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The SIMPLEST Mapping Build for 3.17! - Pohx's Righteous Fire Inquisitor

PoE 3.17 · ArchnemesisInquisitorFire TrapMappingEssence

4 years ago3.59K

by ZizaranSubscribe

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2.14M

DPS

91.36K

Effective HP

4.78K

Life

2.92K

Energy Shield

Overview

The SIMPLEST Mapping Build for 3.17! - Pohx's Righteous Fire Inquisitor is a Path of Exile Inquisitor build by Zizaran, made for the Archnemesis league (3.17). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 2.14M DPS with 91.36K effective HP, 4.78K life, 2.92K energy shield. Suited for: Mapping, Essence. Key uniques include Replica Soul Tether, Forbidden Taste, Legacy of Fury.

Build Video

Zizaran's Notes

3.17 - Archnemesis League - Righteous Fire FAQ --> https://tinyurl.com/RFFaQ --> https://www.twitch.tv/pohx Some things to note. The "Endgame" gear shown is gear you can aim for about 1-2 weeks into the league. You can expect to hit 5m+ DPS with Big Investment, 8M+ Using VAAL Rf with very good gear Don't forget to Toggle on "Targets are Ignited" and "Cover in Ash" For the high level gear sets, you can consistently apply Combustion via Shield Charge & Cover in Ash with Instant Infernal Cry For the Cluster Jewel Swap. When you get a Master of Fire Jewel you can switch off of Scorching Ray and start using Flame Wall. If you don't de-activate scorching ray in the PoB master of fire will not show a damage increase. This is because Scorching ray has a higher value of Exposure but you do not have this exposure while mapping only bossing Might have to Uncheck Arcane Surge in the later setups since the build gets tight on sockets and might not be able to run it (depends on if you have to lifetap ur flamedash or not) Also make sure you Enable/Disable the Lower/Higher Level Righteous Fire & Scorching Ray depending on what stage of gear you're on You can save quite a few passives via min maxing 1 Point for getting belt enchant for Curse reduction (The mastery on Arm/Es Nodes) 2 Points for having a level 3 Enlighten (you can drop determ reservation & the baby reservation node by champion of the cause) 1 Point for getting INT via traveling at higher levels (You drop the int node by duelist usually when you path deeper into witch) 1 Point for getting More DEX usually via accessories or Brutal Restraint Timeless Jewel @Templar ( You can drop the DEX node by duelist) With the remaining points to 100 you have a few options A - Go towards Duelest and grab Art of the gladiator, it makes for faster mapping and can help with Dex Problems ( also gets you armour/regen/hp ) B - Path Towards Acrimony for more DoT Multi + Less Damage taken from overtime C - Go for a deeper cluster jewel setup with 2 Mediums, You're probably going to want Flow of life + Smoking Remains or Burning Bright (Bright for AoE Remains for DMG) D - Path downward to Glancing blows and go Max Block, you would have to get some form of recovery on your shield to make it work properly which will make it much more difficult to craft/roll (probably swap Purity of elements to Tempest shield, use pantheon for Freeze immune and get a Wrapped in flames (Medium cluster jewel) for chill immunity) Priority Order (Will flucuate based on market prices which I can't really predict) 6L Chest - Div card turn in (Emperor of Purity) - Remember you 6L your RF in your Body Armour till you get the Essence Helmet setup +1 Ammy or %Fire Essence Crafted amulet and annoit Arsonist unless you have the boots, in which case you go ASH frost & Storm Legacy of Fury boots if they are cheap, Ideally 20c-1EX Master of Fire Cluster Jewel, the cheaper the better (DO NOT spend a lot of currency on this early) Elder Crafted Essence Helmet with at least Level 16 Burning damage or Level 16 Concentrated Effect Jewels with %Life & Burning Damage or Fire Multi (These are like 50C+ in current league ArchNem for 3 property jewels, I bought 3 when I got my Master of Fire Cluster) Replica Soul Tether (You want this going into RED tier maps) Flammability on hit Ring (make sure you have some source of flam you're replacing otherwise this goes at the TOP of the list) Fire damage over time Multi Glove Implicit (not sure where to put this because idk how expensive the new currency is ) Please remember this version of my RF Build is the Non-Explode Setup. For the Explode Setup you follow a different Guide because of it's demands --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- - RF Explode PoB: https://pastebin.com/g9ECEEGd (Expensive) For any other questions, check out Pohx's youtube videos: https://www.youtube.com/c/PohxKappa/videos - How can I craft the gear? .: Helmet, Body Armour and Belt - https://tinyurl.com/RFGear1 (These are 3.16 Methods and there are probably better methods but these will be okay till I update) .: Amulet, Rings and Boots - https://tinyurl.com/RFGear2 (These are 3.16 Methods and there are probably better methods but these will be okay till I update) .: Gloves, Jewel/Clusters and Weapon - https://tinyurl.com/RFGear3 (These are 3.16 Methods and there are probably better methods but these will be okay till I update)

