15.7MDPS30.5KEHP4.47KLife~22
Budget
3.22 | Elementalist Ignite Discharge | Lycia Area Level 83
Discharge·Elementalist
21.3MDPS42.8KEHP4.95KLife~25
Budget
3.22 | Elementalist Ignite Discharge | Elderslayers Invitation
Discharge·Elementalist
16MDPS51KEHP4.85KLife~24
Budget
【Discharge Ignite 39M DPS】100% Deli mapping | 3.21 Path of Exile Elementalist Build
Discharge·Elementalist·Simulacrum·Mapping
39.5MDPS55.3KEHP3.03KLife~258
Budget
Here is the current character. It's shock nova ignite elementalist: I also have kind of a"dream" POB that I came up while theorycrafting before actually making the character in game: The build works pretty simply, just map with shock nova by running into a pack or nearby and cast flammability + shock nova to ignite basically the whole pack. Clear supported by fire mastery explode and maven boots. For bosses I throw fire traps as well. I think I'm dying due to repetit
Anybody know why I am dying and how I can fix it without doing zdps?
Shock Nova·Elementalist·Mapping
4.24MDPS35.6KEHP3.09KLife~6.7
Budget
I didn't set out to do this, but I was asked by several people about discharge. It just wasn't popular this league. So I wrote this guide. Any feedback would be great. My to do list so far is 1. combine the 3 POBS I discuss into 1 2. link items into the forum thread Any other suggestions or feedback would be appreciated.
[3.13] CI Ignite Discharge - Juiced Beyond Canyon - 340% AOE + 100m+ Ignite
Discharge·Elementalist·Simulacrum·Mapping
19.9MDPS8.61KES~25
Budget
Here Im showing my Theory build for a cast on death ignite version. If you ever seen that one quack build video. I wondered if u had any interest in pushing this PoB even further and probably lowering cost? I might use this as my personal "boss killer" especially if a lvl 70 can do the job. It could also give me ideas for my classic ignite discharge PoB. This PoB is Started off from my classic PoB : Farrul + Badge regular Discharge ignite elementalist. It might not be realistic so u may want to disable things if u consider them non legit for a Cast On Death. I went the non endurance
[3.13] Ignite Herald of Thunder & Discharge -- Simulacrum (18-20)
Discharge·Elementalist·Simulacrum
5.89MDPS4.55KLife~6.5
Budget
So I had this wacky idea for an ignite build earlier, and to my surprise, the numbers actually seemed to work out. The template for my build was mathil's Divine Ire Ignite character. The idea behind the build was to map with Divine Ire and then blow up bosses with the charges you've generated, since the cooldown looks annoying but the base damage is huge. Because of the bonuses to Ignites, Charges, and Channeling, I started looking into Trickster. This is what led me to the main synergy behind this build: the combination of Stormfire and Hrimmburn. For Divine Ire this allows us to easily co
10k HP Tribrid Discharge/Divine Ire Trickster, 5m dps Ignites
Discharge·Trickster·Mapping·Simulacrum
5.05MDPS4.9KLife~2.6
Budget

























