Hey guys! Wanted to try to make an Explosive Concoction build, but I like fancy stuff, so I wanted to spice it up a bit and include other stuff as well. This started out as a minion-based build but I soon came to realize that mixing up too much stuff isn't getting me anywhere so I dropped it. Anyway, the basis of the build lies in the fact that Explosive Concoction relies on flasks to work so what I wanted to do here is create a build that will rely mostly on flasks to do its work. I thought that the build could maybe work as Pathfinder, but the Pathfinder ascendancy isn't very convenient for
Scion Explosive Concoction + Discharge (Flask-based build)
Explosive Concoction·Ascendant·Mapping
821KDPS4.56KLife~99
Budget
Hey guys! I love theorycrafting and the new gems and items have given me food for my curiosity, this time around I decided to create a build with intuitive link based on minions. Here's my concept: I like how Discharge plays out, so I wanted to include it in this build. It's also a convenient spell to pair with the rest because you don't have to cast it regularly, saving you from mana issues you would have due to Intuitive Link. So I want minions spells and charges, best ascendancy to pair all these is Guardian. Next, I need a plan. How am I going to generate charges for Discharge reliably? N
696KDPS5.76KLife~59
Budget
Hello guys, I got this idea for an Occultist build inspired by the elemental dot buffs and the new chaos mastery revealed. I worked on this idea a few days ago, but the new chaos mastery reveal seems a pretty good fit for this build so, I included it in my build. Ok, a few words first. I want to point out that this build is not what someone would call "optimal", but it combines various features to create a beautiful result and what I would call a fun playing experience. If you 're fan of Torchlight, Grim Dawn etc. then you know what I'm talking about. So, what are the elements of the build?
490KDPS7.13KES~2.6
Budget
Hello guys! I 've already started theorycrafting for 3.16, I know that things are going to be vastly different but I can't help but mess around with PoB and create various builds. I 've been messing with CoC ever since I started messing with pob and one thing I don't like with CoC builds is that your trigger skill doesn't do damage. This build solves this issue and divides the damage between the trigger skill and the spell, so both your main skills do equally substantial damage. In this build, I'm taking advantage of certain key passive and ascendancy nodes, as well as certain skill gems and
CoC Power Siphon + Glacial Cascade Triple Herald Elementalist
Glacial Cascade·Elementalist
939KDPS3.94KLife~5.9
Budget
I know that the upcoming changes in 3.16 are going to change everything but this is the tankiest CI build I 've ever made so far and wanted to share. Damage is pretty low though. Advice on how I could improve it is welcome. Here's the pob link:
Winter Orb CI Trickster tanky build
Winter Orb·Trickster
560KDPS8.43KES~5.1
Budget
Hello guys! I don't have a lot of experience in the game but I love creating my own builds and this is one of the builds I'm thinking that maybe I can take on for next league. Ever since I layed my eyes on BMC, I just loved it and even though I know it's not in good place I'm still trying to make something out of it. This build is my last creation that includes this new and intriguing Warcry and I think it can get you somewhere. So let's talk about the elements of this build. To begin with, it's a CI build, which means I don't know if it's good for that alone. I 've played ES-based builds but
Inquisitor Wild Strike + Wave of Conviction BMC - CI (Theorycrafting)
Wild Strike·Inquisitor
907KDPS6.78KES~4.9
Budget