- DPS
- 696.04K
- Life
- 5.76K
- Level
- 97
- Min budget
Overview
Theorycrafting: Intuitive Link-Minion Mapper is a Path of Exile Guardian build by manthos_88, made for the Scourge league (3.16). It is centered on Discharge and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 696.04K DPS with 5.76K life. Suited for: Mapping, Bossing. Key uniques include The Baron, Stranglegasp.
manthos_88's Notes
Hey guys! I love theorycrafting and the new gems and items have given me food for my curiosity, this time around I decided to create a build with intuitive link based on minions. Here's my concept:
I like how Discharge plays out, so I wanted to include it in this build. It's also a convenient spell to pair with the rest because you don't have to cast it regularly, saving you from mana issues you would have due to Intuitive Link. So I want minions spells and charges, best ascendancy to pair all these is Guardian. Next, I need a plan. How am I going to generate charges for Discharge reliably? New nodes with Charge generation on block along with Versatile Combatant seems like a good choice for a mapper. And what about minion nodes? I can't possibly travel around the whole tree. The new amulet Stranglegrasp with capability of giving you 4 anoints is the solution. Then, how am I going to scale dps? Since I'm planning on pathing towards the Marauder and Duelist area, it's difficult to increase minion and spell damage, so I need some "cheats". Best bet is to go with the Baron and Zombies and take advantage of the Strength-stacking with Iron Will to scale Discharge dps. What about Auras? I can't really find anything that can increase my overall dps. Too bad, I'll just go with Skitterbots and Purity of Elements, the latter of which happens to be an incredibly good defensive tool in this build.
This was my thought process for this build. How the build turns out to be is like this:
Some key pointers for the build:
- The build is meant for mapping. Bossing would be really bad, as you rely mostly on block for Charge Generation.
- Link target is Stone Golem. Stone Golem should cast Discharge about every 2 seconds, which will be a lot weaker than your Discharge, as minions don't benefit from extra charges (I'm not entirely certain about this, that's what I've figured out by messing around with pob). Still, it's considerable extra damage.
- Gameplay is meant to be like Leap Slam on mobs, cast Enduring Cry to taunt and generate charges, cast Discharge. While Discharge is on cd, let minions do the rest.
Disclaimer: The build could be a total failure. This is simply theorycrafting. I just wanted to put my idea on the table.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 696.04K
- Hit DPS
- 622.57K
- With Poison DPS
- 622.57K
- With Ignite DPS
- 696.04K
- With Bleed DPS
- 622.57K
- Damage over Time
- 73.48K
- Ignite DPS
- 73.48K
- Average Hit
- 1.25M
- Average Damage
- 1.25M
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 48%
- Crit Multiplier
- 389%
- Mana Cost
- 63
- Life Cost
- 0
Defence
- Life
- 5.76K
- Energy Shield
- 0
- Mana
- 146.84
- Ward
- 0
- Armour
- 11.52K
- Evasion
- 20
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 50%
- Spell Block
- 50%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+34%)
- Cold Resistance
- 75% (+38%)
- Lightning Resistance
- 75% (+39%)
- Chaos Resistance
- 23%
Recovery
- Life Regen
- 465.57/s
- ES Regen
- 0/s
- Mana Regen
- 68.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 1.12K
- Intelligence
- 179
- Dexterity
- 168
- Movement Speed
- 47%
- Endurance Charges
- 7
- Frenzy Charges
- 5
- Power Charges
- 4
- Devotion
- 0