Hi, im trying to craft a build using the Tainted Pact Colar Amulet ("Chaos damage over time taken heals you instead while leeching life") and self poisons via The Golden Rule unique jewel ("poisons you inflict are reflected back to you if you have fewer than 100 poisons"), i have already managed to make a build that is able to tank most bosses without taking damage, the problem was that as soon we werent leeching or getting poisons, we would die very easily. So now im trying to think of ways to always have Tainted Pact active, regardless of monsters being hit or not. I've come up with a few id
Tainted Pact Perma Sustain for poisons and leech? Theory Discussion
Temporal Chains·Ascendant
3.18MDPS150KEHP1.67KES~44
Budget
Path of Exile - 3.21 Crucible - Leveling Soulrend Occultist
Soulrend·Occultist
7.31KDPS3.07KEHP1.13KLife~124
Budget
[Path of Exile 3.21] 6% Brittle AFK Skeletons Necromancer Utility in Crucible League - 1161
Raise Zombie·Necromancer·Delirium·Delve
8.43MDPS23.1KEHP3.84KLife~8.9
Budget
Absolution Boss Destroyer for 3.21 Path of Exile Crucible League Start Build Guide
Absolution·Ascendant·Legion·Harvest
6.41KDPS5.49KEHP1.57KLife~17
Budget
Crucible Pathfinder Forbidden Rite - Update (POE 3.21)
Forbidden Rite·Pathfinder·Delve·Sanctum
38.1MDPS72KEHP5.85KLife~91
Budget
MF-build with Stone Golems, 10 mln dps. Path of Exile
Flesh Offering·Necromancer·Delve·Magic Find
7.49MDPS∞EHP4.91KES~372
Budget
14 Million DPS Bleed Summon Reaper Juggernaut (Yes it can Uber!) | Full Build Guide | PoE 3.20
Summon Reaper·Juggernaut·Delve·Harvest
195KEHP5.74KLife~71
Budget
UBER SHAPER kill with... The Bleed Summon Reaper Juggernaut | Minion Build | PoE 3.20
Summon Reaper·Juggernaut·Delve·Harvest
181KEHP5.7KLife~71
Budget
Move over Poison SRS... The Bleed Summon Reaper Juggernaut is in Town! | Build Update 1 | PoE 3.20
Summon Reaper·Juggernaut·Delve·Harvest
51.1KEHP5.26KLife~8.5
Budget
[Path of Exile | 3.20 ] CWC+CWDT very Low BUDGET งบ 3-5DY ใช้คทา 5 ลิ้ง DPS 5ล้าน+
Creeping Frost·Inquisitor
11.4MDPS63.4KEHP2.85KLife~9.6
Budget
POE 3.20 Juggernaut Bleed Reaper T16 mapping
Summon Reaper·Juggernaut·Mapping
127KEHP6.73KLife~22
Budget
POE 3.20 Juggernaut Bleed Reaper vs Forbidden sanctum Boss LYCIA
Summon Reaper·Juggernaut·Sanctum
124KEHP6.29KLife~22
Budget
POE 3.20 Juggernaut Bleed Reaper vs Sirus
Summon Reaper·Juggernaut
124KEHP6.29KLife~22
Budget
POE 3.20 Juggernaut Bleed Reaper vs Minotaur (feat. Vorana's March)
Summon Reaper·Juggernaut
127KEHP6.12KLife~22
Budget
Glacial Cascade Self-Cast Occultist
Glacial Cascade·Occultist·Abyss·Mapping
17.5MDPS44KEHP4.4KLife~19
Budget
3.20 Jugg Summon Reaper Uber Sirus Deathless Kill
Summon Reaper·Juggernaut
212KEHP6.33KLife~19
Budget
Summon Reaper ~ Juggernaut Summoner ~ Endgame Showcase ~ Path of Exile 3.20
Summon Reaper·Juggernaut·Simulacrum·Mapping
162KEHP6.33KLife~76
Budget
[3.20] Cold Conversion Occultist Summoner League Starter (Day2)
Raise Spectre·Occultist
2.18MDPS10.3KEHP3.67KLife~3
Budget
Maw of Mischief Elementalist Bossing League Starter
Death Wish·Elementalist·Mapping·Bossing
29MDPS104KEHP4.85KLife~36
Budget
3.21 UPDATED Insane Ignite Damage Maw of Mischief Elementalist Bossing League Starter [3.20 POE]
Death Wish·Elementalist·Mapping·Bossing
14.2MDPS163KEHP4.26KLife~8.8
Budget
Knaekbroed's Dark Pact Golemancer
Dark Pact·Elementalist
324KDPS∞EHP2.71KLife~283
Budget
2022-10-06 - (Lake of Kalandra) CI Aegis arakaali fang : AFK simulacrum farmer
Full Poison DPS·Occultist·Simulacrum·Expedition
15MDPS487KEHP6.55KES~24
Budget
I heard Skeleton archers where trash so i did 38 challenges with it
Summon Skeletons·Necromancer·Mapping
69KEHP6.15KLife~26
Budget
Agony Crawler CI Trickster vs The Feared
Herald of Agony·Trickster
65.2KEHP10.2KES~21
Budget
Reaper Jugg - thicc, buffed and a fresh take - Ubers / Sim 30 / Feared all at once
Summon Reaper·Juggernaut
158KEHP7.09KLife~22
Budget
Maw Of Mischief - Transcendence Test
Elementalist
8.2MDPS59.2KEHP2.86KLife~16
Budget
Lots of upgrades left, but it turned out pretty nice. Currently doing early endgame boss encounters and planning next upgrades.
