[3.29] Animate Weapon Necromancer showcase
Animate Weapon·Necromancer·T17·Legion
176MDPS610KEHP3.37KLife~280
Budget
[3.28] Lightning Animate Weapon Puppeteer Build (Phrecia event)
Raise Spectre·Puppeteer
92.1MDPS593KEHP3.27KLife~77
Budget
Aarakali Servant - Animate Weapons | Day 3 Update | POE 1 ROTA | Phrecia V4.0
Animate Weapon·Servant of Arakaali
36.3MDPS643KEHP4.48KLife~46
Budget
It took me 69 hours to get 4 Voidstones in Ruthless SSF - Path of Exile Mirage 3.28
Animate Guardian·Guardian
1.39MDPS38.9KEHP4.58KLife~60
Budget
PoE 3.27 Phrecia 2.0 - AW Puppeteer - Simulacrum Wave 13 - 15
Animate Weapon·Puppeteer·Simulacrum
25.1MDPS292KEHP4.66KLife~13
Budget
PoE 3.27 Phrecia 2.0 - Animated Weapon Puppeteer - Uber Elder
Animate Weapon·Puppeteer
35.2MDPS260KEHP4.55KLife~12
Budget
PoE 3.27 (Phrecia) - My top 2 minion starters for the upcoming event
Animate Weapon·Puppeteer·Ritual
34.1MDPS343KEHP4.58KLife~17
Budget
POE 3.26 - Chains of Command Simulacrum 14-15 Wave
Animate Guardian of Smiting·Necromancer·Simulacrum
128KEHP2.24KLife~57
Budget
Poe 3.23 Animate Weapon of Ranged Arms The Eater of Worlds(not Uber)
Animate Weapon·Necromancer·Simulacrum
37.9KEHP4.31KLife~11
Budget
That's my league starter, took me a while to figure out and to build (i'm not a minion player) I don't like minions builds because they are button heavy, so i tried to build this one to be minimal (1 main + 2 utility) So far it's doing some pretty good damage, and there is not much to press 1. right click for your AW 2. (occasionally) the big guardian RF 3. (on bosses) arcanist brand for mark + offering (pob doesn't calculate AG of Smithing, i expect total DPS to be at least 1.5x) PoB (target): PoB (current):
Animate Weapon of Self Reflection + Animate Guardian of Smiting | with Banishing Blade (heist weapon)
Animate Weapon·Guardian·Heist
9.39MDPS23.2KEHP4.74KLife~17
Budget
Animate Weapon of Self Reflection build Update - POE Affliction
Animate Weapon·Ascendant·Mapping
3.11MDPS35.1KEHP4.39KLife~7.6
Budget
Animate Weapon of Self Reflection - White Wind - POE Affliction leaguestart
Animate Weapon·Ascendant·Mapping
744KDPS24.2KEHP3.22KLife~4.1
Budget
GUARDIAN RANGED ANIMATE WEAPON!! - League Start Build Guide - PoE 3.23 Affliction - New Minion Gem
Animate Weapon·Guardian·Mapping·Blight
4.74MDPS130KEHP5.24KLife~3.1
Budget
Animate Weapon Is The Weirdest Minion Build I've Played
Animate Weapon·Necromancer·Simulacrum
49.9MDPS18.3KEHP4.51KLife~76
Budget
PoE 3.21 SSFSC (3:58) Fresh League,Leveling Necromancer Animate Weapons.
Raise Zombie·Necromancer·Lab Runner·Mapping
177KDPS7.21KEHP2.47KLife~1.7
Budget
PoE 3.21 (Crucible) - Currency farming Guide for Packsize Harvest/Expedition & Jun ~5-10 div/h
Animate Weapon·Necromancer·Mapping·Expedition
4.68MDPS138KEHP4.35KLife~7.1
Budget
PoE 3.21 (Crucible) - Cold Conversion Animate Weapon Necromancer build guide
Animate Weapon·Necromancer
4.59MDPS∞EHP4.31KLife~7.1
Budget
POE 3.20 (3:50) Necromancer Animate Weapon. A10 Kitava, Merc Lab, All skill points, Deathless.
