PoE 3.15·Expedition·Occultist
Fun multi-button DoT build with Occultist for 3.16
by manthos_884 years ago
- DPS
- 489.51K
- Energy Shield
- 7.13K
- Level
- 95
- Min budget
Overview
Fun multi-button DoT build with Occultist for 3.16 is a Path of Exile Occultist build by manthos_88, made for the Expedition league (3.15). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 489.51K DPS with 232 life, 7.13K energy shield. Suited for: Blight. Key uniques include Allelopathy, Prism Guardian, Shavronne's Wrappings, Rainbowstride, Presence of Chayula.
manthos_88's Notes
Hello guys, I got this idea for an Occultist build inspired by the elemental dot buffs and the new chaos mastery revealed. I worked on this idea a few days ago, but the new chaos mastery reveal seems a pretty good fit for this build so, I included it in my build.
Ok, a few words first. I want to point out that this build is not what someone would call "optimal", but it combines various features to create a beautiful result and what I would call a fun playing experience. If you 're fan of Torchlight, Grim Dawn etc. then you know what I'm talking about.
So, what are the elements of the build? We use 3 main skills: Blight, Vortex and Cold Snap. Because Vortex works best with Frostbolt, we include it as a source of "auto-cast" using CwC with Blight. As a result of this we lose a lot of potential dps on Blight, but we get smoother Vortex casts with a lot more AoE. The way I expect this build to play out is frequent casts of Cold Snap and Blight and occasional casts of Vortex when you want larger AoE.
Our Ascendancy choices are Void Beacon, Frigid Wake, Withering Presence and Vile Bastion. What I love about this build is that Void Beacon benefits both our Chaos and Cold skills and that we stack a lot of Energy Shield regen from Vile Bastion, Cluster Jewels and Auras, which makes us pretty tanky.
We 're going Low-Life and since we 're using Withering Presence, stacking chaos resistance with Presence of Chayula makes going for the recently revealed new Chaos mastery a fine choice. We do have the chaos res anyway, so why not take advantage of it?
For auras and buffs we use Malevolence, Discipline, Vitality, Clarity, Summon Skitterbots, and Tempest Shield (I use Arctic Armour in PoB as a placeholder). We obviously also have Zealot's Oath (otherwise Vitality wouldn't make sense). For cluster jewels we have 2 setups with spell damage and generic damage over time and multi, along with Life and ES on kill and Energy Shield regen. We also use one small cluster jewel with Rote Reinforcement, just for the extra block and Endurance Charge generation. There is probably room for more cluster jewels, I would possibly go for small cluster jewel with curse effect or ES cluster jewel with Energy From Naught or Savour the Moment.
Our defenses are decent. We have around 7100 ES and 36/36 block, along with the large amount of regen that we get from all the stuff I mentioned above.
The build is pretty expensive, but I think that you if you start small and work your way up, it can be ok as league-starter. I expect that most people here won't like it because they 're looking for efficiency, but if you 're looking for something more fun and chill-out you can give it a shot. I may go with it myself as league-start. It's on my list.
Combined dps is around 1.6 million and I expect it to be higher taking into account the cold dot buffs and possibly new clusters with cold dot as well, maybe even a mastery. I also expect ES amount to be higher due to the gear changes. So, we basically get more damage and more ES that what is shown in current PoB.
I haven't yet decided on flasks but Rumi's Concoction is a no-brainer, then maybe sulphur Flask and most probably quicksilver.
Anyway, here 's the PoB link:
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 489.51K
- Hit DPS
- 28.41K
- With Poison DPS
- 28.41K
- With Ignite DPS
- 28.41K
- With Bleed DPS
- 28.41K
- Damage over Time
- 461.1K
- Average Hit
- 29.07K
- Average Damage
- 29.07K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Rate
- 0.98/s
- Cooldown
- 1.02s
- Hit Chance
- 100%
- Crit Chance
- 7%
- Crit Multiplier
- 150%
- Mana Cost
- 56
- Life Cost
- 0
Defence
- Life
- 232
- Energy Shield
- 7.13K
- Mana
- 319
- Ward
- 0
- Armour
- 574
- Evasion
- 19
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 36%
- Spell Block
- 36%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+14%)
- Cold Resistance
- 75% (+14%)
- Lightning Resistance
- 75% (+19%)
- Chaos Resistance
- 75% (+2%)
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.06K/s
- Mana Regen
- 170.4/s
- Life Leech
- 0/s
- ES Leech
- 5.31/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 128
- Intelligence
- 529
- Dexterity
- 132
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 30%