PoE 3.17 Archnemesis, 3.15 Expedition, 3.16 Scourge, 3.18 Sentinel Duelist, Movement builds
83 builds
FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 1 - ORO'S SACRIFICE [ONI-GOROSHI]
Flicker Strike·Slayer·Mapping
1.22MDPS10.6KEHP4KLife~2
Budget
3.19 Flicker Strike League Starter (For newer/less experienced players)
Flicker Strike·Slayer·Mapping
30.3KDPS7.61KEHP2.63KLife~2.4
Budget
left - RF mid - lightning warp right - WOrb q - VRF w - frost blink e - guard r - ass mark t - banner crafting helmet: 1. buy base with enchant 2. crusader slam 2b. roll until "+1 maximum power charges" is the only influenced affix 3. buy redeemer helmet with "nearby enemies have - 9% to cold resistance" 4. use awakeners orb on redeemer helmet 5. use orb on crusader helmet 6. craft suppress
Another try at Black Zenith Winter Orb
Frostblink·Champion
8.91MDPS59KEHP3.69KES~27
Budget
Rough idea of the build, just the framework. I've had this idea for a couple leagues now, basically it's about how you can trigger Infusion for skills you are not actually channelling by triggering Infusion with for example Cyclone, while having a seperate Infusion setup with channelling skills of other damage tag types. The medium cluster notable "Rapid Infusion" gives 50% inc effect of Infusion, so for example from 10% more dmg of supported gems dmg type tag to 15%. With the 9 in the pob it becomes 55% more dmg for every damage
Infusion stacking Eternity Shroud (Cyclone)
Cyclone·Slayer
1MDPS∞EHP326Life~59
Budget
[3.18] Shockwave Cyclone Build | Slayer | Sentinel | Path of Exile 3.18
Cyclone·Slayer
30.2MDPS86.3KEHP4.6KLife~12
Budget
“Belief is the strongest metal of them all.”
4ex Lightning Flicker Strike ft. March of the Legion, Champion, Ichimonji, Shrines
Flicker Strike·Champion·Legion
443KDPS102KEHP3.36KLife~2.7
Budget
[Sentinel] Path of Exile 3.18 | Shockwave Cyclone Champion | T16 Crimson Temple 40% Delirium
Cyclone·Champion·Simulacrum·Delirium
4.53MDPS90KEHP4.67KLife~23
Budget
Current version for future reference: 3.18 Tried to set as much Uniques as possible so it's straightforward and easier for anyone to build it. With some tweaks it can be over 10.000.000 if you reach max rage (110). PoB: &x200B; "Guide" The passives path is straightforward at the beginning, then I suggest to pick Blade of Cunning, then the right +30Int (at this point you should get HoP skill), then Dismembering. Fom now on it's up to you to prioritise damage or sustain depending on the items y
CH Glad >9.000.000 DPS - Without Clusters +PoB
Chain Hook·Gladiator
9.45MDPS15KEHP4.13KLife~61
Budget
*OUTDATED* 3.18 LEAGUE STARTER Shattering Steel Champion Build Leveling Guide! Path of Exile POE
Leap Slam·Champion·Simulacrum·Mapping
4.32KDPS32.7KEHP3.36KLife~1.9
Budget
PoE 3.18 – 5 Powerful League Starters in 5 Minutes (Powerful Non-Meta Builds)
Cyclone·Champion
3.81MDPS53.3KEHP5.06KLife~4
Budget
[3.17] Shockwave Cyclone Build (League Starter) | Champion | Archnemesis | Path of Exile 3.17
Cyclone·Champion
4.95MDPS54.8KEHP5.06KLife~4
Budget
Path Of Exile 3.17 - Flicker Strike Slayer - Not A Great Boss Killer
Flicker Strike·Slayer·Bossing
6.67MDPS102KEHP4.82KLife~30
Budget
“Behold the machinery at maximum efficiency!”
708KDPS733KEHP6.44KLife~39
Budget
The final push - Flicker Strike Slayer - Above and beyond
Flicker Strike·Slayer
1.62BDPS60.6KEHP4.16KLife~316
Budget
[3.17] Hollow Palm Cyclone Build | Slayer | Archnemesis | Path of Exile 3.17
Cyclone·Slayer
14.5MDPS61.6KEHP4.45KLife~7.8
Budget
[POE]3.17 Slayer Flicker Strike Fast RUN
Flicker Strike·Slayer
7.45MDPS132KEHP4.07KLife~28
Budget
Wave 29/30 simulacrum Hollow palm slayer
Cyclone·Slayer·Mapping·Simulacrum
14.2KDPS29.6KEHP4.75KLife~28
Budget
Boot enchants: Best: Attack/Cast speed Viable: Crit chance or Regen Helm enchants: Best: Cyclone Attack speed Viable: Cyclone damage, Vulnerability curse effect, Warchief damage/Grants damage while active, Blood rage frenzy charge/attack speed Gloves: Best: War, Force Viable: Reflection Build can do all map mods except "cannot Leech" and "60% reduced recovery" (both doable if you use Blood of the Karui life flask).
