- DPS
- 12.87M
- Effective HP
- 98.6K
- Life
- 4.54K
- Level
- 97
- Min budget
Overview
Poison Dark Pact looking for feedback is a Path of Exile Necromancer build by Metalicum, made for the Sentinel league (3.18). It is centered on Dark Pact. In Path of Building it reaches 12.87M DPS with 98.6K effective HP, 4.54K life, 872 energy shield. Suited for: Mapping, Expedition. Key uniques include The Embalmer, Circle of Nostalgia.
Metalicum's Notes
I'm working on poison Dark Pact for next league.
The shared PoB has some issues I am aware of (empower lvl2, under-leveled gems in general, some gear pieces are terrible - especially wand, missing Passive ascendancy jewels). I pulled the gear I had from different builds so it is kinda strange.
I am mainly looking for if you guys have ideas for some structural changes, rather than amplifying current state by getting better gear doing the same thing I am doing.
maybe some new interactions I don't have, some interesting legendary gear etc.
I already tried self cast an it somewhat works with occ, but it is certainly not better in any way.
Currently clearing any non-uber content is totally fine, juiced expedition, bosses, etc. It doesn't die very much at all.
Gear
Tap an item to open trade or craft it.




















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 12.87M
- Combined DPS
- 2.57M
- Hit DPS
- 329.07K
- With Poison DPS
- 2.57M
- With Ignite DPS
- 329.07K
- With Bleed DPS
- 329.07K
- Damage over Time
- 2.24M
- Poison DPS
- 55.16K
- Culling DPS
- 0
- Average Hit
- 48.11K
Attack & Crit
- Attack/Cast Rate
- 6.84/s
- Crit Chance
- 9%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 68
- Life Cost
- 0
Defence
- Effective Hit Pool
- 98.6K
- Life
- 4.54K
- Energy Shield
- 872
- Mana
- 51
- Ward
- 0
- Armour
- 18.89K
- Evasion
- 211
- Phys Damage Reduction
- 82%
Mitigation & Avoidance
- Block
- 74%
- Spell Block
- 70%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 75% (+20%)
- Lightning Resistance
- 75% (+24%)
- Chaos Resistance
- -3%
Max Hit Taken
- Physical
- 37.48K
- Fire
- 22.49K
- Cold
- 22.49K
- Lightning
- 22.49K
- Chaos
- 6.55K
Recovery
- Life Regen
- 473.77/s
- ES Regen
- 0/s
- ES Recharge
- 872/s
- Mana Regen
- 19.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 164
- Intelligence
- 367
- Dexterity
- 152
- Movement Speed
- 39%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0