Raise Zombie·Necromancer·Lab Runner·Legion
3.99KEHP2.73KLife~178
Budget
Been a while since I played AW, kind of excited for a Vaal AW skill. Threw together a quick build: Edited United for the mod changes. I took the Mana Mastery node for Clarity reservation, but added the new mana efficiency res to configs in its place. Any thoughts?
[ POE 3.20 FORBIDDEN SANCTUM ] GAUNTLET RIP SADFACE
Summon Raging Spirit·Necromancer·Mapping·Sanctum
∞EHP5.08KLife~2.6
Budget
[ POE 3.20 FORBIDDEN SANCTUM ] GAUNTLET - DAY 2 - LET'S REROLL
Animate Weapon·Necromancer·Sanctum
44.5KEHP3.93KLife~1.6
Budget
Hey folks, I'm having an absolute BLAST playing and just finished killing Maven and non-Maven Ubers with this so I thought I would share. Occultist gives us the curse effect and pops, using glancing blows and life on block for defences. You can start this build with only United in Dream and ~~4W Triad Grip~~ Darkness Enthroned with Chance to Poison Jewels to hit 100% chance to poison. A 4W Triad Grip is a nice boost to damage, but not essential. I crafted mine using Betrayal. Took 3 Catarina runs, so just a couple of hours specc'd fully into Betrayal on the tree. I have two trees here, one w
30+m DPS on a (relative) Budget: Poison Animate Weapon Occultist
Raise Spectre·Occultist
32.1MDPS48.1KEHP5.42KLife~6.5
Budget
Poe 3.19 (Lake of Kalandra) - +2 level amulet crafting ingame showcase
Raise Spectre·Necromancer
73.9MDPS207KEHP6.21KES~30
Budget
Poe 3.19 (Lake of Kalandra) - Energy Shield based Minion Gear Crafting Guide
Summon Carrion Golem·Necromancer·Delve
57.7MDPS207KEHP6.43KES~30
Budget
Bitterdream Animate Weapon/Skeletons Guardian 3.19 League Starter
Raise Spectre·Guardian·Mapping·Essence
2.65MDPS53.1KEHP4.22KLife~2.5
Budget
POE 3.19 -- Poison Minion [Final Update]
Animate Weapon·Necromancer
10.6MDPS78.9KEHP5.4KLife~7.3
Budget
I'm going to make a bet that patch notes will give us "Minions have +% chance to poison on hit" as an added mod to the pool for the new base types. We would use the free weapon to auto-cast Bladefall for Lingering Blades. Our Animated Weapons have 75/75 block, 83% all res, and max chaos res with ~24k life. Because they won't die, 2.5 blades every 8 seconds is plenty to sustain the minions and even if not we have increased duration nodes right where we're pathing. We're using Eldritch Battery for the Divine Blessing option (Haste, which lasts 30+ seconds btw
Poison Animated Weapon After Changes (75/77 Block, 3.8 Million DPS, Auto-Bladefall)
Animate Weapon·Necromancer
3.8MDPS49.3KEHP5.29KLife~1.3
Budget
POE 3.18 Cold Animate Weapon - Maven
Animate Weapon·Necromancer
3.79MDPS40KEHP6.46KLife~12
Budget
POE 3.18 Cold Animate Weapon - Mastermind Lair
Animate Weapon·Necromancer
3.65MDPS40KEHP6.28KLife~12
Budget
POE 3.18 Cold Animate Weapon Mapping Test
Animate Weapon·Necromancer·Mapping
2.54MDPS35.1KEHP4.57KLife~9.2
Budget
[MinMax] Taking Chaos Animate Weapon to it's natural conclusion. A build that does everything - facetanking with 51.3 Million DPS (requires Mageblood)
Animate Weapon·Necromancer·Simulacrum·Bossing
505KEHP6.86KES~263
Budget
Wanted to share my masterpiece.
