(WIP) Trauma Flicker Strike Berserker
by GoodOldMalk3 years ago1
- DPS
- 43.86M
- Effective HP
- 316.07K
- Life
- 3.96K
- Level
- 95
- Min budget
Overview
(WIP) Trauma Flicker Strike Berserker is a Path of Exile Berserker build by GoodOldMalk, made for the Ancestor league (3.22). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 43.86M DPS with 316.07K effective HP, 3.96K life. Suited for: Mapping, Simulacrum, Essence, Bossing, Delirium, Delve, Legion, Breach, Expedition, Ritual, Harvest, Blight, Abyss. Key uniques include Tanu Ahi, Brightbeak, Abyssus, Ryslatha's Coil, Bottled Faith.
GoodOldMalk's Notes
Hello, just here to showcase my progress with a Trauma stacking Flicker Strike Berserker build that I originally theorized before the start of the league.
Path of Building Links
Build guide: https://pobb.in/miL2ubKs2Zeb
Current character: https://pobb.in/Zt_8ComJ8n3O
Full disclosure: Berserker should be reserved for burst damage. It's better to maintain max rage at all times. You should turn off the gem to see your average mapping DPS.
The build guide comes with 4 matching Gear + Skill + Talent tree setups. Of the 4 setups, only 3 of them have been thoroughly tested (Default, Magic Find, Lategame). There's 2 additional skill setups that may interest you: Mark on Hit for pushing levels, and a Endgame setup that pushes divergent flicker strike for extra fun.
Costs and Expenses
I'm currently in the process of gearing for the Expensive variant. So far the costs seem to total about 1 mirror. There's a lot of expensive items that contribute to this, like mageblood, +1 frenzy shield, +1 frenzy ring, Kalandra's Touch, and Ashes of the Stars.
There's also a lot of smaller 2-8 divine purchases that are spread out across each setup. These include alternate quality gems, more expensive unique items, and double-corrupted uniques.
The entry cost for the Default or Magic Finding variant should be around 15-20 divines, but many of the required unique items may not be readily available, or may have inflated in price since week 1 due to lack of supply.
Overall Thoughts
I'm really happy with how the build is turning out, and it's probably one the best flicker experiences I've had so far. It's absurdly tanky, which is not something Flicker Strike often boasts about, and even the Magic Finding version can easily handle T16 60% delirious Kosis + Omniphobia with just 3.4k health. It's still fundamentally a flicker build, so you can easily expect to get shotgunned by juicy Essence monsters going nuclear.
Leveling was mostly painless because I had saved all my Boneshatter leveling gear from leaguestart.
Also, while investment can solve most things, I don't expect to be able to do Uber bosses with this character ever, because most uber bosses are not flicker strike friendly. Just keep that in mind.
There's honestly a lot of moving parts in this build that I didn't quite understood until recently, and I'm hoping the FAQ contained in the Notes tab of PoB will answer most questions. If you have any other questions feel free to ask them here.
Loadouts
Gear
Tap an item to open trade or craft it.









![[Fractured] All Max Resistance Shield](https://assetsv2.pobarchives.com/images/Art/2DItems/Armours/Shields/ShieldStr7.webp?v=mtww7aax)











![[Fractured] All Max Resistance Shield](https://assetsv2.pobarchives.com/images/Art/2DItems/Armours/Shields/ShieldStr7.webp?v=mtww7aax)












![[Fractured] All Max Resistance Shield](https://assetsv2.pobarchives.com/images/Art/2DItems/Armours/Shields/ShieldStr7.webp?v=mtww7aax)







![[Synthesized] +1 Frenzy Charge Ring](https://assetsv2.pobarchives.com/images/Art/2DItems/Rings/AmethystRing.webp?v=mtww7aax)




![[Synthesized] All Max Resistance Shield](https://assetsv2.pobarchives.com/images/Art/2DItems/Armours/Shields/ShieldStr7.webp?v=mtww7aax)



Skills
Tap a skill to open trade.
Weapon 2
- Aspect of the Cat20W
Passive Tree


























- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Tukohama
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 43.86M
- Hit DPS
- 20.7M
- With Poison DPS
- 20.7M
- With Ignite DPS
- 20.7M
- With Bleed DPS
- 20.7M
- With Impale DPS
- 39.48M
- Damage over Time
- 0
- Impale DPS
- 18.78M
- Culling DPS
- 4.39M
- Reservation DPS
- 0
- Average Damage
- 475.47K
- Burst Damage
- 475.47K
Attack & Crit
- Attack/Cast Rate
- 43.53/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 47%
- Crit Multiplier
- 288%
- Totem Limit
- 1
- Mana Cost
- 28
- Life Cost
- 0
Defence
- Effective Hit Pool
- 316.07K
- Life
- 3.96K
- Energy Shield
- 0
- Mana
- 111
- Ward
- 0
- Armour
- 73.36K
- Evasion
- 8.89K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 51%
- Evade (Projectile)
- 51%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 82% (+20%)
- Cold Resistance
- 81% (+37%)
- Lightning Resistance
- 82% (+12%)
- Chaos Resistance
- 77% (+17%)
Max Hit Taken
- Physical
- 34.12K
- Fire
- 76.79K
- Cold
- 72.75K
- Lightning
- 76.79K
- Chaos
- 60.1K
Recovery
- Life Regen
- 844.26/s
- Net Life Regen
- 729.74/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 15.3/s
- Life Leech
- 4.07K/s
- ES Leech
- 0/s
- Mana Leech
- 1.17K/s
- Total Degen
- 114.52/s
Attributes & Utility
- Strength
- 315
- Intelligence
- 111
- Dexterity
- 171
- Movement Speed
- 230%
- Endurance Charges
- 6
- Frenzy Charges
- 6
- Power Charges
- 3
- Rage
- 60
- Devotion
- 0