
[POE 3.1 Abyss] Slayer Blast Rain/Lightning Arrow (T16 Minotaur Map)
4915.74K
DPS
-
EHP
5.89K
Life
~5.3![]()
Min Budget

Path of Exile [3.9]: Blast Rain Berserker - Build Guide
1.33K2.61M
DPS
-
EHP
6.42K
Life
~2.6![]()
Min Budget

The "AOE AF" Blast Rain - Zoom & BOOM build....*Clearspeed showcase only 3.12
3363.96M
DPS
-
EHP
4.12K
Life
~74![]()
Min Budget

Level Your Second Character Faster With This Leveling Tech - Path of Exile Campaign Leveling Items
373249K
DPS
2.05K
EHP
923
Life
~1.4![]()
Min Budget
Calcs are for 40% More Attack Damage, Cannot Crit. Increased damage with bows is for the new Projectile Speed Bow Mastery currently being placeholdered with Mirage Archer Duration in Master Fletcher. --Frenzy Charges are from Disciple of the Slaughter and Placeholder Mark Mastery "10% chance to gain a Frenzy Charge on Hit against a Marked Enemy" Alongside the Mark on Hit support In total, we will have +1 min Frenzy, +2 Maximum Frenzy 10% frenzy charge on hit, 8% Frenzy on Kill at base In total, so shouldn't have any is
Blast Rain/8 Artillery Ballista Non-Crit Ascendant(berserker/raider)
12.84M
DPS
-
EHP
5.43K
Life
~7.9![]()
Min Budget

POE 3.16 Bow Cast On Crit Detonate Dead Raider! Unethical amounts of damage! My strongest build yet!
5410.5M
DPS
-
EHP
4.62K
Life
~7.3![]()
Min Budget

300 Arrows Per Second - Blast Rain Deadeye Theorycrafting #stream VoD (11-28-23) [TotA-3.22]
123.74M
DPS
41.63K
EHP
3.58K
Life
~37![]()
Min Budget

Poggers Min-maxed dps on this build with pob config is something like 20 million Here's the POB
(3.21) Blast rain self-cast deadeye (kinda meme)
220.08M
DPS
29.6K
EHP
3.72K
Life
~36![]()
Min Budget

How to Boom Shakalaka w/ Blast Rain (Full Screen AOE) 3.10
1.01K3.02M
DPS
-
EHP
5.94K
Life
~69![]()
Min Budget

[POE 3.12] Blast rain deadeye - great all around budget starter
167.54M
DPS
-
EHP
6.32K
Life
~36![]()
Min Budget

Concept The idea here is to actually go low-life, but with a high HP pool to make use of both bloodthirst (2% of max life as added phys when low life) and petrified blood (some damage taken to life while <50% is taken over time instead). Then use doomfletch to scale the massive added flat phys. The target would be 8k life (4k reserved) and 4k es. Bloodthirst would then add ~800 edps. Inquisitor seems like the strongest options, because of the strong hybrid recovery, good crit / stat scaling, ailment immunity, and resist ignore. Elementalist is worth keeping in mind, too, though. I'm lea
Theorycrafting a Petrified Blood + Bloodthirst hybrid/ll Inquisitor Doomfletch blast rain character
218.44M
DPS
-
EHP
6.98K
Life
~49![]()
Min Budget
Hey guys, A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob: Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the
Deadeye Blast Rain trapper 2m dps per trap
162.72M
DPS
56.97K
EHP
4.79K
Life
~37![]()
Min Budget

3.18 Ultracrapleague / Blast Rain Pathfinder / Random T15 Map
42.02M
DPS
12.91K
EHP
3.35K
Life
~33![]()
Min Budget

3.18 Ultracrapleague / Blast Rain Pathfinder / Random T11 Map
16.56M
DPS
25.38K
EHP
2.99K
Life
~2.6![]()
Min Budget

Manaforged...it has been fun while it lasted...
366.79K
DPS
58.18K
EHP
4.07K
Life
~60![]()
Min Budget
Hi guys! I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob: It's level 87 and counting all projectiles sitting on 1.1mil dps per trap. I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an

Blast Rain Mine doing Conqueror Bosses + Sirus awaken 8
378.2K
DPS
-
EHP
5.63K
Life
~6.1![]()
Min Budget

【The Nuclear Attack Build】- BLAST RAIN goes BOOM SHAKALAKA ! This Full-Unique Bow build is pretty OP
4001.4M
DPS
-
EHP
3.89K
Life
~85![]()
Min Budget

