My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
Burning Arrow·Saboteur
1.35MDPS4.01KLife~5.1
Budget
Hello guys! I 've played a Barrage build in a CoC setup with Poet's Pen and Flame Wall before and liked it and I thought I could maybe try something similar, with the difference that Barrage will be my main damaging skill. Made a pob that looks quite promising, Sirus dps is 1.7 million with Enemy Low-Life ticked and by the looks of it, its defenses seem ok, though I could use a second opinion regarding this matter. The build has about 7500 EHP, but no other defenses other than block, Rumi's and Endurance Charge generation which is questionable. I'm using Rote Reinforcement for Endurance Charg
Assassin Poet's Pen Barrage Fire Conversion with Flame Wall
Barrage·Assassin
1.72MDPS3.84KLife~8.1
Budget
Hey guys! Wanted to try to make an Explosive Concoction build, but I like fancy stuff, so I wanted to spice it up a bit and include other stuff as well. This started out as a minion-based build but I soon came to realize that mixing up too much stuff isn't getting me anywhere so I dropped it. Anyway, the basis of the build lies in the fact that Explosive Concoction relies on flasks to work so what I wanted to do here is create a build that will rely mostly on flasks to do its work. I thought that the build could maybe work as Pathfinder, but the Pathfinder ascendancy isn't very convenient for
Scion Explosive Concoction + Discharge (Flask-based build)
Explosive Concoction·Ascendant·Mapping
821KDPS4.56KLife~99
Budget
Hey guys! Love the changes so far, the only thing I worry about is those big-value thread of hope setups that got hurt. Anyway, messed around with a few builds and finally managed to put together a nice build with Burning Arrow as Trickster. Maybe Trickster is not the best ascendancy for Burning Arrow especially after the changes in which Burning Arrow loses its burning debuff and gains flat damage but hopefully it's going to be just as good. In fact, I have made some adaptations to the build, splitting the focus to both flat damage and dot using Immolate and Cruelty. Unfortunately I can't tel
Theorycrafting: Burning Arrow Trickster
Vaal Burning Arrow·Trickster
1.75MDPS4.55KLife~7.1
Budget
I know that the upcoming changes in 3.16 are going to change everything but this is the tankiest CI build I 've ever made so far and wanted to share. Damage is pretty low though. Advice on how I could improve it is welcome. Here's the pob link:
Winter Orb CI Trickster tanky build
Winter Orb·Trickster
560KDPS8.43KES~5.1
Budget
Hello guys! I don't have a lot of experience in the game but I love creating my own builds and this is one of the builds I'm thinking that maybe I can take on for next league. Ever since I layed my eyes on BMC, I just loved it and even though I know it's not in good place I'm still trying to make something out of it. This build is my last creation that includes this new and intriguing Warcry and I think it can get you somewhere. So let's talk about the elements of this build. To begin with, it's a CI build, which means I don't know if it's good for that alone. I 've played ES-based builds but
Inquisitor Wild Strike + Wave of Conviction BMC - CI (Theorycrafting)
Wild Strike·Inquisitor
907KDPS6.78KES~4.9
Budget