in the water for me. If you're interested, here is an EXTREMELY rough PoB wit
New Alberon's Warpath Interaction Interaction with Convocation
13.24M
DPS
∞
EHP
875
Life
~1.8![]()
Min Budget
I'm going to make a bet that patch notes will give us "Minions have +% chance to poison on hit" as an added mod to the pool for the new base types. We would use the free weapon to auto-cast Bladefall for Lingering Blades. Our Animated Weapons have 75/75 block, 83% all res, and max chaos res with ~24k life. Because they won't die, 2.5 blades every 8 seconds is plenty to sustain the minions and even if not we have increased duration nodes right where we're pathing. We're using Eldritch Battery for the Divine Blessing option (Haste, which lasts 30+ seconds btw
Poison Animated Weapon After Changes (75/77 Block, 3.8 Million DPS, Auto-Bladefall)
973.8M
DPS
49.3K
EHP
5.29K
Life
~1.3![]()
Min Budget
Heyo, i'm looking for some help with theorycrafting. I've played Ignite DI before, kinda liked it, but i felt vulnerable because it was a time when defenses sucked. I like summons too, but they can lagg behind and not feel that great. Resummoning feels very bleh. So i'm toying with combining these ideas to fit my style. The main idea: \-Spiritual Aid for increase minion dmg to player (for cast/summon build) \-Offense: Damage with timeless hubris jewel's slum lord +80% minion damage. \-Playstyle: Convocation on walk button, generate purity summons with DI upcharge, fire laser while sum

Herald of Agony still very SOLID and CHEAP - Path of Exile (3.18 Sentinel)
2695.49M
DPS
34.4K
EHP
4.85K
Life
~6.2![]()
Min Budget

Tricks with Herald of Agony - Path of Exile (3.18 Sentinel)
3912.11M
DPS
33.05K
EHP
4.89K
Life
~4.3![]()
Min Budget

3.16 Chaos Blink & Mirror Arrow Summoner (my work in progress)
7629.25M
DPS
-
EHP
4.76K
Life
~32![]()
Min Budget

Poison Animate Weapon experience... uh - Path of Exile (3.15 Expedition)
175-
EHP
4.29K
Life
~1![]()
Min Budget

POE 3.14 How to get 100 Jun/Alva missions per day!
631.06K
DPS
-
EHP
3.51K
Life
~41![]()
Min Budget

Path Of Exile 3.14 League start strategy - Blighted maps and Simulacrums (2 Mirrors in 1 week!)
201.12K
DPS
-
EHP
4.03K
Life
~14![]()
Min Budget

Skeleton Mages with Deadeye-Guardian. Budget minion build for A8 Sirus - Path of Exile (3.13 Ritual)
369-
EHP
6K
Life
~33![]()
Min Budget
Hello this is my first post in this subredit. It will be my third league. While looking for interesting options for the next league, I have made a strange HoP build. "Budget" 1-5ex. &x200B; Basic info: 1. Stacking medium cluster jewels (Pure Agony(+1sentinel), Disciples(1% phys red per sentry)). 2. 10 sentinels(+fortify). 25Lvl HoP (chest+cold iron point) 3. Bone offering for some block/spellblock. 4. Lone messenger keystone(no aura from skills). 5. Two curse limit. 6. 4500hp/770ES 90% phys red 75% block 35% spell block, res capped. 7. Sharing charges with the gang.\[Updated\]\[Remo
10 sentinels HoP Ascendant(necro/guard) 100% phys->Chaos idea
10-
EHP
4.51K
Life
~5.8![]()
Min Budget

Made super meme build and it didn't work. Shocker... - Path of Exile (3.10 Delirium)
203-
EHP
4.34K
Life
~71![]()
Min Budget

Path of Exile 3.9 Flame Golem Shaper Kill + Celestial Hideout Unlock
2-
EHP
4.59K
ES
~2.7![]()
Min Budget

PATH of EXILE: An Alright Poison Scourge Arrow Pathfinder Build
630-
EHP
5.07K
Life
~2![]()
Min Budget

Path of Exile 3.7 - Golemancer Build - Elementalist Witch - Legion
41-
EHP
4.09K
Life
~39![]()
Min Budget

Unstable Raging Spirits Necromancer build - Legion (3.7)
292-
EHP
6.08K
Life
~1.5![]()
Min Budget

PoE [3.4] SSF Delve Shaper kill, Toxic Rain Necromancer + Spectre + Zombie
9-
EHP
7.08K
Life
~16![]()
Min Budget
Hello, i've been thinking about build based on Caustic Cloud spread by dying zombies but I'm not experienced with summoner builds. Its base damage is really huge so it's really easy to achieve huge dps, it lasts 4 sec btw Most of my problems are mechanics. My current plan is to detonate zombies with Coruscating Elixir(Umbilicus Immortalis to apply flasks, Maligaro Lens for 1.2k life heal per zombie) or eventually summoning over max(yes it works) but I don't think it's enough. Zombies are meant to die so they are rather low defence, I can't get any special spectres because Flask would kill







