
13k Ward Juggernaut - Citadel Map Build Showcase
113.86M
DPS
∞
EHP
4.12K
Life
~12![]()
Min Budget

[3.25] Beacon of Madness - The pinnacle of Ward Loop
8936.8M
DPS
21.66K
EHP
2.01K
Life
~19![]()
Min Budget

GLORIOUSLY MAD DEFENCES! @Palsteron's Trickster - Build Overview & Mechanics | Path of Exile 3.25
5209.37M
DPS
-
EHP
3.75K
Life
~121![]()
Min Budget

Berserker Ward Trauma Stacker with Beacon of Madness boots, Ynda's Stand belt and Faithguard helm
59.42M
DPS
∞
EHP
1.34K
Life
~33![]()
Min Budget

Ynda's Stand and Olroth's Resolve Blazing Salvo Trickster T17 Zigg (3.25 Palsteron build)
136.47M
DPS
∞
EHP
2.39K
Life
~134![]()
Min Budget

12,000+ Ward Trickster Facetanks the Game | Beacon of Destruction Build for 3.25
2.94K8.95M
DPS
∞
EHP
3.45K
Life
~124![]()
Min Budget

Edge of Madness | Beacon of madness + Rebuke of the vaal showcase and tentative build
1458.94K
DPS
34.89K
EHP
4.59K
Life
~44![]()
Min Budget

POE 3.24 Testing High Fortify stacks with celestial brace + beacon of madness + stasis prison build concept
1329.77K
DPS
97.93K
EHP
3.04K
Life
~23![]()
Min Budget

CI Necromancer Poison Detonated Dead - Featuring Beacon of the Madness
47.42M
DPS
300.76K
EHP
5.14K
ES
~283![]()
Min Budget

Path of Exile 3.23 - Silly amounts of loot, the poison explode boots solved the build!
3249.94K
DPS
25.61K
EHP
2.78K
ES
~37![]()
Min Budget

POE 3.22 ~ Poison+Ignite+Bleed+Shock+Chill = Volatility Support Paradise
921.49M
DPS
86.68K
EHP
1.88K
Life
~6.8![]()
Min Budget

POE 3.21 PATHFINDER MANAFORGED POISON STYLE 100% DELIRIUM ATTEMPT POB INCLUDED
18.98M
DPS
41.15K
EHP
3.03K
Life
~9.5![]()
Min Budget

POE 3.21 BEACON OF MADNESS EXPLAINED WITH MANAFORGED ARROW PATHFINDER, DAMAGE/TANKY BUDGET
2614.9M
DPS
35.01K
EHP
3.1K
Life
~12![]()
Min Budget

POE 3.21 IMMORTAL PF 100% DELIRIUM FARM AFK USING BEACON OF MADNESS BOOTS GLORIOUS MADNESS EFFECT
967.35K
DPS
45.06K
EHP
2.97K
Life
~13![]()
Min Budget
Hey everyone! I wanted to share my build that is still a WIP. Highlights: 1. 10m+ poison dps 2. Chaining explosions for clear 3. “Infinite” ehp I’m using the boots Beacon of Madness which give 100% chance to poison, all damage can poison, and enemies have a 40% chance to explode for a quarter of their maximum life. My main skill is Tornado Shot. Why go through the trouble of using the boots? 1. The explosions poison nearby enemies causing chaining explosions. If you played with the legacy explode chest mods you will know how smooth this makes clearing maps 2. ALL damage poisons. There is a

Poison Hydrosphere Occultist Madness
43018.31K
DPS
25.83K
EHP
4.49K
Life
~35![]()
Min Budget

I tried to make beacon of madness work (cold dmg poison wardloop). It's not very good
510
DPS
9.86K
EHP
2.96K
Life
~7.6![]()
Min Budget

Discharge Beacon Of Madness Poison Ignite Occultist
62.87M
DPS
15.47K
EHP
2.93K
Life
~3.2![]()
Min Budget

[POE 3.19] Spectral Helix Trickster - ft. op explodey boots
447.19M
DPS
136.52K
EHP
9.54K
ES
~7![]()
Min Budget


