3.29 Leaguestart testing - Elemental Hit Slayer (1-80)
1 month ago268
392.34K
DPS
13.21K
Effective HP
2.81K
Life
Overview
3.29 Leaguestart testing - Elemental Hit Slayer (1-80) is a Path of Exile Slayer build by Ventrua, made for the Mirage league (3.28). It is centered on Elemental Hit and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 392.34K DPS with 13.21K effective HP, 2.81K life. Suited for: Mapping. Key uniques include Le Heup of All.
Build Video
Ventrua's Notes
Slayer Elemental Hit Leaguestart test for 3.29 Curse of the Allflame league, will update the title and post a pinned comment if Ele Hit gets changed/nerfed and how it would compare to this run
My PoB at the end of the run: https://pobb.in/XYuuXGJo3Otg
Ruetoo's 3.28 Ele Hit progression and endgame PoB: https://pobb.in/i8Y5cTiF7qk3
FAQ Why level 80? That's around the time where most builds would want to shop for significant upgrades and I didn't want to limit myself into SSF starter builds only for these runs.
Why Mirage? It's just more fun, hopefully GGG keeps the extra encounter density in campaign going forward
Filter? GPEleHit from Gucci - make sure to follow the instructions in the description on his profile if you want to use it https://www.pathofexile.com/account/view-profile/GucciPradas-3875/item-filters
Why no tincture? Didn't find one and it was a SSF run, you should absolutely be using one instead of the second life flask.
Why sword + claw? Dualwield mastery gives you 60% increased damage if you have 2 different weapons and there is no real downside to using 2 weapons if you don't have weapon specific passives. Usually you go dual claws when you switch to crit.
When should I swap crit? Level 80-85 depends on your gear, you want to have two decent claws with crit (Mortem Morsu is very good and is usually cheap).
Watch live at ► https://www.twitch.tv/ventrua Follow on Twitter ► https://twitter.com/TheVentrua
00:00 - Act 1 19:30 - Elemental Hit Swap 37:41 - Act 3 55:46 - Act 4 1:15:02 - Act 5 1:28:15 - Act 6 1:44:24 - Act 7 1:57:37 - Act 8 2:15:11 - Act 9 2:29:30 - Act 10 2:50:40 - Mapping 3:52:25 - Final Thoughts
Gear










Skills
Passive Tree


Character Stats
- Level
- 80
Damage
- Full DPS
- 0
- Combined DPS
- 392.34K
- Hit DPS
- 369.93K
- With Poison DPS
- 369.93K
- With Ignite DPS
- 392.34K
- With Bleed DPS
- 369.93K
- Damage over Time
- 22.42K
- Ignite DPS
- 22.42K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 54.47K
- Burst Damage
- 53.07K
Attack & Crit
- Attack/Cast Rate
- 6.79/s
- Hit Chance
- 100%
- Accuracy
- 3.22K
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 14
- Life Cost
- 0
Defence
- Effective Hit Pool
- 13.21K
- Life
- 2.81K
- Energy Shield
- 1
- Mana
- 140
- Ward
- 0
- Armour
- 805
- Evasion
- 1.18K
- Phys Damage Reduction
- 31%
Mitigation & Avoidance
- Block
- 60%
- Spell Block
- 0%
- Spell Suppression
- 44%
- Evade (Melee)
- 3%
- Evade (Projectile)
- 3%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+47%)
- Cold Resistance
- 75% (+26%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 4.67K
- Fire
- 17.92K
- Cold
- 17.92K
- Lightning
- 17.92K
- Chaos
- 2.35K
Recovery
- Life Regen
- 186.8/s
- Net Life Regen
- 101.8/s
- ES Regen
- 0/s
- ES Recharge
- 1/s
- Mana Regen
- 12.9/s
- Life Leech
- 612.93/s
- ES Leech
- 0/s
- Mana Leech
- 129.78/s
- Total Degen
- 85/s
Attributes & Utility
- Strength
- 173
- Intelligence
- 103
- Dexterity
- 258
- Movement Speed
- 87%
- Endurance Charges
- 4
- Frenzy Charges
- 5
- Power Charges
- 3
- Rage
- 30
- Devotion
- 0
- Item Rarity
- 25%