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PoE 3.28·Mirage·Hierophant

[PoE 1] My 3.29 League Start Plans & Addressing Some Common Concerns.

by POEGuy1 month ago258Subscribe

DPS
654.28K
Effective HP
13.41K
Life
2.56K
Level
78
Min budget

Overview

[PoE 1] My 3.29 League Start Plans & Addressing Some Common Concerns. is a Path of Exile Hierophant build by POEGuy, made for the Mirage league (3.28). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 654.28K DPS with 13.41K effective HP, 2.56K life, 326 energy shield. Suited for: Ritual. Key uniques include Quill Rain, Wilma's Requital, Skirmish, Daresso's Defiance, Breathstealer.

Build Video

POEGuy's Notes

Hello ma boy, this is the latest "HOW TO LEAGUE START WITH MY (DIRECT HIT DAMAGE!) Explosive Arrow Ballista" Guide. For the actual (DIRECT HIT DAMAGE!) Explosive Arrow Ballista Build Guide you will need to click here: (*will be added soon! I'm working on it) [READ!] FOR THE CAMPAIGN & EARLY MAPPING: Do not stress too much regarding your items. I've adapted this starter to be as lazy & simple as possible! For the most part, you will use generic items found on the ground, purchased from vendors, or acquired through trade (life, resistances, attack speed, elemental damage etc.). There are also some specific item recommendations under each section below. _______________________________________________________________________________________________________________ ACTs 1 - 3 ( TREE: Use Act 1 - 3 LEVELING [HF TOTEM] ) _______________________________________________________________________________________________________________ First Town. buy Purifying Flame ( complete quest Breaking some Eggs. go back to town. ) Buy Holy Flame Totem. This will be your main skills till you reach act 3 (Library). then transition/swap to Explosive arrow ballista. Main setup:- - Purifying Flame ( YOU DROP THIS SKILL GEM WHEN YOU GET THE "ANCESTRAL BOND" KEYSTONE, refer to "Tree" & "Skills" from the POB ) - Holy Flame Totem + Combustion support + Infused Channeling - Flame Wall ( when projectiles pass through these walls they gain added fire damage; you can summon 3 Walls at a time! ) Utility:- - Frost Blink - Flammability ( Curse the enemies with Flammability so you deal more damage ) Auras:- - Clarity - Herald of Ash TIPS: It's okay to have low-quality items in the early Acts! In Acts I - III, items with multiple links and sockets are more valuable than raw stats. You will want to use two sceptres or two wands. We will not use a shield in this phase. When picking up gear in Acts I-III, look for stats that boost your damage, such as: - % increased spell damage - % increased fire damage - +# to Level of all Fire Skill Gems - Adds # to # Fire Damage to Spells *You can gamble for weapon upgrades with the gold that you find. Each town has a vendor that gives you an option to gamble. _______________________________________________________________________________________________________________ ACT 3 - 10 + Early mapping (white and yellow maps) ( TREE: Use Act 3 - 10 LEVELING [EA BALLISTA] ) _______________________________________________________________________________________________________________ Once you reach the Library, you should be buying this setup for next Acts and early mapping till you hit level 78 aprox. You will need to level up your gems after you buy them. For that -> Go to "The Docks" (area in act III) and kill some monsters there. You will continue with the campagn once Explosive Arrow reaches level 2 Main Setup: - Explosive Arrow - Ballista Totem Support - Elemental Damage with Attacks - Lesser Multiple Projectiles (when you find a 4-link item; HELPS A LOT WITH THE MONSTER CLEARS ) Utility:- - Frost Blink - Steelskin + Automation - Frenzy + Manaforged arrows + Mirage Archer (Optional) + Culling Strike (Optional) - Flammability ( Curse the enemies with Flammability so you deal more damage ) Auras:- - Clarity - Precision ( [READ!]after completing the campign swap Precision with Purity of Elements) TIPS:- 1) CHECK VENDORS for a 4 link with 2 green & 2 red // else go on the TRADE WEBSITE and buy an item with these links! ( should be very cheap on trade ). You can also GAMBLE a Body Armour with Armour and Evasion in Act 3. FOR LINKED ITEMS. 2) DO NOT WEAR A QUIVER THAT HAS *PIERCE EFFECTS* ( AVOID the PENETRATING QUIVER base as it will nerf your damage srastically!!! ) 4) COMPLETE THE 3 LABS BEFORE MAPPING. Recommended:- a) first lab - before killing Daresso and Kaom ( allocate pursuit of faith ) b) second lab - Do it somewhere in the middle of Act Act 8 (allocate Ritual of Awakening) c) third lab - before you kill Kitava in ACT 10. (allocate convication of power ) // for the rare items ( Explosive Arrow Ballista phase ) look for: ATTACK SPEED, INCREASED ELEMENTAL DAMAGE WITH ATTACKS & INCREASED FIRE DAMAGE _______________________________________________________________________________________________________________ SWAP TO THE "ENDGAME SETUP" somewhere in late red maps. Open the Written Build Guide and you have everything that you need: (*will be added soon! I'm working on it) Before that you can use these items to help you (optional): the best-in-slot weapon you can use is this unique bow: Quill Rain *Make sure to take the mastery that converts % Projectile Speed into % increased Damage once you reach it. This cheap bow alone will carry you on easy mode to yellow maps / early red maps. This is a pretty common unique bow! Another great unique item you can use during is the: Skirmish quiver. It grants you one additional totem and helps with Intelligence, mana regeneration, and accuracy. Plus, it's a very cheap quiver! Daressos-Defiance body armour (4-link; link it yourself is cheap!) It grants us permanent Onslaught with no downside, since the Hierophant maintains 4 permanent Endurance Charges at all times. It also increases the effect of Onslaught by 100%, giving us 40% increased attack speed and movement speed. On top of that, it provides high Armour and Evasion, as well as a decent amount of Life. _______________________________________________________________________________________________________________ For help, join the Discord server here (we have two dedicated Build Support Channels): https://discord.gg/92ab6Zs3ZT My Youtube: https://www.youtube.com/@poeguy007/videos You can insult me live on stream here: https://www.twitch.tv/poeguy007 Good Luck!

