Explosive Arrow, Locus Mine, Trap, Saboteur - Definitely a Guide
Explosive Arrow·Saboteur·Mapping·Ritual
4.04MDPS102KEHP6.41KLife~2.7
Budget
EA Saboteur, V3.1, SSFHC, Settlers of Kalguur 3.25 POE
Explosive Arrow·Saboteur
7.89MDPS77.2KEHP5.57KLife~2.6
Budget
(Pizza Blast) Flameblast Totems Hierophant Leveling [SSF PoE 3.23]
Flameblast·Hierophant·Mapping
120KDPS5.06KEHP1.88KLife~133
Budget
1-100lvl solo run, personal challenge. 2 part. (1 part in description) PoE (Stream 16.02.2024)
Fire Trap of Blasting·Saboteur
13.9MDPS65.7KEHP3.8KLife~314
Budget
PoE Affliction (Stream 21.01.2024) 100 runs uber maven. fire trap of blasting. sabo. primalist.
Fire Trap of Blasting·Saboteur
11.8MDPS61.2KEHP3.51KLife~259
Budget
Consecrated Path Totems ASCENDANT - 32m DPS - THE BUILD GGG CAN'T BREAK
Consecrated Path·Ascendant
32.2MDPS16.6KEHP4.91KLife~20
Budget
Earthquake Ignite Chieftain Marohi's Erqi - 10D Build
Purifying Flame·Occultist
252KDPS255KEHP4.54KLife~8.4
Budget
POE 3.21 Exploding totem trap pathfinder vs ALL uber bosses + feared
Flame Dash·Pathfinder·Bossing
3.24KDPS169KEHP5.62KLife~171
Budget
[3.21]How Consecrated Path Chieftan changed in Crucible (guide and pob)
Consecrated Path·Chieftain·Mapping
39.4MDPS25KEHP5.29KLife~20
Budget
SRS Hand Grenades; an interesting experiment (2mill per 'grenade', 12mill dps?)
Summon Raging Spirit·Necromancer·Legion·Mapping
23.3KEHP3.99KLife~11
Budget
Flameblast Totems - Magnificent Firework of Explosions [Path of Exile Crucible League 3.21]
Flameblast·Hierophant
197KDPS102KEHP5.85KLife~2.1
Budget
[Poison totem trap Pathfinder lv95] Uber Shaper 3.21 Crucible
Flame Dash·Pathfinder
6.4KDPS66.8KEHP4.55KLife~18
Budget
Fireball Nimis Traps - Over 1 billion front-loaded damage. Uber Sirus final phase in 3 seconds.
Fireball·Saboteur
10MDPS24.8KEHP3.7KLife~156
Budget
Hey guys, A while ago I requested some build help with my blast rain deadeye trapper. I've not had much time to play but I've upgraded my equipment using a lot of the suggestions from my previous thread. This is the pob: Its sitting on 2 mil per trap, counting all projectiles (but no flasks ticked), using swift assembly it should throw about 1.6 traps on average. The gear is still sub-optimal and can definitely be improved upon, it's also missing levels still. Using the devouring diadem solved my mana issues and I could drop the
Deadeye Blast Rain trapper 2m dps per trap
Blast Rain·Deadeye
2.72MDPS57KEHP4.79KLife~37
Budget
Hi guys! I've recently been playing a deadeye blast rain trapper in SSF kalandra, and it did surprisingly well. I've decided to migrate it over to trade league so I can mess around with equipment a bit more and figure out the build. This is the current pob: It's level 87 and counting all projectiles sitting on 1.1mil dps per trap. I'm looking for advice on making the build tankier and although the sheet dps seems good it doesn't really 'feel' good against some rares and bosses, and I would love to find a way to not have to run an
Blast Rain Deadeye Trapper
Blast Rain·Deadeye
1.19MDPS19.5KEHP3.95KLife~8
Budget
Mageblood is a very desirable item right now but for poor and time limited people like myself, there is no way I could get one. Fortunately, autoflasking is still and thing and appears to be even easier than what I've read in old posts about the subject. This does not require Scion/Pathfinder or flask nodes. It just so happens that I am a Scion. I shoe-horned it in, so it isn't well planned but it worked quite easily. Autoflasking isn't new or groundbreaking but I just wanted to save someone some time in future google searches. Even if this is shit this is still helpful because it will teach
