
Cast on Crit Rolling Magma Saboteur - Massive AoE, Full 3.21 Build Guide | Path of Exile, Crucible
78830.98M
DPS
74.14K
EHP
5.43K
Life
~168![]()
Min Budget

A ludicrous amount of good loot today! | ep 13
6036.95K
DPS
∞
EHP
3.48K
Life
~160![]()
Min Budget
Hello! Made an interesting build and am looking for some feedback from more experienced build creators! I have decent damage(1m per explosion of which there are 3 at a time), can one shot each phase of chimera but I want more eHP and don't know how to get it. I also have a full 6 socket/link in my body armour i can add but not sure what to put there. Any recommendations are appreciated! Budget so far is about 50div Here is the POB:
3.21 Atziri's Rule Trigger Bot Sabo
2995.44K
DPS
27.56K
EHP
3.05K
Life
~43![]()
Min Budget
Greetings fellow Exiles, Over the last two weeks, I noticed quite a few people having trouble building proper defenses on their characters (especially on league start). Many players were seeking out advice or wanted to switch their build or reroll into a tankier one, due to the league mechanic and the current state of the game. We also got a great influx of new players who play PoE for the first time this league, which are feeling a bit overwhelmed in early maps since PoE is quite brutal and unforgiving compared to other ARGPs on the market. Also, there is this sentiment going around in the
About building cheap defensive layering - Tanky Shadow templates for a league start scenario:
242239.22K
DPS
86.91K
EHP
3.45K
Life
~1.4![]()
Min Budget

Lightpoacher CoC Purifying Flame Sabo Build - Fun mapping / 100% delirium build with relatively low budget.
6521.88M
DPS
49.43K
EHP
3.59K
Life
~12![]()
Min Budget

Exploding Totems - Saboteur Version Development
60
DPS
62.43K
EHP
4.37K
Life
~2.8![]()
Min Budget

Poet's Pen Volatile Dead Saboteur [Path of Exile: Crucible]
105.2M
DPS
153.07K
EHP
1.51K
Life
~5.8![]()
Min Budget

POE 3.21 HEXBLAST SABOTEUR REVIEW+POB/ LEAGUE PROGRESS/ CRUCIBLE PROGRESS
111.17M
DPS
19.44K
EHP
5.46K
Life
~3.2![]()
Min Budget

PoE 3.21 - CoC Eye of Winter Saboteur (with Triggerbots) - Build Guide / Showcase
179488.71K
DPS
37.68K
EHP
3.65K
Life
~4.3![]()
Min Budget

3.21 Poe Hexblast Saboteur Uber Cortex
654.67M
DPS
24.7K
EHP
5.83K
Life
~18![]()
Min Budget
Atziri's Triggert*ts - Not a Meme? (T16 Temple, Deli/Abyss)
222.24M
DPS
59.37K
EHP
2.34K
Life
~9.4![]()
Min Budget

[3.21] CoC Ice Nova Build | Saboteur | Crucible | Path of Exile 3.21
119.24M
DPS
44.63K
EHP
6.1K
ES
~7.5![]()
Min Budget

[PoE 3.21] Week 1 Pyroclast Mine Sabo Update - Embrace the Tank, Become the Tank
4912.46M
DPS
75.12K
EHP
3.97K
Life
~22![]()
Min Budget

3.21 - Poison Seismic vs. Crucible - build complete, what's next?
171.86M
DPS
47.6K
EHP
4.24K
Life
~1.5![]()
Min Budget
So yeah, I am starting HC ruthless crucible with some friends and figured I would try ice trap for some added defense from freezing mobs. Here is the build I came up with, let me know what changes you would make.

[POE] 3.21Saboteur Ice Trap Showcase T15 RUN
181.75M
DPS
31.61K
EHP
3.99K
Life
~2.2![]()
Min Budget
PoB: &x200B; \\\Day 7 Update\\\New video out!: Pob link updated! Changelog: Added Choir of the Strorm Added Replica Mistwall Swapped belt for ES Base(Crystal Belt) Bought 2 passive large cluster(Stormrider for Power charge gen.) Dropped second spellslinger(Hydrosphere setup) - Swapped to CWDT setup Added Divine blessing setup(Wrath) Added Vitality(Filler gem, don't need this; Will be replaced with Zealotry once I farm He
Shock Nova/Lightning Conduit Spellslinger Sabo is fun
23153K
DPS
37.65K
EHP
4.08K
Life
~3.3![]()
Min Budget

