PoE 3.16·Scourge·Necromancer
[3.16] Chaos Animate Weapon Maze of the Minotaur Clear + Boss Kill
by DivineSwordMeliorne4 years ago114
- Energy Shield
- 8.28K
- Level
- 95
- Min budget
Overview
[3.16] Chaos Animate Weapon Maze of the Minotaur Clear + Boss Kill is a Path of Exile Necromancer build by DivineSwordMeliorne, made for the Scourge league (3.16). It is centered on Animate Weapon and plays as a dexterity, duration, minion, spell archetype. Defensively it sits at 1 life, 8.28K energy shield. Suited for: Blight, Mapping, Simulacrum. Key uniques include United in Dream, Triad Grip, The Overflowing Chalice, Ancient Skull, Rumi's Concoction.
Build Video
DivineSwordMeliorne's Notes
Path of Building: https://pastebin.com/04fDTf7g
- Cheap
- Animate Weapons last 90 seconds. I play this build at work using a Remote Desktop from my work laptop to my gaming PC to AFK blighted maps.
- 25 Million DPS with Current setup. Can get to 18 million DPS on a 10ex budget.
- Over 35 Million Single Target DPS when I use Multistrike (was using Splash in video!)
- Common uniques I used to league start - Bated Breath. Sin Trek. 2W Triad Grip. Life Based.
- 8.2k ES - but this build is not the tankiest build you'll see on this sub as ES + Minions are it's greatest defense. Thankfully whatever doesn't kill you instantly, you'll live thanks to...
- Temporal Rift to instantly regen ES
- Immune to all Ailments/Poison/ALL Ground effects (thanks to Pantheon and PoE)
- Crit Immunity through Garb of the Ephemereal on AG
- Immune to Bleed
- Immune to Chaos Damage
- Strong/Fastest Minions thanks to Ancient Skull / Animate Weapon / Minion Speed Bench Crafts
- Matua is good. 40% Aura effect for more damage, and +3 Minion Gems for Spectres and Animate Guardian Tankiness.
- Withering Touch Effect is Busted. Withering Touch Gem gives me 160% more damage.
- Can be played Life based with Aegis Aurora and Determination in Lieu of Discipline (although Spectres are significantly less tankier)
Downside
- You're playing Minions
- You use a lot of buttons
- You have to setup every map (but it's worth it imo)
- Not the tankiest build you'll see on this (unless you sacrifice damage!)
- Not the build you're looking for to spend 40+ ex on as it's difficult to find areas to even possibly min/max.
Things that make this build significantly stronger in 3.16 vs 3.16
- Awakened Chaos Damage gives +1 gem at level 5
- Awakened Minion Damage gives +1 gems at level 5
- Chaos Animate Weapon basically got +2 Gem levels for free letting you hit breakpoints that give you more weapons.
- Ancient Skull gives insane Damage and only works because you hit Chaos Res Cap on Minions through United in Dreams Minion Chaos Res.
- Envy got buffed (15 -> 25) - Insane Damage
- Purity of Elements makes you ailment immune. Which is an awesome bonus since you run 5-7 Uniques.
- Added Chaos Damage Gem Awakened is super cheap.
I league started this build. and I've invested about 30ex~ so far. I've done Feared. Sirus 9. Blight Ravaged (farmed 20+ of these today and no Stranglegasp RIP.). And Wave 30 Delis. Also for the lolz my Guardian has an explodey chest.
Estimated Budget to Start: I wouldn't play this build without 5ex to start. Use Sin Trek. Bated Breath with % ES Corrupt and +1 gem amulet on a 6L regalia with high es. You can swap at 92~ to CI. You'll need a ton of uniques (Ancient Skull w/ Discipline or PoE Reservation).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Average Hit
- 0
- Average Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.6/s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 347%
- Mana Cost
- 55
- Life Cost
- 0
Defence
- Life
- 1
- Energy Shield
- 8.28K
- Mana
- 82
- Ward
- 0
- Armour
- 947
- Evasion
- 19
- Phys Damage Reduction
- 13%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+26%)
- Cold Resistance
- 75% (+8%)
- Lightning Resistance
- 76% (+28%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 0/s
- ES Regen
- 165.6/s
- Mana Regen
- 58.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 122
- Intelligence
- 400
- Dexterity
- 145
- Movement Speed
- 55%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0