necro non-CI chaos animate weapon wave 30 simulacrum showcase
Animate Weapon·Necromancer·Simulacrum
44.2MDPS148KEHP4.14KLife~28
Budget
[PoE 3.17] (BUILD GUIDE) Strongest & Fastest minion build ever | "Ashelding" Chaos Animate Weapon
Animate Weapon·Necromancer·Simulacrum·Blight
5.34MDPS12.3KEHP2.79KES~31
Budget
[PoE 3.17] (showcase) 40ex DESTROY ALL CONTENT | "Ashelding" Chaos Animate Weapon vs Endgame
Animate Weapon·Necromancer·Simulacrum·Blight
25.8MDPS29.6KEHP6.3KES~12
Budget
[PoE 3.17] Ashes + Melding chaos animate weapon | Sirus showcase | ft. Hydro + Melee Splash
Animate Weapon·Necromancer
15MDPS29.6KEHP6.54KES~12
Budget
[3.16] Chaos Animate Weapon Necromancer VS The Hidden
Animate Weapon·Necromancer
8.49KES~16
Budget
[3.16] Chaos Animate Weapon Maze of the Minotaur Clear + Boss Kill
Animate Weapon·Necromancer·Blight·Mapping
8.28KES~16
Budget
[3.16] Animate Weapon Str Stacking Scion | Path Of Exile
Animate Weapon·Ascendant·Bossing
3.01MDPS5.28KLife~2.2
Budget
I know, i know, Reaper is trash but hear me out :) Animate weapons play utility role (applying stuff like withered), and add much needed clear speed to Reaper. Right now im breaking in red maps and sailing is pretty smooth i'd say. When i added cruelty and soem other stuff to PoB i was around 900k dps (which is not precise of course). Im ready to throw some parts of it out but not sure which (probably triple offering idea) and i I would like to free all those travel points EB, but i'm not sure how to resolve mana issues, so if you ahve any advice on this - i would be grateful! Reaper provid
I'm entertaining myself with spicy jank build, need some advice on how to make it work better. Reaper + Animate Weapons DoT double offering.
Summon Reaper·Necromancer·Abyss·Mapping
834KDPS5.13KLife~9.9
Budget
Path of Exile 3.15 Summon Reaper Necromancer Endgame
Summon Reaper·Necromancer
5.58KLife~6.6
Budget
Path of Exile 3.15 Summon Reaper Heist
Summon Reaper·Necromancer·Heist
4.71KLife~6.6
Budget
Path of Exile 3.15 Summon Reaper 90+ Mapping
Summon Reaper·Necromancer·Mapping
4.23KLife~2
Budget
Path of Exile 3.15 Summon Reaper 84+ Mapping
Summon Reaper·Necromancer·Mapping
4.3KLife~1.8
Budget
Poison Animate Weapon experience... uh - Path of Exile (3.15 Expedition)
Animate Weapon·Necromancer·Expedition
4.29KLife~1
Budget
Following up on this sucker with some cleaned up build and some modifications thanks to fellow builders. Part 1 here : Updates: Swapped build to necro to clean up the build. 4 points left over to move into a cluster or reservation nodes. Guardian might be better for this to be honest to scale Envy aura. A
For science: Update on Grasping Mail "minions chance to poison" build
Herald of Purity·Necromancer
5.72KLife~7.9
Budget
3.13 | Build Showcase - Animate Weapon Golementalist (BPL3)
Animate Weapon·Elementalist
5.51KLife~8.2
Budget
So I've really been enjoying summoner play this league with srs and having a blast swapping spectres. Could you make a spectre/zombie/ whatever else without those cheesey herald shenanigans? Including holy relic as well, very much the same build as herald. I feel like the witch class is just slightly too good to warrant it. My last build being a occultist spectre srs setup. Also I'd be in SSF HC for this, trying to avoid hybrid or LL setups, since I just played a CI turned into LL witch my last build very rough draft just thrown together in a minute Without
Path of Exile HC Delirium - Impale Animate Build Guide
Animate Weapon·Necromancer·Simulacrum·Delirium
7.83KLife~5.8
Budget
Path of Exile 3.10 Animate Weapon Delve 80+
Animate Weapon·Necromancer·Delve
5.86KLife~2.3
Budget









































