PoE 3.17·Archnemesis·Necromancer
[MinMax] Taking Chaos Animate Weapon to it's natural conclusion. A build that does everything - facetanking with 51.3 Million DPS (requires Mageblood)
by DivineSwordMeliorne4 years ago148
- Effective HP
- 505.36K
- Energy Shield
- 6.86K
- Level
- 100
- Min budget
Overview
[MinMax] Taking Chaos Animate Weapon to it's natural conclusion. A build that does everything - facetanking with 51.3 Million DPS (requires Mageblood) is a Path of Exile Necromancer build by DivineSwordMeliorne, made for the Archnemesis league (3.17). It is centered on Animate Weapon and plays as a dexterity, duration, minion, spell archetype. Defensively it sits at 505.36K effective HP, 1 life, 6.86K energy shield. Suited for: Simulacrum, Bossing. Key uniques include United in Dream, Triad Grip, Mageblood, Ancient Skull, Bottled Faith.
Build Video
DivineSwordMeliorne's Notes
edit FUCK : title should be 61.2 Million. I fucked up the wording in the config for +1 curse. pastebin has been editted
tl;dr faster than HoT clear speed since ashes gives insane movement speed to minions. mageblood. incandescent heart = 90/87/90 elemental damage mitigation (res equivalent) with huge damage insane damage = great bossing.
Paste bin here.
Hi there, /r/pathofexilebuilds
Last league, with the buffs to Awakened Gems (added chaos, and minion both getting +1) - ease of getting a +2 chest, and buffs to United in Dream, Purity of Elements, and of course abusing Ancient Skull introduced a very popular Chaos Animate Weapon build.
This league, the introduction of several things have exploded Chaos Animate Weapon from the budget Simulacrum farmer into something far more exciting.
- Introduction of Forbidden Jewels gives us access to Void Beacon for more damage
- Introduction to Ashes of the Stars gives Animate Weapon up to 100% increased Minion movement speed - this is perhaps the biggest game changer as the Gem Quality also enhances
- Divergent Flesh Offering (increased minion attack speed)
- Anomalous Carrion Golem (increased golem buff effect)
- All our Auras (except Envy)
- Tempest Shield
- Anomalous Assassin's Mark (increased damage taken)
- Access to Brittle allowing our minions to deal even more damage.
In this version of the build that I want to showcase is the ultra min maxxed version that improves on the common grievances of the lower budget. Paste bin here. Keep in mind mageblood is required and is rather the perfect item for this build
Damage
Each weapon currently does 3.4 million Sirus DPS. I have 18 weapons totalling for maximum of 61.2 million DPS for a minion build.
Defenses
- 40k Armour with Divine Shield
- Morten Shell linked to CWDT
- 2 Minimum Endurance Charges
- 8% PDR Watcher's Eye
- Chaos Immunity thanks to Chaos Inoculation
- 8% Physical damage taken as Chaos Damage Aegis Aurora
- Effectively 24% Physical Damage Reduction from Hits Before Armour
- 10 Stacks of Fortify thanks to AG
- Slow Immunity thanks to AG
- Sap (mobs deal 6% less damage) thanks to AG boots
- Can't be Crit (thanks to AG)
- 75/75 Block abusing Aegis Aurora like every other build
- 78/83/79 Maximum resistances
- Access to +2 Duration Incandescent Heart in conjunction with Chaos Inoculation pushes our Elemental mitigation up to 83.5% / 87.25% / 84.25% elemental mitigation from Hits
- We use Mageblood with a Topaz and Ruby Flask to pump our Fire/Lightning damage reduction to 89.94% / 87.25% / 90.39% mitigation
- Curse Immunity thanks to Mageblood
- Bleed and Corrupted Blood Immunity (didn't need this before, but Tempest shield procs...)
- I have 150% permanent movement speed at all times.
With a respectable 6,856 Energy Shield. My only grievance compared to the budget version is that I do not use Purity of Elements anymore (which is OP) - meaning I am susceptible to Scorch. (Sap and Brittle do not matter thanks to AG) I am freeze immune thanks to slow immunity from my AG, and I don't care about ignite because of pantheon + high fire damage mitigation (max res + ruby, IH doesn't work here). For stun Immunity I also use pantheon, but I do have stun avoidance jewels + anomalous determination for a total of 64% stun avoidance (I previously had 100% in the budget version.
Playstyle
I have 150% permanent movement speed at all times.
In terms of playstyle, I can swap Mageblood for more cast speed if I want (I like movement speed more) - but it's faster than autobomber simply because of the amount of minion speed Ashes of Stars gives us this patch and the damage we can reach. Probably the best bosser I've played with incredibly high DPS (20mil for 20ex approximately) - but using Mageblood just makes you invulnerable as we get enough stats to transition to Aegis + Incancdescent heart. And of course, bossing is great
If you have any questions, just ask. I don't have any videos recorded of this league as I haven't been playing much (Elden Ring and work mostly). But you can find my older videos in the thread (scourge laegue)
Next Steps
All in all, I probably spent about 100ex + Mageblood and I'm having difficulties upgrading further. I would like to purchase a +3 Incandescent Heart to get 19 weapons as it would push my DPS to 67+ million but the only one on the server was purchased by someone playing this build :cry: so I've been double corrupting with no success.
Gear
Tap an item to open trade.











































Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 2.22/s
- Crit Chance
- 4%
- Crit Multiplier
- 349%
- Mana Cost
- 31
- Life Cost
- 0
Defence
- Effective Hit Pool
- 505.36K
- Life
- 1
- Energy Shield
- 6.86K
- Mana
- 96.53
- Ward
- 0
- Armour
- 42.4K
- Evasion
- 20
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+20%)
- Cold Resistance
- 83% (+12%)
- Lightning Resistance
- 79% (+1%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 0/s
- ES Regen
- 479.92/s
- Mana Regen
- 84/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 445
- Dexterity
- 166
- Movement Speed
- 150%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0