left - enduring cry mid - mark right - exsanguinate traps q -seismic w - frostblink e - steelskin r - RF t - VRF
Looking for feedback on All Charges Stacking Seismic Trap Champion
79.56M
DPS
249.82K
EHP
2.61K
ES
~31![]()
Min Budget
left - RF mid - lightning warp right - WOrb q - VRF w - frost blink e - guard r - ass mark t - banner crafting helmet: 1. buy base with enchant 2. crusader slam 2b. roll until "+1 maximum power charges" is the only influenced affix 3. buy redeemer helmet with "nearby enemies have - 9% to cold resistance" 4. use awakeners orb on redeemer helmet 5. use orb on crusader helmet 6. craft suppress
Replica Trypanon, as we all know, does all crit, but has a hefty -5000 base accuracy downside. that is countered by Vigilant Strike. To have enough Endurance Charge generation we play Juggernaut and Endurance Charge on Melee Stun. Damage comes from Bloodthirst + Impale Support, Marylene's Fallacy and - depending on budget - some crit multiplier jewels. On paper, 6k+ life (3k unreserved) and 2M DPS should be possible, with buffs up to 3M...
Is it finally happening? Replica Trypanon Vigilant Strike Jugg!
3.46M
DPS
-
EHP
3.47K
Life
~7.8![]()
Min Budget
defense layers: 74% dodge (needs timeless jewel rolls with 2x aura effect) 77% block/spell block after being hit 100% avoid ele ailment (necessary because no utility flasks, needs 2x abyss jewels) enemy damage with hits unlucky enemies blind over-leech from petrified blood endurance charges from enduring cry utility layers: 100% reduced soul gain prevention for vaal grace (30+ 401.76 = 100) - when socketed into triumvirate authority frenzy charges from blood rage soul catcher uptime: duration= 6sec charges used: 24 every 5sec charge gained: every 5 sec = 16 1.47= 23 keybinds (perso