
[3.24] Hierophant Archmage Spark -- T17 Ziggurat
3018.62M
DPS
114.86K
EHP
3.98K
Life
~235![]()
Min Budget

CI Spark Archmage Int Stacker Vs UU Elder | 3.24 Path of Exile
1216.09M
DPS
223.92K
EHP
16.12K
ES
~261![]()
Min Budget

ARCHMAGE SPARK - T17 B2B Ready! - ASPIRATIONAL BUILD GUIDE (PT.2)
118110.09M
DPS
101.84K
EHP
4.79K
ES
~258![]()
Min Budget

Path of Exile | 3.24 | Mageblood Acquired | Blighted Maps Only! | Zero To Hero | Day 6
8120.56M
DPS
42.66K
EHP
3.05K
ES
~231![]()
Min Budget

Path of Exile | 3.24 | Blighted Maps Q&A | Zero To Hero | Blighted Maps Only Ending |
5031.59M
DPS
83.56K
EHP
3.38K
ES
~247![]()
Min Budget

Path of exile - Hierophant archmage spark [3.25 SoK]
636.62M
DPS
66.56K
EHP
5.5K
ES
~273![]()
Min Budget

ARCHMAGE SPARK - POWER SCALING ON A BUDGET (Day 1 Diary)
171644.07K
DPS
36.94K
EHP
3.01K
Life
~3![]()
Min Budget

3.25 SSF LEAGUESTART RUN w/ heavy commentary - ARCHMAGE SPARK
187357.77K
DPS
47.09K
EHP
2.89K
Life
~1.4![]()
Min Budget

3.25 Archmage Spark | FINAL UPDATE | T17 Fortress with ambush and 40% delirium
1320.3M
DPS
94.77K
EHP
4.02K
Life
~260![]()
Min Budget

3.25 Archmage Spark | 87% item quantity The Feared
218.18M
DPS
94.79K
EHP
4.02K
Life
~247![]()
Min Budget


ARCHMAGE SPARK - 3.24 ASPIRATIONAL BUILD GUIDE (PT.1)
16642.75M
DPS
88.86K
EHP
5.31K
ES
~252![]()
Min Budget

3.25 Tormented Titanic Rogue Exiles - gold and dust farm
112.11M
DPS
104.56K
EHP
3.68K
Life
~259![]()
Min Budget

[PoE 3.24] Mana/int stacking Spark Hierophant T17 Fortress B2B HH version
20103.46M
DPS
32.82K
EHP
10.77K
ES
~229![]()
Min Budget

CRIT SWAP = 300% INCREASE PROJSPEED (Day 2 and 3 Build Diary)
912.21M
DPS
76.74K
EHP
3.83K
ES
~5.5![]()
Min Budget

SPARK ARCHMAGE JOURNEY [FROM ZERO TO HERO] PART 1 - MANA™
3.7K133.55K
DPS
26.62K
EHP
2.34K
Life
~1.4![]()
Min Budget

PoE [3.24] Archmage Spark Hierophant | T17 Fortress
13717.54M
DPS
67.29K
EHP
12.39K
ES
~13![]()
Min Budget


303% Projectile speed + 11% Cast Speed - T17 Map
544.7M
DPS
97.74K
EHP
6.69K
ES
~261![]()
Min Budget

Only included the very important stuff here regarding gems, there is a lot more useful things listed in the Skills dropdowns MULE RANGER! You want Momentum, Pierce and Sniper's Mark, to get these you need to do tidal islands and mud flats quests on ranger, grab a quicksilver too Check vendors, look for links + items below; can also buy a coral ring You are looking for a BBG linked armor piece to put spark in, BG minimum required to use spark because you need to have pierce linked to it You are also looking for G

Archmage Ice Nova Hierophant: Uber Eater & UU Elder
21.4M
DPS
698.11K
EHP
4.47K
ES
~387![]()
Min Budget


[3.20]Leadership's Price Tank Spark Inquisitor (Uber EHP:266K DPS:20M+)
920.81M
DPS
266.64K
EHP
5.12K
Life
~351![]()
Min Budget
In this post, I will present the build I'm playing and it's mechanics, which can be used on any Archmage/Mana build. Pros: Can run every map mod except no regen (-max res and less recovery are rough but doable) Good damage Good recovery Cons: Oneshots (not very tanky) Little to no rares on the market &x200B; PoB: There are 3 trees: my current tree, my projected lvl100 tree, and an experimental non-crit tree (a little less dps). (Edit: pobb is showing the non-crit info) &x200B; Mana sustain: The main Ma
Archmage Voltaxic Spark, an Archmage build template
22.7M
DPS
16.81K
EHP
3K
Life
~10![]()
Min Budget
I'm looking for ideas on how to improve this build and make it have respectable single target damage without compromising too much on league-start viability. I would rather have good defense and a little bit slower clear/bosskills as I plan to run this in hardcore, potentially even ssf. Is this even practically playable? &x200B; POB: The idea is: stack defensive auras on your own mana, and stack offensive auras on the totems (acting similarly to divine blessing but for each totem you can have another aura) - and use a c
Hierophant Totem-Aura Stacker improvements
6327.71K
DPS
41.96K
EHP
3.44K
Life
~3.9![]()
Min Budget

Poe 3.25 Phrecia Scavenger Spark CI 430% projectile speed Uber Shaper + Uber Cortex (Tanky build)
37.5M
DPS
103.35K
EHP
8.58K
ES
~267![]()
Min Budget

The Best Spark Build I’ve Ever Played | 350M DPS Archmage Spark 3.28
777368.17M
DPS
107.35K
EHP
3.09K
ES
~95![]()
Min Budget



[3.24] Spark Poison Pathfinder | w30 and T17 showcase
517.1M
DPS
56.75K
EHP
3.45K
Life
~1137![]()
Min Budget

CI Spark Trickster | T17 Fortress | Poe 3.25
1144.34M
DPS
227.53K
EHP
9.29K
ES
~265![]()
Min Budget
Context: This build is a modification of Jungroan's 3.19 self-chill Spark Inquisitor I was curious about the Arcane Surge changes for 3.21, and if they could be abused given that Spark spends a ton of mana and could easily hit the Arcane surge mana cap With the Crucible mechanic, this build could be pushed even further POB issues: POB doesn't seem to be correctly calculating Arcane Surge's new 10-25% more spell damage with supported skills. Even with 110% arcane surge effect, it's showing 19% and 42% more spell damage. It
Feedback - end game Spark Hierophant for 3.21
113.27M
DPS
134.23K
EHP
4.3K
Life
~66![]()
Min Budget

PoE 3.19 - 5 Actual (And Powerful) League Starters in 4 Minutes
1326.32M
DPS
68.47K
EHP
6.31K
Life
~5.1![]()
Min Budget

[3.24] Poison Spark Pathfinder - Uber Shaper [PoE]
43.87M
DPS
100.93K
EHP
4.58K
Life
~1160![]()
Min Budget
I know, The standard question. But i'm feeling i've hit the ceiling on my spark totem build. I was thinking about going cold conversion or crit. But since it's my 3rd league i'm not really sure how these work. Can anyone help me with this? Here's my pob: It's mainly focused for blasting maps, hence i went for big hitting sparks, instead of duration. Thanks in advance!


