Made a quick delve mockup to see whether blood of summer or fragment of eternity is better for a frenzy stacker, turns out its not even close (turns out nighblade is pretty decent kek)! Thought I'd share my PoB mockup since it seems pretty decent.
Between 50/50 block and capped suppression you shouldnt really be in danger of dying unless you fuck up (yes tanking a big phys slam is a fuckup). 75% endurance charge on block chance should keep you topped on endurance charges and give a pretty massive 3 endurance charge immortal call with good uptime.
On top of that you're at 38k eva//53k eva with flasks up which is always in delve. Theres some unrealistic stuff like a 6L which is not gonna be available for everyone, quality gems etc. but I thought you may want to play around with the PoB yourself anyways to set a realistic PoB with what you're gonna likely opt for. Level 95 also seems a bit high but you're actually hitting high 90s pretty easily in delve if you put in the hours.
Some stuff might look a bit iffy: The ice bite ring is basically guaranteed off of cold nodes (maybe also available from curse nodes??) in delve, just gotta make sure to get a good one but you'll get a decent one pretty easily if you path towards the cold nodes regularily. The corruptions on the delve uniques might also be a bit much at first glance but you're getting big stacks of vaals from currency chests and then you just create new characters, choose the two uniques and then vaal them off, delete char if you dont hit anything and then rinse repeat until you hit your desired corruption outcomes.
If you enjoyed Helix previously you're gonna love it in delve since you can just get in the middle of the end room, throw helixes for a couple seconds/mins and then collect rewards.
4214
58
0
1M
129.30K
48
75
75
75
0
53K
50 | 50
98%
683%
0
88
108
272
0
0%
0%
145%
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