- DPS
- 2.23M
- Effective HP
- 80K
- Life
- 3.81K
- Level
- 95
- Min budget
Overview
Flask sustain without a mageblood is a Path of Exile Ascendant build by BurntDoge, made for the Kalandra league (3.19). It is centered on Blazing Salvo and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.23M DPS with 80K effective HP, 3.81K life, 428 energy shield. Key uniques include Slavedriver's Hand, The Magnate, Polaric Devastation, Legacy of Fury.
BurntDoge's Notes
Mageblood is a very desirable item right now but for poor and time limited people like myself, there is no way I could get one. Fortunately, autoflasking is still and thing and appears to be even easier than what I've read in old posts about the subject. This does not require Scion/Pathfinder or flask nodes. It just so happens that I am a Scion.
I shoe-horned it in, so it isn't well planned but it worked quite easily. Autoflasking isn't new or groundbreaking but I just wanted to save someone some time in future google searches. Even if this is shit this is still helpful because it will teach what NOT to do. Also, being a Scion/Ranger isn't necessary nor are any flask nodes, my build pob . I traded for the following items on Kalandra:
​
- 2 flasks every 3 seconds rare chest (1-3 divine, Searing Exarch mod)(re-roll as necessary)
- Brutal restraint (the traitor)(1-2 div)
- Survival Instincts (10c)
- Utility flasks mastery
- The magnate belt (15c)
​
Try to get 2-3 "10% increased flask charges gained" from the timeless jewel which will determine how well rolled your flasks need to be. With 3 of them you can use unique flasks as well. My build was not designed with this in mind from the beginning, like I said it was shoe-horned in, so it's far from optimized but was surprisingly easy to do. I roughly kept the same unimpressive dps but massively improved my defenses.
EDIT: I forgot an item, my bad. Added the magnate
Gear
Tap an item to open trade or craft it.






















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 2.23M
- Hit DPS
- 1.99M
- With Poison DPS
- 1.99M
- With Ignite DPS
- 2M
- With Bleed DPS
- 1.99M
- Damage over Time
- 12.89K
- Ignite DPS
- 12.89K
- Culling DPS
- 222.65K
- Average Hit
- 65.03K
Attack & Crit
- Attack/Cast Rate
- 3.06/s
- Crit Chance
- 21%
- Crit Multiplier
- 100%
- Mana Cost
- 74
- Life Cost
- 0
Defence
- Effective Hit Pool
- 80K
- Life
- 3.81K
- Energy Shield
- 428
- Mana
- 187
- Ward
- 0
- Armour
- 39.66K
- Evasion
- 0
- Phys Damage Reduction
- 80%
Mitigation & Avoidance
- Block
- 73%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+36%)
- Cold Resistance
- 75% (+15%)
- Lightning Resistance
- 75% (+20%)
- Chaos Resistance
- 75% (+1%)
Max Hit Taken
- Physical
- 24.05K
- Fire
- 14.11K
- Cold
- 14.11K
- Lightning
- 14.11K
- Chaos
- 15.22K
Recovery
- Life Regen
- 209.23/s
- ES Regen
- 0/s
- ES Recharge
- 428/s
- Mana Regen
- 38.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 204
- Intelligence
- 179
- Dexterity
- 397
- Movement Speed
- 40%
- Endurance Charges
- 4
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 13%