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Raider ascendancy

PoE 3.22 - The White Wind #3 : Spellblade Vortex

Spectral Helix·Raider

2MDPS29.6KEHP4.76KLife~4.6divine orbsBudget

Rahsaan's Workshop·2 years ago2
Elementalist ascendancy

Fire Trap Elementalist Week 1 Update

Fire Trap·Elementalist

6.52MDPS59.4KEHP5.07KLife~4.2divine orbsBudget

subtractem·3 years ago324

Basically the cookie cutter uniques in the title to leverage damage, spectral throw/spectral helix multi hit mechanic to scale damage (PoB is configured for single hit, should be x4 for spectral throw and like x2.5 for spectral helix). Wind Ward + Wind Dancer for defenses, although the build is by no means a defensive powerhouse, just 95% evade if hit recently and some basic mitigation. I put starter in many quotation marks because heatshiver/yoke and lethal pride can be kinda expensive so I dont wanna advertise it as a full blo

PoE 3.21 · Crucible
Deadeye ascendancy

White Wind + Painseeker + Heatshiver + Yoke of Suffering Spectral Throw/Spectral Helix """"Starter"""" (10 Mil SH single hit)

Spectral Helix·Deadeye

10.6MDPS39.5KEHP3.95KLife~11divine orbsBudget

metalonorfeed·3 years ago1
Elementalist ascendancy

Making My League Starter Comfier

Fire Trap·Elementalist

3.94MDPS73.6KEHP4.08KLife~2.2divine orbsBudget

subtractem·3 years ago1.03K
Trickster ascendancy

Explosive Trap Trickster Starter Looks GREAT

Explosive Trap·Trickster

33.3MDPS51.5KEHP3.84KLife~4.4divine orbsBudget

subtractem·3 years ago534

Made a quick delve mockup to see whether blood of summer or fragment of eternity is better for a frenzy stacker, turns out its not even close (turns out nighblade is pretty decent kek)! Thought I'd share my PoB mockup since it seems pretty decent. Between 50/50 block and capped suppression you shouldnt really be in danger of dying unless you fuck up (yes tanking a big phys slam is a fuckup). 75% endurance charge on block chance should keep you topped on endurance charges and give a pretty massive 3 endurance charge immortal call w

PoE 3.19 · Kalandra
Raider ascendancy

40k eva/1.2m single hit DPS Helix Raider for endless Delve (capped suppression, 50/50 block)

Spectral Helix·Raider·Delve

1.16MDPS129KEHP4.21KLife~3.5divine orbsBudget

metalonorfeed·3 years ago

Hey Guys, figured I would share a super rough PoB for Ice Trap for people who still might be looking for ideas at the 11th hour. No endgame gear, no uniques, no cluster jewels, just a PoB template for you to look at and brainstorm. I've even added leveling trees for those who really need help. I'll be running this myself in SSFSC, so feel free to comment or PM me with questions if you end up running this too! PoB:

PoE 3.19 · Kalandra
Saboteur ascendancy

Ice Trap Saboteur - Reliable League Starter for People Still Searching for a Build

Ice Trap·Saboteur

1.92MDPS15.3KEHP2.76KLife~1.4divine orbsBudget

AlloftheExtraMayo·4 years ago13

“Empires are forged in stone and fire.”

Lord Izaro, On Ads, circa Act III

Raider gives you: - A lot of movement speed - Spell Suppression - Easy damage (Frenzy charges and -20% exposure) - Phasing - Ailment immunity - Lots of evasion Spectral Helix gives you: - Big circle AOE and Pierce all enemies with 0 investment - Huge scaling from added damage (250%) The PoB has an early tree that already gets to 1.2million DPS with a 2 mod claw, WITH 1 SPECTRAL HELIX, people will usually consider that one cast can hit bosses 2-3 times depending on boss size The PoB is also super conservative, no scorch/brittle, no intimidate, no shock

PoE 3.19 · Kalandra
Raider ascendancy

Spectral Helix Raider - League starter for Softcore SSF - Easy one button build

Spectral Helix·Raider·Heist

1.2MDPS68.2KEHP4.21KLife~3.8divine orbsBudget

Mojimi·4 years ago26

18 masteries = 54% more dmg 18 es mana life per kill escape artist - soul drinker - polymath - spellbreaker ( overcharge support? )

PoE 3.18 · Sentinel
Trickster ascendancy

Barebones Spectral Helix Trickster for 3.19

Spectral Helix·Trickster

48.1KDPS13.4KEHP1.58KLife~1.2divine orbsBudget

QarantyOverQuality·4 years ago10
Inquisitor ascendancy

(Dead On Arrival 🙃)Sunblast Ice Trap Inquisitor League Starter [Path of Exile 3.19]

Ice Trap·Inquisitor

4.42MDPS78.9KEHP5.95KLife~3divine orbsBudget

jungroan·4 years ago1.13K

I've tried to explore alternate defensive setups for a couple of archetypes and this is what I've came up with for Pure Evasion Characters. I've chosen Deadeye on purpose because its quite a bit easier to get a lot of Evasion on Raider. This build uses the lowest tier of the Body Armour Flask per 3 sec Implicit and the utility flask charges gained mastery to permanently maintain 5 flasks (Jade Flask has only 92% uptime so a good chunk of a second downtime sadly). Again we Convert around 55% of our phys Damage taken to Elemental

