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PoE 3.18·Sentinel·Ascendant

New Alberon's Warpath Interaction Interaction with Convocation

by themuckle4 years ago1

DPS
3.24M
Effective HP
Life
875
Level
1
Min budget

Overview

New Alberon's Warpath Interaction Interaction with Convocation is a Path of Exile Ascendant build by themuckle, made for the Sentinel league (3.18). It is centered on Summon Skeletons and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 3.24M DPS with ∞ effective HP, 875 life. Key uniques include The Iron Mass, Triad Grip.

themuckle's Notes

Hey all,

Taking a look into the new unique reworks and I saw the new Alberon's. They claim it makes the skeletons "Permanent Minions," but what does this actually mean? Do you think convocation works on these permanent minions? I am digging into PoB and found a long forgotten gem called The Iron Mass.

Permanent Minions might give The Iron Mass the QoL it needs to make it be able to be ran without being a total pain in the ass to actually play, but the skellies need to be able to be convocated or else its just dead in the water for me.

If you're interested, here is an EXTREMELY rough PoB with just the uniques needed and no gear. Take this with a grain of salt, everything is getting nerfed minion wise before the new item modifiers are put into place so the DPS in PoB could be a complete sham but I think this looks really promising.

Looking for any help and suggestions here, I just started making some builds last league for the first time.

PoB Link: https://pastebin.com/APij9jkt

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Edit:

For anyone that is wondering the answer to this, GGG updated the line of Alberon's to this:

"The Alberon's Warpath Unique Boots no longer has +1 to maximum number of Skeletons. Instead, it now causes your Skeleton Warriors to be Permanent Minions and Follow you. It also now has +13-19% to Chaos Resistance (previously +9-12%), and 25% increased Movement Speed (previously 20%)."

Convocation says it teleports minions that follow you. So this would seem to be that it works.

I'll post some updates to the build if anyone cares to follow.

Gear

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The Iron Mass
Amulet
Triad Grip
Conqueror's Efficiency

Skills

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  • Summon SkeletonsSummon Skeletons20WMain
  • Added Chaos DamageAdded Chaos Damage20W
  • Minion DamageMinion Damage20W
  • MultistrikeMultistrike20W
  • PredatorPredator20W
  • Void ManipulationVoid Manipulation20W
  • CycloneCyclone20W
  • DesecrateDesecrate20W
  • Flesh OfferingFlesh Offering20W
  • Cast while ChannellingCast while Channelling20W
  • Raise ZombieRaise Zombie20W
  • Summon Carrion GolemSummon Carrion Golem20W
  • Animate GuardianAnimate Guardian20W
  • Meat ShieldMeat Shield20W
  • WitherWither1W
  • Withering StepWithering Step20W
  • Spell TotemSpell Totem20W
  • DeterminationDetermination20W
  • Vaal GraceVaal Grace20W
  • DespairDespair20W

Passive Tree

Passive tree 3.18
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
1

Damage

Full DPS
3.24M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
2.6/s
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Minion Limit
9
Mana Cost
46
Life Cost
0

Defence

Effective Hit Pool
Life
875
Energy Shield
64
Mana
-4
Ward
0
Armour
13.21K
Evasion
11.12K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
13%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-37%
Cold Resistance
-37%
Lightning Resistance
-37%
Chaos Resistance
-52%

Max Hit Taken

Physical
9.39K
Fire
685.4
Cold
685.4
Lightning
685.4
Chaos
575.66

Recovery

Life Regen
41.74/s
ES Regen
0/s
ES Recharge
64/s
Mana Regen
5.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
260
Intelligence
240
Dexterity
135
Movement Speed
-16%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0