3.29 Leaguestart testing - Elemental Hit Slayer (1-80)
Elemental Hit·Slayer·Mapping
392KDPS13.2KEHP2.81KLife~125
Budget
Zero to Hero - Alch & Go ONLY Ep. 1 Path of Exile 3.28 Mirage
Elemental Hit·Slayer·Simulacrum·Mapping
740KDPS21.7KEHP3.76KLife~177
Budget
Eater of Worlds HCSSF - PoE 3.28 Mirage - Elemental Hit Slayer
Elemental Hit·Slayer
364KDPS126KEHP6.33KLife~3.9
Budget
One of the SMOOTHEST SSF Builds I've Ever Played!!
Elemental Hit·Slayer
9.55MDPS196KEHP6.22KLife~19
Budget
Gauntlet Guide + SSF Tips (Elemental Hit Duelist)
Elemental Hit·Aristocrat
103KDPS56.5KEHP4.85KLife~1.5
Budget
Path of Exile 3.24| SSF Ruthless Scion Maven's Invitation:1
Elemental Hit·Ascendant
277KDPS8.86KEHP2.5KLife~1.3
Budget
“An emperor is only as efficient as those he commands.”
Path of Exile 3.24| SSF Ruthless Acsendant @Yellomap Boss
Elemental Hit·Ascendant
129KDPS8KEHP2.51KLife~125
Budget
Manaforged Saboteur - THE BUILD WITH ALL THE ARROWS - PART 2
Scourge Arrow·Saboteur·Legion·Abyss
5.21MDPS50.6KEHP4.4KLife~5.3
Budget
[SSF SC] Lucky Lightning Ele Hit Ballista Champ (until I get Xoph's Blood)
Elemental Hit·Champion
1.77MDPS38.4KEHP4.43KLife~5.6
Budget
Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) x3, Hypothermia (Library) A4 - Chain, Barrage Support, Mark on Hit A6 - Hydrosphere, Elemental Weakness Rush Elemental Equilibirum and Point Blank
3.21 Elemental Hit Raider
Elemental Hit·Raider·Bossing·Heist
1.38MDPS13.8KEHP2.96KLife~35
Budget
Elemental Hit Ballista Champion with Wilma's was my favourite build of Sanctum (SSF btw) and it gets massive buffs for 3.21: ~~Reliable "covered in ash" via Xoph's Blood buffs~~ \+2 Proj from tree 100% increased Damage with Hits against Ignited Enemies Transfer Mark Mastery \+1 max all res (from Reservation Mastery) The character had around 8m shaper dps and manages to hit 13.5m shaper dps with changes (if 3.21 dev pob is correct). ~~3.21 pob:~~ ~~ 3.20 pob
My favourite build of 3.20 got massive buffs (Ele Hit Ballista Champ)
Elemental Hit·Champion·Sanctum
13.5MDPS60.5KEHP4.33KLife~8.5
Budget
Gems Needed A1 - Elemental Hit x2, Steelskin, Onslaught, Dash A2 - Trinity x2, Elemental Damage with Attacks x2, Increased Critical Damage Support x2, Summon Skitterbots, Power Charge on Crit A3 - Grace, Second Wind, Sniper's Mark, Inspiration (Library) A4 - Chain, Barrage, Mark on Hit A6 - Hydrosphere, Elemental Weakness Flame Golem
3.20 Elemental Hit Raider League Start
Elemental Hit·Raider·Mapping
143KDPS15.3KEHP2.27KLife~35
Budget
[3.16] Ele Hit Wander vs Cortex, Conquerors and Sirus
Elemental Hit·Deadeye·Mapping·Heist
22MDPS4.65KLife~41
Budget
[3.16] Ele Hit Wander vs Maven
Elemental Hit·Deadeye·Heist
13.1MDPS4.82KLife~41
Budget
Pob fork: Disclaimer: I only play solo/with IRL friends, so this is technically SSF. I don't give a fuck about meta, I play to have fun. I league started with this build in mind and created it as I went. So, this is honestly my very first self-made build. So far so good, both the clear and single target feel good. I stumbled upon the combination of Sniper's Mark (spellslinger) + Pierce. You never have to think about what target is marked due to the fact that Marks are no longer a namelock skill. It also works beautifully because of how Subprojectiles work now:
[WIP, looking for feedback] Tri Ele Hit Wander Golementalist (def not Meta, but fun)
Elemental Hit·Elementalist·Mapping
501KDPS5.65KLife~6
Budget
[PoE 3.12] Replica Dreamfeather Scaling Elemental Hit to its LIMITS - 1m+ Armour Ascendant
Elemental Hit·Ascendant·Heist
4.04MDPS4.9KES~43
Budget
(NERFED IN 3.15) Path of Exile - My 3.9 League Start Build - Deadeye Ele Hit Mines (tri-element, EE)
Elemental Hit·Deadeye
33.3KDPS3.47KLife~32
Budget













