
[PoE 1] NEW TOTEM ARCHETYPE: MOVING TOTEMS // The Crustacean's Call staff
319689.1K
DPS
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EHP
2.52K
Life
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[PoE 1] My 3.29 League Start Plans & Addressing Some Common Concerns.
258654.28K
DPS
13.41K
EHP
2.56K
Life
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PHRECIA DAY 1 | Easy Mode Ancestral Commander Explosive Arrow | Build Update
74.8K
DPS
23.83K
EHP
3.7K
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Atlas Progression - Mapas blancos | Necro Settlers of Kalguur | Path of Exile 3.25
15.75K
DPS
6.98K
EHP
3.14K
Life
~181![]()
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Newbie Friendly POE Siege Balista Starter Guide 2024!
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EHP
2.37K
Life
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[POE 3.28] - LEAGUE START GUIDE FOR SIEGE BALLISTA / COMPLETE GUIDE / ENJOY A GREAT STARTER BUILD!
1.83K4.6K
EHP
2.22K
Life
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Explosive Arrow Ignite Elementalist [POE 3.25 Updated POB]
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DPS
34.59K
EHP
3.23K
Life
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[3.24 League Starter] Explosive Arrow Ignite Elementalist
343131.44K
DPS
37.77K
EHP
3.69K
Life
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PLAYSTYLE < Clear < For clear you just place down ballistas and run. Bossing < You can start a fight by having all your totems up and ready, then as soon as the boss is targetable use your infernal cry and press focus. During the fight you want to keep to your totem limit all the time. You also want to use your frenzy setup to keep frenzy charges up. Only when you have time for it you want to cast your Arcanist Brand, this is the lowest priority since it's a little unreliable on bosses that move anyway. LEVELING < Be warned that the leveling experience on this is not as smoot
I think I pushed my EA Champ very far. Any ideas?
139.05M
DPS
96.65K
EHP
4.95K
Life
~20![]()
Min Budget
Hi there, This is my pobb.in for my current EA Champion and I want to push through to clearing Uber Elder etc from this build, although I am happy to sell up and change builds as well, but I want to be able to clear ALL content (ubers + clearing maps). I got lucky and sold off a perfect Ashes for some gear so I have 10 Div left, but I've put about 20~ div into my build so far. What would you guys recommend? Any thoughts/improvements I could make? Thanks!
Explosive Arrow Champion - Where to go from here?
1426.75K
DPS
96.73K
EHP
3.79K
Life
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3.22 Snipe - Burning Arrow Elementalist (Armour ver.)
2952.72K
DPS
27.65K
EHP
4.39K
Life
~1.9![]()
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I am thinking of League Starting Chieftain EA ballista, because I feel like it makes more sense than Champion, and can maybe be more "tanky". I would be using the following nodes: Tsalio \- easy resists, 50% of fire res is lightning and cold Valako \- free melding of the flesh with no downsides, stacking max fire res, 90% all res for cheap Arohongui - with enough life regen on gear, this can make our EA ballistas feel really tanky, and they taunt for us while also recouping 10% of their damage taken as life to us, which will feel really good Ramako or Nganahu \- so depen

Path of Exile (POE ) RF Elementalist 3.20
215.04M
DPS
86.28K
EHP
4.32K
Life
~50![]()
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[PoE 3.20] Siege Ballista League Start Guide for Forbidden Sanctum
9414.21K
DPS
6.81K
EHP
1.93K
Life
~17![]()
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[PoE 3.19] Siege Ballista Totems League Start Guide for Lake of Kalandra
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EHP
1.49K
Life
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[Path of Exile 3.18 ready]► Ballista Totem with Explosive Arrow Build - Hierophant Templar in PoE
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DPS
72.37K
EHP
5.66K
Life
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❰Path of Exile 3.16 Scourge❱ Burning Arrow Elementalist (build on hold)
78712.33K
DPS
-
EHP
3.76K
Life
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I have always had a love for ignite builds, playing them as league starters for as long as I can remember. This one is feeling like my most powerful yet, and wanted to get some thoughts on it. A few comments on the PoB in general: 1) Windshriek boots wouldn't be necessary with a +1 curse amulet. 2) Still experimenting with meatshield on golems. If it isn't necessary, wouldn't need unset rings. 3) Large cluster jewel could potentially have better notables What are thoughts people have on the build? Any obvious areas I could make improvements? Some gear is pretty
5m+ dps ignite Explosive Arrow Elementalist
106.01M
DPS
-
EHP
5.19K
Life
~111![]()
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I've never sat down and made a build from complete scratch. First attempt, just wanted to see if I could find something to abuse the new battlemage inquisitor. I think fire wall and burning arrow is an interesting concept. Tried to not use too many unrealistic items, damage is still pretty good even if you just throw in a roth's reach. &x200B; Lvl 91 Inquisitor 4500 Life, max ele res, 1100 ES with ES regen as well &x200B; Flame Wall 443k dps (540k with flasks) &x200B; Burning Arrow 700k dps (883k with flasks) - 1 stack 1.3m dps (1.6m dps with flask) - 5 stack &
My First Ever Build, Testing New Inquisitor... Flame Wall, Burning Arrow
21.62M
DPS
-
EHP
4.51K
Life
~47![]()
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Leveling (Not tested) -Create a witch and level it to for grab flamewall and arcane surge -With Chieftain us Fireball + Arcane Surge to level 4 -Use Holy Flame totem + added fire damge + Combustion and fireball with arcane surge - At level 12 grab searing bond + combustion with HFT - Craft a fire damage wand with an alteration + ruby ring and magic wand or scepter as soon as possible. -Be on the look out for high physical dps bows. -Switch to Artillery ballista after library 2 reds 1 green or 2 greens 1 red Artillery ballista + Elemental damage with Attacks + Added Fire Damage or Vici
Artillery Ballistas Chieftain League Starter Concept
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DPS
-
EHP
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Life
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POE Build Roulette Challenge Finale - EndGame Boss Fights - Burning Arrow Inquisitor | Path of Exile
281.72M
DPS
-
EHP
6.51K
Life
~33![]()
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Massive Gear Update - Burning Arrow Inquisitor Build Roulette | Path of Exile
361.63M
DPS
-
EHP
6.51K
Life
~33![]()
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First Maps Update - Burning Arrow Inquisitor - Build Roulette | Path of Exile
39215.77K
DPS
-
EHP
5.43K
Life
~2![]()
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Burning Arrow Inquisitor Leveling Update! POE Build Roulette | Path of Exile
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DPS
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EHP
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Life
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