Sire of Shards, Creeping Frost, channeled on Trigger Bots.
1135.35K
DPS
23.35K
EHP
5.22K
Life
~2.9![]()
Min Budget

[POE 3.21] Crucible League Starter Build: Pyroclast Mine Saboteur
727.87M
DPS
67.91K
EHP
5.01K
Life
~33![]()
Min Budget
Barebones PoB to showcase duration: Unsure how to continue from here, maybe the best play is to slap it on a Twister build and get some block?
Hi guys!, wanted to share an idea I had with Saboteur. So for the people that don't know, certain mines, such as Pyroclasp and Icicle mine, the former gives a decent chunk of fire damage based on how many mines are near an enemy, while the last one gives crit chance up to 500%. So what's the deal, well, Sabo has 150% Aura effect of mines on the ascendancy, the tree offer 30%, the alt quality pyroclasp gives 20%, Ashes boost it to 50%, for a total of 230% Aura Effect. This is a 3.3 Multiplier for the following: [3.3x](
Theorycraft about Pyroclasp mines self support, including 100% DD +135% AoE + etc.
1120.19K
DPS
1.4K
EHP
1.2K
Life
~3.4![]()
Min Budget
I've been trying to cook and pretty much have concluded that using Prismatic Burst as a main skill will end up underwhelming (without Shako at least). (Rolling Magma has similar base damage and same damage effectiveness so should pretty accurately reflect PB DPS) Here's my non-budget lvl 100 take using mine auras to get almost 7x damage as well as Annihilating Light. I've gotten enough CDR so PB has a 2.52 hit rate which matches perfectly with lvl 1 Static Strike's 2.5 beam hit rate. This ends up with a build that has a clunky play
For all the Prismatic Burst theorycrafters out there
154.43M
DPS
120.74K
EHP
4.95K
Life
~114![]()
Min Budget

Ice Trap Sabo...Maybe not dead? (3.21 Crucible)
187338.22K
DPS
32.73K
EHP
3.67K
Life
~1.8![]()
Min Budget
Reading between the lines from today's RAQ entry on triggerbots + dervish: The spell will trigger from one of the Triggerbots, Manifesting two Dervishes and disabling your weapons. The spell cannot then trigger a second time because you no longer have that spell, so it fails to trigger from the second triggerbot's location. Because the spell only creates two minions and does not deal any damage, the damage penalty on the passive skill that grants the triggerbots has no interaction with this skill. This wording implies that the only reason we don't get 4 dervishes is because the first t
Okay, hear me out... Saboteur Spectral Spirits.
1444.46M
DPS
10.6K
EHP
3.65K
Life
~7.1![]()
Min Budget
PoB: I'm currently trying to build around the new Saboteur Triggerbot changes and came up with a Bow-based CoC build. I wanted to try something outside of the usual Frostbolt / Ice Nova / Ice Spear variants, so I gave lightning a try with Arc + Voltaxic Burst and Shock Nova in Asenath's for BIG shock support. A few notes on the build: Built gear to be "Good, but could be better". Lots of places for optimization \~36M PoB DPS, but it probably floats more around 25M-30M DPS realistically given missed arrow procs, sub-optimal tr
[Feedback Requested] 3.21: Bow-Based Double Lightning CoC Sabo - Solid Mid-to-Late Game Build?
536.45M
DPS
30.22K
EHP
2.91K
Life
~37![]()
Min Budget

Lightning Trap Saboteur/Assassin [Starter Build for 3.21]
2811.54K
DPS
32.94K
EHP
3.87K
Life
~2.5![]()
Min Budget
Disclaimer: I take no responsibility for anyone trying to incorporate any of this into a real build and failing miserably! Unless that person is me... I have: Tried to include most of the obvious sources of cooldown recovery from the tree and items, at their maximum value. Tried to include all relevant gems that have cooldowns (excluding most reservation gems. Tried to colour code skill groups and item groups to make it easier to find what you're interested in. Tried to generalize as much as possible. Most gems are sitting at level 20 or 21 and only have quality if it relates to coold
I made a PoB designed to play around with cooldowns of skills/items. Inspired by the new Sabo node. Details and link in the post for anyone interested.
150
DPS
13K
EHP
1.93K
Life
~3.8![]()
Min Budget