Gear

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Quill Rain
Wilma's Requital
Daresso's Defiance
+1 Fire Skills / Or +2 Gem Amulet / Or Replica Dragonfang with +3 Explosive Arrow
GENERIC RINGS (life, elemental damage to attacks, resistances)
GENERIC RINGS (life, elemental damage to attacks, resistances)
Breathstealer
GENERIC BELT (life, elemental damage to attacks, resistances)
GENERIC BOOTS (movement, life, resistances)
Skirmish
Light Of Meaning (with 6% Increased Fire Damage)
LETHAL PRIDE TIMELESS JEWEL with "10% chance to Intimidate" (check the guide if you don't know how to buy one)
RANDOM JEWEL TO TRIGGER THE "ELEMENTAL EQUILIBRIUM" Keystone!
WATCHER's EYE with "Chaos Resistance while Affected by Purity of Elements"

Skills

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Body Armour

  • Explosive ArrowExplosive Arrow21/20WMain
  • Ballista TotemBallista Totem20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • LifetapLifetap20/20W
  • CombustionCombustion20/20W
  • CrueltyCruelty20/20W

Weapon 1

  • FrenzyFrenzy20/20W
  • FlammabilityFlammability20/20W
  • Blood RageBlood Rage20/20W
  • Summon Ice GolemSummon Ice Golem20/20W
  • LifetapLifetap20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Amulet

  • GraceGrace21W
  • Purity of ElementsPurity of Elements20/20W
  • Raise SpectreRaise Spectre21/20W
  • Minion LifeMinion Life20/20W

Gloves

  • SteelskinSteelskin20/20W
  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W
  • LifetapLifetap20W

Boots

  • DashDash20/20W
  • Second WindSecond Wind20/20W
  • LifetapLifetap20W

Passive Tree

Passive tree 3.28
scroll to zoom
Hierophant
Hierophant
Farrul Bloodline
Farrul Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Shakari
Runegraft
Runegraft of Gemcraft

Character Stats

Level
78

Damage

Full DPS
0
Hit DPS
654.28K
Damage over Time
269.94K
Ignite DPS
269.94K
Culling DPS
0
Reservation DPS
0
Average Hit
1.82M
Average Damage
526.1K
Burst Damage
526.1K

Attack & Crit

Attack/Cast Rate
3.42/s
Hit Rate
1.24/s
Hit Chance
100%
Accuracy
3.84K
Crit Chance
19%
Crit Multiplier
100%
AoE Radius
3.2 m
Totem Limit
8
Mana Cost
0
Life Cost
85

Defence

Effective Hit Pool
13.41K
Life
2.56K
Energy Shield
326
Mana
0
Ward
0
Armour
5.66K
Evasion
12.27K
Phys Damage Reduction
49%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
87%
Evade (Melee)
60%
Evade (Projectile)
60%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
26%
Cold Resistance
26%
Lightning Resistance
26%
Chaos Resistance
-60%

Max Hit Taken

Physical
7.23K
Fire
7.88K
Cold
7.88K
Lightning
7.88K
Chaos
3.14K

Recovery

Life Regen
271.3/s
Net Life Regen
174.36/s
ES Regen
0/s
ES Recharge
326/s
Mana Regen
77.4/s
Total Degen
96.94/s

Attributes & Utility

Strength
156
Intelligence
136
Dexterity
352
Movement Speed
8%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0