PoE 3.18 · Sentinel
Deadeye ascendancy

Tankyness on Pure Evasion Archetype

Spectral Helix·Deadeye·Simulacrum

5.08MDPS215KEHP5.05KLife~11divine orbsBudget

metalonorfeed·4 years ago156

10 Days ago or so I posted my White Wind Deadeye Starter, now I thought it would be nice to give an Endgame update and some thoughts. Levelling: Had a late start (sunday morning), bought some leveling weapons for the random currency I dropped, helped me clear campaign in 4:30, nothing special but Helix is top tier for going fast. Mapping: White Wind+5L, Capped Res, Capped Suppression and basic Defiance Banner+grace+determination setup was enough to clear exarch and eater questline, swapped to 6l and better jewelry once progression started to slow down in high red maps. Bossing: Everything I

PoE 3.18 · Sentinel
Deadeye ascendancy

White Wind Helix Endgame Update (16Mil DPS, 56k Max Hit)

Spectral Helix·Deadeye·Abyss·Mapping

16.7MDPS274KEHP4.71KLife~2.6divine orbsBudget

metalonorfeed·4 years ago17

After playing similar variants over the last few patches I've worked on a White Wind Helix Deadeye for this league. This build only has a bunch of rares with spell suppression, elemental resistances and attributes to cover int/str requirements. An exception are the gloves which have 2 of the most impactful eldritch implicits which you should be able to consistently hit while naturally progressing your exarch/eater quest line. If you tick off the flasks the config drops to 4.5Mil/33k Max Hit which is still very respectable. The PoB has a couple of points allocated in QoL nodes, adjust this t

PoE 3.17 · Archnemesis
Deadeye ascendancy

White Wind Spectral Helix Deadeye Starter (40k Max Hit/6.6 Mil Sirus DPS)

Spectral Helix·Deadeye

6.61MDPS119KEHP4.72KLife~4.7divine orbsBudget

metalonorfeed·4 years ago43
Saboteur ascendancy

ICE TRAP is killing the end game - Full Update! [PoE 3.17]

Ice Trap·Saboteur·Heist

1.95MDPS57.3KEHP5.06KLife~1.8divine orbsBudget

This is Badger·4 years ago398
Inquisitor ascendancy

The SIMPLEST Mapping Build for 3.17! - Pohx's Righteous Fire Inquisitor

Fire Trap·Inquisitor·Mapping·Essence

2.14MDPS91.4KEHP4.78KLife~8.4divine orbsBudget

Zizaran·4 years ago3.59K

Hey guys, reviewed my 3.16 league starter - now featuring more armour. After some playtesting, I also dropped Herald of Ice because it did not add a lot towards clear (not as much as commonly anticipated). With 45k phys/90k ele damage max hit taken (10k hit PoB Input), this build is quite tanky despite its low HP pool. If you have Molten shell up, this goes up to 70k/160k. Real DPS might be a bit lower - you need a couple of seconds till you get power charges and frenzy charges from Assassins Mark, then you also need to have t

PoE 3.16 · Scourge
Deadeye ascendancy

7.5M DPS White Wind Spectral Helix Starter

Spectral Helix·Deadeye·Bossing

5.72MDPS3.99KLife~3.8divine orbsBudget

metalonorfeed·4 years ago2

Hey, recently started theorycrafting possible league starters. I tried to rely mostly on proven concepts. In this build this happens to be Spectral Helix, a bit of Elusive stacking, Spell Suppression (may get nerfed but It is so easy to cap with Raider so it will still be used). With just Frenzy Charges (Raider), Elusive (refreshed with Withering Step regularly) and Chill (Vortex+Bonechill on LMB) ticked against a Sirus config, this setup nets 3.6Mil Dps assuming 2 Hits (should be the average) but with good positioning, 3 hits are possible; this would net 5.4 Mil dps. Build is a bit glass ca

PoE 3.16 · Scourge
Raider ascendancy

White Wind Spectral Helix Raider League Starter

Spectral Helix·Raider

3.31MDPS4.05KLife~2.9divine orbsBudget

metalonorfeed·4 years ago8
Deadeye ascendancy

CocEye Build Summary (Endless Delve)

Spectral Helix·Deadeye·Delve

5.25KDPS6.44KLife~2.2divine orbsBudget

jungroan·4 years ago214
Deadeye ascendancy

rank 1 deadeye RIP ssfhc endless delve

Spectral Helix·Deadeye·Delve

1.77KDPS6.3KLife~1.6divine orbsBudget

jungroan·4 years ago360

Hey there. Recently theorycrafted around the endless delve unique blood of summer, first I came up with elemental Hit but that didnt look as promising. This time around, I chose Spectral Helix for its immense scaling with flat damage. Main Idea is to use Ice Bite+9 Frenzy for flat Ele scaling, then stack evasion on gear and convert to armour for Big Molten Shell+Phys Mitigation. For Ele Mitigation, 76% max res and 100% spell suppression should work out rather nicely. This is not a build for Aul or other bosses, but I am confid

PoE 3.16 · Scourge
Raider ascendancy

50k Armour//720k Dps Blood of Summer Spectral Helix Raider for Endless Delve

Spectral Helix·Raider·Delve·Essence

369KDPS4.84KLife~3.2divine orbsBudget

metalonorfeed·4 years ago3
Saboteur ascendancy

Path of Exile - Cold Convert Exsanguinate/Seismic Saboteur [Scourge]

Seismic Trap·Saboteur·Mapping

1.93MDPS4.06KLife~1.8divine orbsBudget

Ignistusia PoE·4 years ago
Saboteur ascendancy

3.16 Best League Starter - March of the Legion Cold Seismic Trapper [Path of Exile 3.16]

Seismic Trap·Saboteur·Legion

2.67MDPS5.49KLife~2.1divine orbsBudget

jungroan·4 years ago473