3.19 Spectre Information: Due to the nerfs to Frenzy charges for minions, Frenzy and Power Charge spectres lose alot of power and are not as essential to run. During the campaign, these are the spectres we're looking to use: Act3 to Act4: Carnage Chieftains (x2) Act 4 to Act6: If you can get access to Frost Autoscouts from someone elses Hideout, use them. If this is a very early league start and no one has Frost Autoscouts yet, keep running Carnage Chieftains or any other cool spectre you find. Honestly, it doesn't matter much what spectre you're running here. Majority of
Would this build be viable in 3.19? Really worried about minions dying.
Flame Dash·Necromancer·Harvest·Heist
1.24KDPS9.86KEHP1.27KLife~62
Budget
3.19 Reaper PoBs updated and Reaper changes explained
Summon Reaper·Necromancer·Mapping·Bossing
82.7KEHP6.11KLife~17
Budget
Hey all, Taking a look into the new unique reworks and I saw the new Alberon's. They claim it makes the skeletons "Permanent Minions," but what does this actually mean? Do you think convocation works on these permanent minions? I am digging into PoB and found a long forgotten gem called The Iron Mass. Permanent Minions might give The Iron Mass the QoL it needs to make it be able to be ran without being a total pain in the ass to actually play, but the skellies need to be able to be convocated or else its just dead in the water for me. If you're interested, here is an EXTREMELY rough PoB wit
New Alberon's Warpath Interaction Interaction with Convocation
Summon Skeletons·Ascendant
3.24MDPS∞EHP875Life~1.8
Budget
Uber Bosser Maw of Mischief Death Wish Ignite Elementalist | POE 3.19 Viable?
Death Wish·Elementalist·Bossing
24.6MDPS118KEHP3.35KLife~27
Budget
Obviously before patch notes yada yada. A bit in the middle between a build concept and an actual build, there should be some avenues to get more out of this build still. PoB: Idea was to make ignite minions viable, and to not use spectres because as it looks now they'll be squishy and are hard to resummon if they die. We know Reaper is "playable" at best, but it has some downsides: - Clear is mediocre and requires asenath's - You have to use a bow for ensnaring arrow, which means no shield charge Ignite could solve the issues because you can link prolif to yo
CiP Bitterdream:
Bitterdream vs Cold Iron Point for Cold-conversion Carrion Golems Elementalist at league start
Summon Carrion Golem·Elementalist
721KDPS9.86KEHP3.31KLife~127
Budget
Maw of Mischief Elementalist - Leaguestart Build Testing for 3.19 | Path of Exile, Lake of Kalandra
Death Wish·Elementalist
5.19MDPS70.9KEHP4.38KLife~3.3
Budget
This is my budget idea for Necromancer Zombie Build+Block A+S 75%+Armour 57K and Es Build
Does anyone have any ideas for improvement?
Summon Skeletons·Necromancer
226KDPS∞EHP4.39KES~20
Budget
[1ex Budget] Maw of Mischief Death Wish Ignite Elementalist League Starter | POE 3.19 Viable?
Death Wish·Elementalist·Mapping
14.2MDPS40.9KEHP4.22KLife~3.7
Budget
I'm working on poison Dark Pact for next league. The shared PoB has some issues I am aware of (empower lvl2, under-leveled gems in general, some gear pieces are terrible - especially wand, missing Passive ascendancy jewels). I pulled the gear I had from different builds so it is kinda strange. I am mainly looking for if you guys have ideas for some structural changes, rather than amplifying current state by getting better gear doing the same thing I am doing. maybe some new interactions I don't have, some interesting legendar
Poison Dark Pact looking for feedback
Dark Pact·Necromancer·Mapping·Expedition
12.9MDPS98.6KEHP4.54KLife~6.2
Budget
Ward Loop At Home... | PoE 3.18 Off-Meta #1
Summon Skeletons·Elementalist
9.39KEHP3.63KLife~6.6
Budget
Path of Exile 3.18 Death Wish Elementalist
Death Wish·Elementalist·Mapping·Bossing
26MDPS128KEHP5.19KLife~35
Budget
Summon Reaper Build for 3.18
Summon Reaper·Necromancer
12.1MDPS111KEHP7.17KLife~29
Budget
Path of Exile Elementalist death wish ignite T16 run Speed Clear and Booser
Elementalist
31.3MDPS111KEHP3.93KLife~33
Budget
PoE 3.18 Sentinel - The Formed 199% (CWC CWDT Elementalist No Summon Skeletons)
Volatile Dead·Elementalist
78.6MDPS49.3KEHP3.81KLife~42
Budget
Death Wish - Build // using Bex helmet // pathofexile 3.18
Death Wish·Elementalist
13.9MDPS86.3KEHP2.32KLife~13
Budget
PoE 3.18 Sentinel - Uber Shaper CWC CWDT VD Elementalist
Volatile Dead·Elementalist
44.8MDPS49.3KEHP3.64KLife~43
Budget
this guy is fairly tanky, but it doesnt feel THAT tanky. im not sure i'm understanding some of the math in PoB and why it thinks the effective hit pool is that high? (i only have like 4.5k eHP) I would also of course like tips to take that existing HP even further if you got em.
Can someone explain why PoB thinks i have 100m effective hit pool?
Elementalist
12.5MDPS98.6MEHP4.6KES~19
Budget
[POE 3.18] CWCWDT Ele VS. Oshabi
Volatile Dead·Elementalist
63.3MDPS37KEHP4.08KLife~44
Budget
[POE 3.18] CWCWDT Ele : 4 Unrelenting Emblem
Summon Flame Golem·Elementalist
61.1MDPS37KEHP4.21KLife~44
Budget
[POE 3.18] CWCWDT Ele : T16 Crimson Temple
Volatile Dead·Elementalist
73.1MDPS37KEHP4.16KLife~25
Budget






































