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Another try at Black Zenith Winter Orb

Champion

3.69K58.96K8.91M

(15)


Forbidden FlameThe InterrogationLarge Cluster JewelBrutal RestraintForbidden FleshThread of Hope XLWatcher's EyeSmall Cluster JewelVoid BatteryMalachai's LoopReplica Restless WardDeicide MaskBlack ZenithLori's LanternAmethyst RingBadge of the BrotherhoodRalakesh's ImpatienceMicro-Distillery Belt
Coruscating ElixirSapphire FlaskTopaz FlaskThe Sorrow of the Divine

Ever since the release of Black Zenith I cant get it out of my head, in combination with Winter Orb there's so much potential. There was a build combining it with Frostblink so you don't interrupt your channeling to move around. The problem there was the high cooldown of Frostblink so it feels really clunky to have to wait for Frostblink after teleporting, or wait for WinterOrb after moving manually (pedally?)

With the release of [[Ralakesh's Impatience]] there's another incentive to keep standing still. It has great synergies with [[Badge of the Brotherhodd]] amulet. And guess what that amulet provides? Cooldown Recovery for travel skills, such as Frostblink!

So I present to you my idea of a constantly channeling, charge stacking, still standing Champion:

https://pastebin.com/Cvs8UzUv

some general overview:

  1. base concept is still the same, keep channeling WinterOrb, move around with Frostblink. Only now you can blink around more often, it is also an additional source of damage.
  2. Defense comes from pseudo perma flask with Balbalas [[Brutal Restraint]], 10 perma endurance charges and regeneration from [[Replica Reckless Ward]]
  3. neccessary claimers here: i've tried to adjust settings reflecting the patch notes, but might have overlooked things. also this build is very unique heavy, so nothing for SSF, depending on nerfed drop rates might get expensive.
  4. unsolved issues: how to get 100% spell suppression without bursting the bank? same issue with physical damage reduction

what do you think? are my plans feasible or have i neglected any important aspects?

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Life

23

Mana

65

Energy Shield

3689

DPS

9M

Effective Hit Pool

58.96K

Chaos Res

39

Fire Res

75

Cold Res

75

Lightning Res

76

Armour

1K

Evasion

36K

Block

23 | 0

Crit Chance

100%

Crit Multi

457%

Rage

0

Strength

155

Intelligence

264

Dexterity

261

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

86%

Unstoppable Hero
Unstoppable Hero
Fortitude
Fortitude
Conqueror
Conqueror
Inspirational
Inspirational
Pain Attunement
Pain Attunement
Magebane
Magebane
Supreme Ego
Supreme Ego
Ghost Dance
Ghost Dance
Arcane Expanse
Arcane Expanse
Arcane Focus
Arcane Focus
Blast Radius
Blast Radius
Careful Conservationist
Careful Conservationist
Charisma
Charisma
Disciple of the Forbidden
Disciple of the Forbidden
Doom Cast
Doom Cast
Fingers of Frost
Fingers of Frost
Foresight
Foresight
Harrier
Harrier
Influence
Influence
Infused
Infused
Instability
Instability
Inveterate
Inveterate
Prowess
Prowess
Reflexes
Reflexes
Soul Thief
Soul Thief
Trickery
Trickery
Unnatural Calm
Unnatural Calm
Void Barrier
Void Barrier
Written in Blood
Written in Blood
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Author

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banang

Divinia collected this build from this reddit post.