3.17 Fire-Conversion Cyclone Slayer build guide - just finished it!
Cyclone·Slayer·Simulacrum·Mapping
13.7MDPS61.6KEHP5.93KLife~76
Budget
FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 3 - GIGA DAM
Flicker Strike·Slayer·Simulacrum·Mapping
17.7MDPS31KEHP5.34KLife~25
Budget
PoE 3.17 explode phys cyclone without explode chest
Vaal Cyclone·Slayer·Mapping
3.39MDPS17.4KEHP5.07KLife~76
Budget
FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 2 - RESPEC TIME
Flicker Strike·Slayer·Simulacrum·Mapping
3.46MDPS17.3KEHP4.88KLife~2.7
Budget
Hi all! I know you probably get a lot of these "can you pls help", but I'll give it a shot anyway. So as per the title im playing shockwave cyclone slayer, and I feel like my single target damage is very low. I can run T16 maps, but mobs with a lot of healths (archnemesis, sometimes map bosses etc.) takes quite a lot to kill. Anything in the PoB that stands out as "upgrade this ASAP"? Currently looking to craft/buy a weapon, but other than that I think my gear is decent. &x200B; POB:
FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 1 - ORO'S SACRIFICE
Flicker Strike·Slayer
822KDPS13KEHP4.94KLife~2.5
Budget
All gears are core only and have no influences. Only 3 uniques are Hiltless, Abyssus and Arn's Anguish. 6L is unnecessary, but having on hiltless is OK if affordable. You should be able to purchase all 3 with less than 30C ~day2. What stats to aim for in each gear is already stated on gear name. Other explicits you can just look for resistances to fill and physical damage when possible. I placed T1 resists on all the gears and let them overrun the 75% mark so you can tell for yourself the minimum tier for each (eg:33% overkill for fire res etc). Build highly flexible, can also do SSF day1: -
5 GOOD STARTER BUILDS FOR 3.17 [ARCHNEMESIS - SIEGE OF THE ATLAS]
Flicker Strike·Slayer
3.97MDPS5.43KLife~3.2
Budget
SPIN2WIN is BACK! 3.18 Cyclone Slayer Build Guide - Path of Exile
Cyclone·Slayer·Expedition·Abyss
17.3MDPS49.3KEHP5.45KLife~6.6
Budget
ADD Ele res to items, you do need res cap, 75/75/75. Pick 1 Warcry. Cyclone - Remember -mana cost on rings! Turn off 50 rage without cluster (Bloodscent) (Swap Pulv vs close combat) infusion: on Bloodstorm: off I suggest Enduring Cry for cyclone as you CANNOT exert Cyclone! As you gear up and reach 6-7k life you should switch to "First to Strike, Last to Fall" over Unstoppable Hero. you won't be stunned much with the larger hp pool. Early on the stun immunity is very nice because being stunned to death feels terrible! NOTE: Belt of the Deciever adds intimidate, so does First to Strike. Yo
“Goodbye, Argus. I couldn't have asked for a more faithful and loving companion.”
Merry Fizmas Share Everything Private League Day 1 + Spectral Shield Throw/Shield Crush Glad Recap
Shield Charge·Gladiator
84.4KDPS5.07KLife~1.3
Budget
Creating the Best Flicker Strike Build - Path of Exile 3.17 (WIP)
Flicker Strike·Slayer
15.6MDPS32.4KEHP6.09KLife~14
Budget
So, let me first start by saying I am really loving this build. I just got a souped-up PC that cost a fortune, and I cannot believe I ever played on my MacBook from 2015. I more-or-less stopped dying (except L83 Harvest) and splurged on two Awakened Gems. My question is what is my next step? What 2-3 items do I aim to upgrade, or stats to garner, or points to re-allocate? I am blowing M16 out of the water, map bosses can sometimes be hairy at the end. True boss encounters are a whole 'nother question. Delve is going very we
787KDPS5.83KLife~4.9
Budget
Flicker striker that really rocks
Flicker Strike·Slayer
138MDPS4.8KLife~338
Budget
[3.16] Hollow Palm Cyclone Build | Slayer | Scourge | Path of Exile 3.16
Cyclone·Slayer
10.2MDPS5.04KLife~4.4
Budget
9.82MDPS49.3KEHP5.04KLife~4.6
Budget
[I dont play cyclone ever so i would like some tips for the concept i have in mind.](
HCSSF Toxic Rain Champion Build Diary Ep. 3 [PoE 3.16 Scourge]
Withering Step·Champion·Mapping
5.26KLife~4.6
Budget







