Gear

Pandemonium Smasher
Energy Shield Shield
Hypnotic Star
Armour/Energy Shield Chest
Vortex Torc
Cataclysm Eye
Golem Loop
Armour/Energy Shield Gloves
Replica Soul Tether
Legacy of Fury
Cluster Jewel
Vivid Glimmer
Vivid Glimmer
Vivid Glimmer
Vivid Glimmer
Vivid Glimmer

Skills

Body Armour

  • Fire TrapFire Trap20/20WMain
  • Trap and Mine DamageTrap and Mine Damage20/20W
  • Controlled DestructionControlled Destruction20/20W
  • LifetapLifetap20/20W
  • Burning DamageBurning Damage20/20W
  • Swift AfflictionSwift Affliction20/20W
  • EfficacyEfficacy20/20W
  • Righteous FireRighteous Fire16W
  • Elemental FocusElemental Focus16W
  • Burning DamageBurning Damage16W
  • LifetapLifetap16W
  • Swift AfflictionSwift Affliction6W
  • Increased Area of EffectIncreased Area of Effect16W
  • EfficacyEfficacy16W
  • Wintertide BrandWintertide Brand1W
  • EfficacyEfficacy1W
  • Controlled DestructionControlled Destruction1W
  • Elemental FocusElemental Focus1W
  • InspirationInspiration1W
  • HypothermiaHypothermia1W
  • Scorching RayScorching Ray16W
  • Controlled DestructionControlled Destruction16W
  • Infused ChannellingInfused Channelling16W
  • LifetapLifetap16W
  • Burning DamageBurning Damage16W

Helmet

  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W
  • Swift AfflictionSwift Affliction20/20W
  • LifetapLifetap20/20W
  • Elemental FocusElemental Focus20/20W
  • VortexVortex1W
  • EfficacyEfficacy1W
  • Controlled DestructionControlled Destruction1W
  • Elemental FocusElemental Focus1W

Boots

  • LifetapLifetap1/20W
  • HextouchHextouch20/20W
  • FrostblinkFrostblink20/20W
  • FlammabilityFlammability20/20W

Gloves

  • MalevolenceMalevolence20/20W
  • DeterminationDetermination20/20W
  • Purity of ElementsPurity of Elements20/20W
  • EnlightenEnlighten3/20W
  • Freezing PulseFreezing Pulse1W
  • Arcane SurgeArcane Surge1W
  • Onslaught1W
  • Flame WallFlame Wall1W
  • Arcane SurgeArcane Surge1W
  • EfficacyEfficacy1W
  • Holy Flame TotemHoly Flame Totem1/20W
  • Summon PhantasmSummon Phantasm1/20W
  • CombustionCombustion1/20W
  • Shield ChargeShield Charge16W
  • Faster AttacksFaster Attacks16W
  • LifetapLifetap1W

Weapon 2

  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • LifetapLifetap1/20W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell20/20W
  • Defiance BannerDefiance Banner20/20W
  • Enduring CryEnduring Cry20/20W
  • Flame DashFlame Dash1W
  • Arcane SurgeArcane Surge1W
  • VitalityVitality1W
  • ClarityClarity1W
  • Flame DashFlame Dash1W
  • Arcane SurgeArcane Surge1W
  • DeterminationDetermination1W
  • Summon SkitterbotsSummon Skitterbots1W
  • VitalityVitality9/20W
  • Summon Stone GolemSummon Stone Golem1/20W
  • FrostbiteFrostbite1W
  • Flame DashFlame Dash16W
  • Purity of ElementsPurity of Elements16W
  • DeterminationDetermination16W
  • MalevolenceMalevolence16W
  • Summon Stone GolemSummon Stone Golem16W
  • FlammabilityFlammability16W
  • FlammabilityFlammability20/20W

Ring 1

  • FlammabilityFlammability1W

Passive Tree

Passive tree 3.18
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Inquisitor
Inquisitor

Character Stats

Defence

Effective Hit Pool
91.36K
Life
4.78K
Energy Shield
2.92K
Mana
23
Armour
55.43K
Evasion
1.08K
Block | Spell Block
25% | 0%
Ward
0

Resistances

Fire Resistance
83%
Cold Resistance
78%
Lightning Resistance
78%
Chaos Resistance
55%

Offence

Total DPS
2.14M
Crit Chance
3%
Crit Multiplier
160%

Attributes & Utility

Strength
343
Intelligence
163
Dexterity
116
Movement Speed
73%