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PoE 3.18·Sentinel·Champion

Another try at Black Zenith Winter Orb

by banang4 years ago11

DPS
8.91M
Effective HP
58.96K
Energy Shield
3.69K
Level
95
Min budget

Overview

Another try at Black Zenith Winter Orb is a Path of Exile Champion build by banang, made for the Sentinel league (3.18). It is centered on Frostblink and plays as a intelligence, spell, movement, duration archetype. In Path of Building it reaches 8.91M DPS with 58.96K effective HP, 23 life, 3.69K energy shield. Key uniques include Void Battery, Black Zenith, Coruscating Elixir, The Sorrow of the Divine, Malachai's Loop.

banang's Notes

Ever since the release of Black Zenith I cant get it out of my head, in combination with Winter Orb there's so much potential. There was a build combining it with Frostblink so you don't interrupt your channeling to move around. The problem there was the high cooldown of Frostblink so it feels really clunky to have to wait for Frostblink after teleporting, or wait for WinterOrb after moving manually (pedally?)

With the release of [[Ralakesh's Impatience]] there's another incentive to keep standing still. It has great synergies with [[Badge of the Brotherhodd]] amulet. And guess what that amulet provides? Cooldown Recovery for travel skills, such as Frostblink!

So I present to you my idea of a constantly channeling, charge stacking, still standing Champion:

https://pastebin.com/Cvs8UzUv

some general overview:

  1. base concept is still the same, keep channeling WinterOrb, move around with Frostblink. Only now you can blink around more often, it is also an additional source of damage.
  2. Defense comes from pseudo perma flask with Balbalas [[Brutal Restraint]], 10 perma endurance charges and regeneration from [[Replica Reckless Ward]]
  3. neccessary claimers here: i've tried to adjust settings reflecting the patch notes, but might have overlooked things. also this build is very unique heavy, so nothing for SSF, depending on nerfed drop rates might get expensive.
  4. unsolved issues: how to get 100% spell suppression without bursting the bank? same issue with physical damage reduction

what do you think? are my plans feasible or have i neglected any important aspects?

Gear

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Void Battery
PwrCharge + -ColdRes + Suppress
Replica Restless Ward
Badge of the Brotherhood
Lori's Lantern
ES + Str + ChaosR
Black Zenith
ES+Str+FlaskGain
Ralakesh's Impatience
Malachai's Loop
Forbidden Flame
The Interrogation
Cold/Ele
Brutal Restraint
Forbidden Flesh
Thread of Hope XL
Watcher's Eye
Sublime Form/Self-Control

Skills

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Body Armour

  • FrostblinkFrostblink21/20WMain
  • Cold PenetrationCold Penetration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Ice BiteIce Bite20/20W
  • Arcane SurgeArcane Surge11/20W

Gloves

  • Winter OrbWinter Orb21/20W
  • Ice BiteIce Bite20/20W
  • Second WindSecond Wind20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Boots

  • Defiance BannerDefiance Banner1/20W
  • HatredHatred20/20W
  • ClarityClarity9/20W
  • ArroganceArrogance20/20W

Helmet

  • DisciplineDiscipline20/20W
  • GraceGrace20/20W
  • Arctic ArmourArctic Armour40/80W
  • EnlightenEnlighten3/20W

Weapon 1

  • Summon SkitterbotsSummon Skitterbots20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • BonechillBonechill20/20W

Weapon 2

  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Assassin's MarkAssassin's Mark20/20W
  • SteelskinSteelskin20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
95

Damage

Full DPS
8.91M
Hit DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
926.25K

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.32s
Crit Chance
100%
Crit Multiplier
457%
Mana Cost
46
Life Cost
0

Defence

Effective Hit Pool
58.96K
Life
23
Energy Shield
3.69K
Mana
65
Ward
0
Armour
1.29K
Evasion
36.31K
Phys Damage Reduction
42%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
83%
Evade (Melee)
81%
Evade (Projectile)
81%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+36%)
Lightning Resistance
76% (+15%)
Chaos Resistance
39%

Max Hit Taken

Physical
17.95K
Fire
45.69K
Cold
39.16K
Lightning
40.51K
Chaos
13.48K

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
1.57K/s
ES Recharge
3.69K/s
Mana Regen
112.5/s
Total Degen
678.16/s

Attributes & Utility

Strength
155
Intelligence
264
Dexterity
261
Movement Speed
86%
Endurance Charges
10
Frenzy Charges
10
Power Charges
10
Devotion
0