Volatile Dead CoC Trickster Guide (30mil+ DPS // 10 Divine Budget) [Path of Exile 3.23 Affliction]
1.14K28.92M
DPS
41.34K
EHP
3.83K
Life
~3.2![]()
Min Budget

Farming Bosses - Part 3 SSF ROA Champion (Zero to Hero) POE 3.26
696.57M
DPS
54.06K
EHP
4.66K
Life
~3.2![]()
Min Budget


Budget Manaforged Arrows (10 Div Budget)
267.67M
DPS
21.17K
EHP
4.24K
Life
~4.2![]()
Min Budget

Raining Death from Above with Champion Blast Rain Trapper
446111.2K
DPS
457.5K
EHP
4.04K
Life
~7.4![]()
Min Budget

Champion Blast Rain Trapper Takes Down All Uber Bosses
274123.98K
DPS
408.64K
EHP
4.15K
Life
~7.4![]()
Min Budget

If EC was a well designed skill then the interesting aspect (flask usage) would be extremely beneficial to the skill. As it is, this is not the case. &x200B; This isn't going to be a math heavy post, but long story short, you can only regenerate so many flask charges, and that number is way lower than what you need to constantly use sapphire/topaz flasks outside pure mapping. The new sapphire/topaz flasks are quite good, but really only modestly better than just slapping on a diamond flask and require massive investment to sustain. The recent 3.21 change to EC which makes you use massive am
Explosive Concoction is both the worst designed skill in PoE and my probable league starter
10656.05K
DPS
31.34K
EHP
4.1K
Life
~1.1![]()
Min Budget
BIGGEST PROBLEM: SUSTAIN LIFE FLASK CHARGES DURING BOSSING ??? Attack damage = physical damage?
How is this Poison Concoction tree looking to you guys?
97.27K
DPS
-
EHP
4.34K
Life
~124![]()
Min Budget

Galvanic Arrow with Quill Rain MADNESS! My new favorite build - Path of Exile (3.9 Metamorph)
1.26K96.05K
DPS
-
EHP
5.76K
Life
~17![]()
Min Budget
Start with Galvanic Arrow , Rain of arrows and then explosive arrow. First buy, always quill rain, as soon as you can afford it ( ranges from 1 alch to 2 chaos on league start) NO PIERCE, NO CHAIN, NO FORK, NO ADDED FLAT DAMAGE ( % is fine, just not something that says 4- 12 fire damage to attacks, until you remove elemental equilibrium) Level assasin mark, but since you cant deal criticals with precise technique, you can choose another mark to use as your default, like warlords for endurance charges or poacher. Also you can look at a setup with frenzy/snaring arrows , the new support gem m

Path of Exile 3.8 Blight: Hopeshredder Rain of Arrows Raider vs Uber Elder
13326.77K
DPS
-
EHP
5.21K
Life
~5.3![]()
Min Budget
hi, wanna showcase my build using Trinity with all 3 elements as Raider: T9 rare Drox fight: Even tho I only have 4k HP I am fairly tanky with 50% block, some spell block, 100% suppression, 30-40k evasion(with final gear 50/50 block, 40k+ evasion, 6k+ life with good gear), in maps I have only died like 2 times and it was before uber lab. Here's current PoB: At the moment I have picked up everything beside Shadow's life wheel defnesive wise, will only be getting more damage. Eventually will be getting The Interrogation jewel to

3.20 CoC DD / VD Uber Maven Showcase
1107.08M
DPS
88.01K
EHP
4.27K
Life
~288![]()
Min Budget


Sharing my CoC VD/DD Elementalist (Huge DPS + Tankiness)
1102.01M
DPS
74.47K
EHP
4.56K
Life
~284![]()
Min Budget
@natetheexile on discord if you have any questions. Build abuses Indigon and Manaforged Arrows arrows to collect a large amount of % more damage, and % increased spell damage multipliers Battlemage converts the % spell damage to attack damage with a healthy 2.16x multiplier when scaled with warcry effect Only downside to using Battlemage's Cry is that we need to weapon swap to get the buff every 10s but if you go for potency of will + duration mastery it could be increased to every 14.5 seconds at the cost of Battle Rouse cluster. This will detour some people for the build but ¯\_(ツ)_/
Storm Rain Manaforged Arrows, Battlemage's Cry , Indigon, Mana Stacker + Str/Int Stacker
9.3B
DPS
195.32K
EHP
28.62K
ES
~274![]()
Min Budget
