Building Poison Storm Rain Mines Assassin - Level 66-77 - Keepers GSF EP 17
Storm Rain·Assassin·Mapping
255KDPS10.4KEHP2.46KLife~1.8
Budget
Scourge Arrow Traps Is One Disgusting Build As A Blind Prophet But It Also Leaves You Blind
Scourge Arrow of Menace·Blind Prophet
1.09MDPS33.2KEHP6.34KLife~9.4
Budget
Obscure Skills Made Playable #22 - Tornado Shot of Cloudburst 3.25 Saboteur
Tornado Shot of Cloudburst·Saboteur·T17
2.5MDPS22.4KEHP3.57KLife~5.8
Budget
Explosive Arrow, Locus Mine, Trap, Saboteur - Definitely a Guide
Explosive Arrow·Saboteur·Mapping·Ritual
4.04MDPS102KEHP6.41KLife~2.7
Budget
EA Saboteur, V3.1, SSFHC, Settlers of Kalguur 3.25 POE
Explosive Arrow·Saboteur
7.89MDPS77.2KEHP5.57KLife~2.6
Budget
Explosive arrow mines has some big potential
Explosive Arrow·Saboteur
9.36MDPS22.9KEHP3.89KLife~2.5
Budget
3.19 | BPL Build Showcase - Toxic Rain Saboteur ft. Sunblast
Toxic Rain·Saboteur·Mapping
200KDPS33.4KEHP4.26KLife~2.5
Budget
So I am working on this build and I was wondering how many beam overlaps would realistically to be expected? Imagine pre-casting your traps under the boss, then triggering your max amount of traps under the boss for sick overlaps? Especially with the buffed Elemental Bows, this might be really good? Thanks for your input. &x200B; EDIT: Maybe I need more projectiles in this to even further pump up the damage? &x200B; EDIT2: Now has 5 Arrows per Trap which guarantees 100 Arrows burst o
[THEORY] Storm Rain Trap Saboteur 3.17
Storm Rain·Saboteur
19.7MDPS3.67KLife~2.1
Budget
My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
Burning Arrow·Saboteur
1.35MDPS4.01KLife~5.1
Budget
3.15 Explosive Arrow Trap LV.100 7900HP
Explosive Arrow·Saboteur
22.5MDPS6.97KLife~53
Budget
130M+ dmg Storm Rain Doomfletch Trapper (preload; 20-30ex budget)
Rain of Arrows·Saboteur·Bossing
42.4MDPS3.79KLife~4.5
Budget
Leaguestarter for 3.15, Storm Rain Miner Saboteur (Update: don't play this, mine targeting is trash)
Lightning Arrow·Saboteur
847KDPS3.54KLife~1.1
Budget
PoE 3.13 My Plan for the Ziz Race Gauntlet
Toxic Rain·Trickster
2.72KDPS954Life~1.9
Budget
[POE *OUTDATED*] Toxic Rain Miner Build Guide (Saboteur) - Great League Start for Ritual
Toxic Rain·Saboteur·Ultimatum·Ritual
1.14MDPS5.67KLife~7.5
Budget
Poe 3.13 Playing it Wrong! - Toxic Rain Miner League Starter Update Day 7 - Echoes of the Atlas
Toxic Rain·Saboteur·Ritual
3.63MDPS5.24KLife~3.6
Budget
Poe 3.13 Toxic Rain Miner League Starter Update Day 5 - Changes to Skills and Tree and Gear
Toxic Rain·Saboteur·Ritual
3.4MDPS4.69KLife~3.8
Budget
Poe 3.13 Toxic Rain Miner League Starter Update - Changes to Skills and Tree - Very Strong
Toxic Rain·Saboteur·Ritual
2.58MDPS4.48KLife~2.1
Budget
[3.13] Toxic Rain Mines Trickster - League Start Endgame FULL GUIDE - MELT AND SLOW ALL TEN BOSSES
Toxic Rain·Trickster·Mapping·Harvest
700KDPS4.36KLife~5.8
Budget
3.12 Heist League Starter: Toxic Rain Mines Trickster
Toxic Rain·Trickster·Mapping·Bossing
800KDPS4.32KLife~34
Budget
Path of Exile 3.10 Delirium - My Top 5 (no bullshit/affordable, easy to level, after patch notes)
Split Arrow·Saboteur·Simulacrum·Mapping
352KDPS6.18KLife~6.5
Budget
Blast Rain Mine doing Conqueror Bosses + Sirus awaken 8
Blast Rain·Saboteur·Mapping
78.2KDPS5.63KLife~6.1
Budget


















