
[PoE 3.28 Mirage] Ground Slam of Earthshaking Ignite Elementalist - Map Showcase
516.13M
DPS
48.11K
EHP
3.16K
Life
~8.5![]()
Min Budget

[3.27] Hierophant Ice Spear/Freezing Pulse Totems League Start
216204.64M
DPS
11.13K
EHP
2.41K
Life
~51![]()
Min Budget

Fire Resistance Stacking Flicker Strike Berserker
134.86M
DPS
123.52K
EHP
4.9K
Life
~86![]()
Min Budget

Sanctum will still be reliable early Currency esp. for HC!!! EnergyBlade Leaguestarter
54.25K
DPS
24.38K
EHP
3.29K
ES
~1.7![]()
Min Budget

Ward Stacking Double Strike / Flicker Strike Antiquarian: 40+ mill DPS vs. the Feared
142.11M
DPS
390.28K
EHP
4.46K
Life
~60![]()
Min Budget

JWMKA's "Tanky" Flicker Strike Slayer Guide
63164.88M
DPS
70.12K
EHP
3.58K
Life
~122![]()
Min Budget

Settlers of Kalguur Energy Blade League Starter for Mapping with PoB discussion
51.79K
DPS
21.49K
EHP
3.01K
ES
~1.7![]()
Min Budget

Settlers of Kalguur Energy Blade League Starter for Mapping and Sanctum Gameplay
16137.39
EHP
259
Life
~49![]()
Min Budget
TLDR: 8~11M DPS full buffs (Totems, flasks), 2.5~3.5M without buffs, 6k+ life, 5~6k leech per second, stun immune, 72% suppress. I often see Oro's Sacrifice Flicker as being just a very budget and crappy version of Flicker Strike, so I wanted to see how far you can take it with moderate investment. What I find particularly unique about Oro's Sacrifice is how well it fits with Slayer and Kaom's Heart, so we're going to focus on scaling Health, Crit and max life leech. We're not aiming for maximum DPS, rather, we'll try to fix common weaknesses of Flicker by leveraging the double dipping of
Taking Oro's Sacrifice Flicker Strike Slayer starter to endgame
2712.25M
DPS
52.49K
EHP
6.38K
Life
~30![]()
Min Budget

【1 Div Exile | Ep.3】Raging Flicker is the Ultimate CARRY...on a budget! 100% Crit Zerker 3.22
5986.71M
DPS
24.01K
EHP
3.79K
Life
~4.8![]()
Min Budget

Trauma Flicker Strike Berserker - Wave 30 Simulacrum Showcase
155.72M
DPS
45.91K
EHP
4.03K
Life
~26![]()
Min Budget
FAQ: Can I leaguestart as this build? I wouldn't recommend it. Why not? Flicker strike is notoriously not an easy build to leaguestart, and this specific variant has even steeper requirements. It absolutely sucks for single target because of frenzy charge problem, making Farrul's Fur and Enhance support mandatory. Better try this as your 2nd character. What kind of build is this? This build is a speedmapper. It's meant to clear maps as fast as possible. It's can also be used for light magic finding in T16 juiced content (altars + sextants + mirror of delirium). What content is it good fo
(WIP) Trauma Flicker Strike Berserker
143.86M
DPS
316.07K
EHP
3.96K
Life
~38![]()
Min Budget

Holy Relic Ascendant Crucible Leaguestart Build
1.36K424.07
DPS
114.18K
EHP
5.71K
Life
~25![]()
Min Budget

Frenzy Stacker Flicker MF (81/91 iiq - 300+ iir) - Letting Chris take the wheel while farming divines!
85.63M
DPS
103.52K
EHP
2K
Life
~116![]()
Min Budget

Drox Smashed My Face In - Forbidden Sanctum Ruthless SSF Ep. 21
67294.02K
DPS
37.41K
EHP
3.15K
Life
~2![]()
Min Budget
This build is attempting to maximize the buffs given by Her Embrace (from Oni Goroshi) by adding physical damage and "gain % Physical Damage as extra Fire Damage" modifiers and stacking increased Fire Damage/More Fire Damage modifiers. Two strategies for defenses: 1. Regular defenses, stacking Life, Strength, and resistances (problematic with Abyssus helm, Her Embrace degen) 2. Converting physical damage (mostly Hits, also degens) into elemental damage and then utilizing Transcendence to apply stacked Armour to elemental Hits on top of resistances. Ditching Strength stacking for more poin
The Worst (Viable?) League Starter Ever - 3.19 Oni-Goroshi League Start Guide to Suffering
201.39M
DPS
49.3K
EHP
4.35K
Life
~13![]()
Min Budget
1m full dps with replica abyssus or 800k with fractal thoughts Lethal pride is going to be got probably in yellow maps has chance to intimidate on herbalism, annoint is probably going to change to tribal fury however I tested in std and it feels ok in yellow maps without it. Chest upgrade would definitely be +1 curse chest 6l either cospri or rare hunter chest. Build will have issues bossing, but will feel good in low tier/mid tier maps Nightmare jewel is normally cheap for power charge generation. If I can't pu
Anything to change about my flickerstrike league starter? (flickerstrike raider)
1800.16K
DPS
24.2K
EHP
4K
Life
~6.4![]()
Min Budget

POE[3.16] First day flicker lv78 with T3 Crusader test
646507.49K
DPS
-
EHP
3.37K
Life
~1.2![]()
Min Budget
-------------------------------------------------------- FOREWORD AND NOTES: This build has been adjusted for the great nerfening of builds from the 3.15 patch notes. The bad news is that this build lost a lot of damage, but the good news is that we get multistrike with Shield Charge and it should make this skill good enough. I am currently assuming that Shield Crush will have the same bonus damages apply as Shield Charge, in which it got changed to 4 to 6 from 3 to 4. It is also possible that Shield Crush will have the same bonus damages as Spectral Shield Throw, in which that got changed
Shield Crush Starter Theory Version 2 - Impale, Attack Speed, and Ancestral Totems - Post Patch Notes Pass
74879.16K
DPS
-
EHP
6.14K
Life
~1.3![]()
Min Budget
-------------------------------------------------------- FOREWORD AND NOTES: This is a tweaked build from u/Spandauer2129 because I got bored and wanted to see if it was league start viable. Barring Patch Notes nerfing everything to the ground, I think this is a decent starter. This build was made on 7/17 BEFORE Patch notes. If this is popular enough, I will make better versions and see how far I can push it. I plan on making adjustments to the build once patch notes hit and we get the 3.15 passive tree. This build is intended for easy to get gear that doesn't require a lot of resources or
Shield Crush Starter Theory - Impale, Attack Speed, and Ancestral Totems
331.61M
DPS
-
EHP
6K
Life
~1![]()
Min Budget
league started with this build, started off using stuff like terminus est and praxis ring for free mana cyclone. got to red maps with essentially no gear, just rando rares. at which point i bought better swords etc. been self crafting a lot with the seeds and have pretty much min max'd most of my gear now. doing a double curse on hit with invuln + assassin's mark, the build is pretty well rounded, tanky, decent map clear speed, and very high dps for bosses, just incorporated some cluster jewels after the buff since they are relatively easy to obtain. pob has my old gear and non cluster jewe