Flask sustain without a mageblood
Blazing Salvo·Ascendant
2.23MDPS80KEHP3.81KLife~10
Budget
Hi all, first of all here is the build: EDIT 1: Added Anomalous Steelskin in CWDT - Setup as I'd forgotten it in the first POB: &x200B; &x200B; While playing in PoB with Rolling Magma I saw a synergy between RM and The Consuming Dark. Overall I'm quite happy with it in theory, although I know that poison builds are usually something I bait myself with. Some rare items are obviously maxed out as it's still theoretical, but they shouldnt be too unrea
Rolling Magma Poison Trapper (advice needed)
Rolling Magma·Saboteur
604KDPS34.3KEHP1.95KLife~27
Budget
Champion Blast Rain Trapper Takes Down All Uber Bosses
Blast Rain·Champion·Mapping·Bossing
124KDPS409KEHP4.15KLife~7.4
Budget
Raining Death from Above with Champion Blast Rain Trapper
Blast Rain·Champion·Mapping
111KDPS458KEHP4.04KLife~6.8
Budget
Gift of the Goddess Lab Runner showcase
Wave of Conviction·Pathfinder·Lab Runner
53.8MDPS4.78KEHP165Life~17
Budget
[Path of Exile]► Incinerate Totems Build - Hierophant Templar in PoE
Incinerate·Hierophant
588KDPS62.1KEHP4.95KLife~29
Budget
The End Is In Sight - Level 99 Purifying Flame Trap Pathfinder - Sentinel Day 14-16
Purifying Flame·Pathfinder·Bossing
180KDPS52.5KEHP5.52KLife~8.3
Budget
Patch 3.18.0d Ailment Immunity Changes - Level 98 Purifying Flame Trap Pathfinder - Sentinel Day 12
Purifying Flame·Pathfinder·Bossing
143KDPS50.3KEHP5.78KLife~6.9
Budget
Incinerate Totems Hierophant - Leaguestart Testing for 3.18, ~3-4Ex Budget (Path of Exile)
Incinerate·Hierophant
1.79MDPS52.2KEHP4.6KLife~2
Budget
POE 3.17 WOC lab runner Lv.83 lab example
Wave of Conviction·Pathfinder·Lab Runner
15.5MDPS18.4KEHP584ES~35
Budget
Wasssa wassa This is my Searing Bond build for the 3.17 league POB: Main idea: Searing bond (6L) for melt dps Bodyswap totems (5L ) for getting searing bond on enemies + combust How we get dmg: Usual tree for increasing totem/fire/burn/dmg over time dmg 3x curses + arcane surge with vixen gloves Malevolance, Zealotry, Skitterbots, HoA Wave of Conviction + trap + multi trap + charged traps (frenzy generation) Pros: No targeting Searing Bond The build can be a league starter with great rewards as you sink cu
Not another Searing Bond build 3.17 (9M+ Sirus dps)
Searing Bond·Hierophant
9.02MDPS4.72KLife~33
Budget
POE Standard League Wave of Conviction Lab Runner Update
Wave of Conviction·Pathfinder·Lab Runner
7.13MDPS548Life~130
Budget
( 3.16 ) PoE Scourge - Cold Seismic Trap Simulacrum Wave 25 - 30 No Headhunter
Flame Dash·Saboteur·Simulacrum
10.5KDPS4.83KLife~3.4
Budget
PoE 3.16 Wave of Conviction Lab Runner (Standard League)
Wave of Conviction·Pathfinder·Lab Runner
147KDPS3.64KLife~77
Budget
3.15 Explosive Arrow Trap LV.100 7900HP
Explosive Arrow·Saboteur
22.5MDPS6.97KLife~53
Budget
Explosive Arrow Trap = 3.15 Not bad builds? Early League Test Video
Explosive Arrow·Saboteur
19.7MDPS6.82KLife~52
Budget
2:08 Lab run [March 4th 2021]
Wave of Conviction·Pathfinder·Lab Runner
4.35MDPS381Life~79
Budget
[POE 3.12][Guide] Elemental hit traps deadeye
Elemental Hit·Deadeye·Heist
1.78MDPS5.42KLife~51
Budget
[3.12] PoE Blazing Salvo Totem Hierophant Build Mapping
Wave of Conviction·Hierophant·Mapping·Heist
21.5KDPS4.32KLife~1.4
Budget
[3.12] PoE Blazing Salvo Totem Hierophant Build Showcase #1
Blazing Salvo·Hierophant·Mapping·Heist
2.42KDPS3.65KLife~1.4
Budget
Play in Lagtop. SRS Explode Trap. Test Build
Flammability·Necromancer
4.22KLife~1.4
Budget
PoE 3.3 chin sol elemental hit trap deathless uber elder
Elemental Hit·Saboteur
388KDPS5.21KLife~1.7
Budget
































